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High-quality HDRIs(High Dynamic Range Images), typically HDR panoramas, are one of the most popular ways to create photorealistic lighting and 360-degree reflections of 3D scenes in graphics. Given the difficulty of capturing HDRIs, a…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Zhaoxi Chen , Guangcong Wang , Ziwei Liu

Mixed Reality scene relighting, where virtual changes to lighting conditions realistically interact with physical objects, producing authentic illumination and shadows, can be used in a variety of applications. One such application in real…

Graphics · Computer Science 2025-08-22 Hanwen Zhao , John Akers , Baback Elmieh , Ira Kemelmacher-Shlizerman

We present a learning-based technique for estimating high dynamic range (HDR), omnidirectional illumination from a single low dynamic range (LDR) portrait image captured under arbitrary indoor or outdoor lighting conditions. We train our…

Computer Vision and Pattern Recognition · Computer Science 2020-08-07 Chloe LeGendre , Wan-Chun Ma , Rohit Pandey , Sean Fanello , Christoph Rhemann , Jason Dourgarian , Jay Busch , Paul Debevec

We introduce SynthLight, a diffusion model for portrait relighting. Our approach frames image relighting as a re-rendering problem, where pixels are transformed in response to changes in environmental lighting conditions. Using a…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Sumit Chaturvedi , Mengwei Ren , Yannick Hold-Geoffroy , Jingyuan Liu , Julie Dorsey , Zhixin Shu

We present a method for relighting 3D reconstructions of large room-scale environments. Existing solutions for 3D scene relighting often require solving under-determined or ill-conditioned inverse rendering problems, and are as such unable…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Xiaoyan Xing , Philipp Henzler , Junhwa Hur , Runze Li , Jonathan T. Barron , Pratul P. Srinivasan , Dor Verbin

Recent illumination estimation methods have focused on enhancing the resolution and improving the quality and diversity of the generated textures. However, few have explored tailoring the neural network architecture to the Equirectangular…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Jack Hilliard , Adrian Hilton , Jean-Yves Guillemaut

Digital imaging aims to replicate realistic scenes, but Low Dynamic Range (LDR) cameras cannot represent the wide dynamic range of real scenes, resulting in under-/overexposed images. This paper presents a deep learning-based approach for…

Computer Vision and Pattern Recognition · Computer Science 2023-07-07 Dwip Dalal , Gautam Vashishtha , Prajwal Singh , Shanmuganathan Raman

We present a lighting-aware image editing pipeline that, given a portrait image and a text prompt, performs single image relighting. Our model modifies the lighting and color of both the foreground and background to align with the provided…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Junuk Cha , Mengwei Ren , Krishna Kumar Singh , He Zhang , Yannick Hold-Geoffroy , Seunghyun Yoon , HyunJoon Jung , Jae Shin Yoon , Seungryul Baek

High dynamic range imaging (HDRI) for real-world dynamic scenes is challenging because moving objects may lead to hybrid degradation of low dynamic range and motion blur. Existing event-based approaches only focus on a separate task, while…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Li Xiaopeng , Zeng Zhaoyuan , Fan Cien , Zhao Chen , Deng Lei , Yu Lei

We present a learning-based method to infer plausible high dynamic range (HDR), omnidirectional illumination given an unconstrained, low dynamic range (LDR) image from a mobile phone camera with a limited field of view (FOV). For training…

Computer Vision and Pattern Recognition · Computer Science 2019-04-03 Chloe LeGendre , Wan-Chun Ma , Graham Fyffe , John Flynn , Laurent Charbonnel , Jay Busch , Paul Debevec

Estimating scene lighting from a single image or video remains a longstanding challenge in computer vision and graphics. Learning-based approaches are constrained by the scarcity of ground-truth HDR environment maps, which are expensive to…

Graphics · Computer Science 2025-09-05 Ruofan Liang , Kai He , Zan Gojcic , Igor Gilitschenski , Sanja Fidler , Nandita Vijaykumar , Zian Wang

Recent generative methods for single-shot high dynamic range (HDR) image reconstruction show promising results, but often struggle with preserving fidelity to the input image. They require separate models to handle highlights and shadows,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Chinmay Talegaonkar , Jinshi He , Christopher McKenna , Nicholas Antipa

Manipulating the illumination of a 3D scene within a single image represents a fundamental challenge in computer vision and graphics. This problem has traditionally been addressed using inverse rendering techniques, which involve explicit…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Shrisha Bharadwaj , Haiwen Feng , Giorgio Becherini , Victoria Fernandez Abrevaya , Michael J. Black

Mixed Reality (MR) headsets promise a future of immersive telepresence where virtual humans blend indistinguishably into real or virtual surroundings. Achieving this vision requires a method for capturing a user's motion, estimating…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Jianchun Chen , Yinda Zhang , Rohit Pandey , Thabo Beeler , Marc Habermann , Christian Theobalt

Most digital videos are stored in 8-bit low dynamic range (LDR) formats, where much of the original high dynamic range (HDR) scene radiance is lost due to saturation and quantization. This loss of highlight and shadow detail precludes…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Zhengming Yu , Li Ma , Mingming He , Leo Isikdogan , Yuancheng Xu , Dmitriy Smirnov , Pablo Salamanca , Dao Mi , Pablo Delgado , Ning Yu , Julien Philip , Xin Li , Wenping Wang , Paul Debevec

Achieving photorealistic 3D view synthesis and relighting of human portraits is pivotal for advancing AR/VR applications. Existing methodologies in portrait relighting demonstrate substantial limitations in terms of generalization and 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Pramod Rao , Gereon Fox , Abhimitra Meka , Mallikarjun B R , Fangneng Zhan , Tim Weyrich , Bernd Bickel , Hanspeter Pfister , Wojciech Matusik , Mohamed Elgharib , Christian Theobalt

With the growing demand for real-time video enhancement in live applications, existing methods often struggle to balance speed and effective exposure control, particularly under uneven lighting. We introduce RRNet (Rendering Relighting…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Wenlong Yang , Canran Jin , Weihang Yuan , Chao Wang , Lifeng Sun

The advent of text-driven 360-degree panorama generation, enabling the synthesis of 360-degree panoramic images directly from textual descriptions, marks a transformative advancement in immersive visual content creation. This innovation…

Computer Vision and Pattern Recognition · Computer Science 2025-11-06 Hai Wang , Xiaoyu Xiang , Weihao Xia , Jing-Hao Xue

Given a portrait image of a person and an environment map of the target lighting, portrait relighting aims to re-illuminate the person in the image as if the person appeared in an environment with the target lighting. To achieve…

Computer Vision and Pattern Recognition · Computer Science 2023-08-14 Yu-Ying Yeh , Koki Nagano , Sameh Khamis , Jan Kautz , Ming-Yu Liu , Ting-Chun Wang

Recent work has shown that diffusion models can serve as powerful neural rendering engines that can be leveraged for inserting virtual objects into images. However, unlike typical physics-based renderers, these neural rendering engines are…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Frédéric Fortier-Chouinard , Zitian Zhang , Louis-Etienne Messier , Mathieu Garon , Anand Bhattad , Jean-François Lalonde
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