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We focus on the solutions of second-order stable linear difference equations and demonstrate that their behavior can be non-monotone and exhibit peak effects depending on initial conditions. The results are applied to the analysis of the…
The goal is to modify the known method of mirror descent (MD), proposed by A.S. Nemirovsky and D.B. Yudin in 1979. The paper shows the idea of a new, so-called inertial MD method with the example of a deterministic optimization problem in…
Stochastic gradient descent (SGD) with constant momentum and its variants such as Adam are the optimization algorithms of choice for training deep neural networks (DNNs). Since DNN training is incredibly computationally expensive, there is…
Momentum methods are now used pervasively within the machine learning community for training non-convex models such as deep neural networks. Empirically, they out perform traditional stochastic gradient descent (SGD) approaches. In this…
Bilevel optimization is a popular two-level hierarchical optimization, which has been widely applied to many machine learning tasks such as hyperparameter learning, meta learning and continual learning. Although many bilevel optimization…
Due to the high communication overhead when training machine learning models in a distributed environment, modern algorithms invariably rely on lossy communication compression. However, when untreated, the errors caused by compression…
Asynchronous optimization algorithms often require delay bounds to prove their convergence, though these bounds can be difficult to obtain in practice. Existing algorithms that do not require delay bounds often converge slowly. Therefore,…
In this paper, we revisit a classical adaptive stepsize strategy for gradient descent: the Polyak stepsize (PolyakGD), originally proposed in Polyak (1969). We study the convergence behavior of PolyakGD from two perspectives: tight…
In this paper we introduce two novel generalizations of the theory for gradient descent type methods in the proximal setting. First, we introduce the proportion function, which we further use to analyze all known (and many new)…
We consider two high-order tuners that have been shown to have accelerated performance, one based on Polyak's heavy ball method and another based on Nesterov's acceleration method. We show that parameter estimates are bounded and converge…
Stochastic model-based methods have received increasing attention lately due to their appealing robustness to the stepsize selection and provable efficiency guarantee. We make two important extensions for improving model-based methods on…
We modify Nesterov's constant step gradient method for strongly convex functions with Lipschitz continuous gradient described in Nesterov's book. Nesterov shows that $f(x_k) - f^* \leq L \prod_{i=1}^k (1 - \alpha_k) \| x_0 - x^* \|_2^2$…
Stochastic gradient descent (\textsc{Sgd}) methods are the most powerful optimization tools in training machine learning and deep learning models. Moreover, acceleration (a.k.a. momentum) methods and diagonal scaling (a.k.a. adaptive…
This paper generalizes the optimized gradient method (OGM) that achieves the optimal worst-case cost function bound of first-order methods for smooth convex minimization. Specifically, this paper studies a generalized formulation of OGM and…
We propose two variants of Newton method for solving unconstrained minimization problem. Our method leverages optimization techniques such as penalty and augmented Lagrangian method to generate novel variants of the Newton method namely the…
We consider a continuous-time optimization method based on a dynamical system, where a massive particle starting at rest moves in the conservative force field generated by the objective function, without any kind of friction. We formulate a…
Incorporating second order curvature information in gradient based methods have shown to improve convergence drastically despite its computational intensity. In this paper, we propose a stochastic (online) quasi-Newton method with…
We study online optimization methods for zero-sum games, a fundamental problem in adversarial learning in machine learning, economics, and many other domains. Traditional methods approximate Nash equilibria (NE) using either regret-based…
We consider the problem of minimizing a smooth convex function by reducing the optimization to computing the Nash equilibrium of a particular zero-sum convex-concave game. Zero-sum games can be solved using online learning dynamics, where a…
We focus on the optimization problem with smooth, possibly nonconvex objectives and a convex constraint set for which the Euclidean projection operation is practically available. Focusing on this setting, we carry out a general convergence…