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With the rapid development of multimedia technology, Augmented Reality (AR) has become a promising next-generation mobile platform. The primary theory underlying AR is human visual confusion, which allows users to perceive the real-world…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Huiyu Duan , Wei Shen , Xiongkuo Min , Danyang Tu , Jing Li , Guangtao Zhai

We present a systematic review of 458 papers that report on evaluations in mixed and augmented reality (MR/AR) published in ISMAR, CHI, IEEE VR, and UIST over a span of 11 years (2009-2019). Our goal is to provide guidance for future…

Human-Computer Interaction · Computer Science 2020-10-14 Leonel Merino , Magdalena Schwarzl , Matthias Kraus , Michael Sedlmair , Dieter Schmalstieg , Daniel Weiskopf

The increasing prevalence of artificial agents creates a correspondingly increasing need to manage disagreements between humans and artificial agents, as well as between artificial agents themselves. Considering this larger space of…

Neurons and Cognition · Quantitative Biology 2023-10-23 Kerem Oktar , Ilia Sucholutsky , Tania Lombrozo , Thomas L. Griffiths

We characterize 16 challenges faced by those investigating and developing remote and synchronous collaborative experiences around visualization. Our work reflects the perspectives and prior research efforts of an international group of 29…

Head-worn augmented reality (AR) is a hotly pursued and increasingly feasible contender paradigm for replacing or complementing smartphones and watches for continual information consumption. Here, we compare three different AR navigation…

Human-Computer Interaction · Computer Science 2025-10-31 Radha Kumaran , You-Jin Kim , Anne E Milner , Tom Bullock , Barry Giesbrecht , Tobias Höllerer

This paper investigates different approaches to build and use digital human avatars toward interactive Virtual Co-presence (VCP) environments. We evaluate the evolution of technologies for creating VCP environments and how the advancement…

Human-Computer Interaction · Computer Science 2022-01-13 Matthew Korban , Xin Li

Mixed Reality (MR) enables rich, embodied collaboration; however, it is uncertain whether sensor- and system-logged behavioral signals capture how users experience that collaboration. This disconnect stems from a fundamental gap. Behavioral…

Human-Computer Interaction · Computer Science 2026-01-21 Yasra Chandio , Diana Romero , Salma Elmalaki , Fatima Anwar

Human bodies influence the owners' affect through posture, facial expressions, and movement. It remains unclear whether similar links between virtual bodies and affect exist. Such links could present design opportunities for virtual…

Human-Computer Interaction · Computer Science 2020-01-20 Aske Mottelson , Kasper Hornbæk

Our surrounding environment impacts our cognitive-emotional processes on a daily basis and shapes our physical, psychological and social wellbeing. Although the effects of the built environment on our psycho-physiological processes are well…

Human-Computer Interaction · Computer Science 2022-07-12 Abhinandan Jain , Pattie Maes , Misha Sra

Desktop environments can integrate augmented reality (AR) head-worn devices to support 3D representations, visualizations, and interactions in a novel yet familiar setting. As users navigate across the dual realities -- desktop and AR -- a…

Human-Computer Interaction · Computer Science 2025-04-02 Tobias Rau , Tobias Isenberg , Andreas Köhn , Michael Sedlmair , Benjamin Lee

Cinematic Virtual Reality (CVR) is a narrative-driven VR experience that uses head-mounted displays with a 360-degree field of view. Previous research has explored different viewing modalities to enhance viewers' CVR experience. This study…

Human-Computer Interaction · Computer Science 2024-11-26 Yawen Zhang , Han Zhou , Zhoumingju Jiang , Zilu Tang , Tao Luo , Qinyuan Lei

In the past few years, augmented reality (AR) and virtual reality (VR) technologies have experienced terrific improvements in both accessibility and hardware capabilities, encouraging the application of these devices across various domains.…

Human-Computer Interaction · Computer Science 2019-10-29 Marco Cavallo , Mishal Dholakia , Matous Havlena , Kenneth Ocheltree , Mark Podlaseck

Mixed reality (MR) environments are bound to become ubiquitous as MR technology becomes lighter, higher resolution, more affordable, and overall becomes a seamless extension of our current work and living spaces. For research scientists and…

Human-Computer Interaction · Computer Science 2025-08-08 Sam Johnson-Lacoss , Santiago V. Lombeyda , S. George Djorgovski

Physical environment understanding is vital in delivering immersive and interactive mobile augmented reality (AR) user experiences. Recently, we have witnessed a transition in the design of environment understanding systems, from visual…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-10-18 Yiqin Zhao , Ashkan Ganj , Tian Guo

With rapid developments in consumer-level head-mounted displays and computer graphics, immersive VR has the potential to take online and remote learning closer to real-world settings. However, the effects of such digital transformations on…

Human-Computer Interaction · Computer Science 2021-05-10 Hong Gao , Efe Bozkir , Lisa Hasenbein , Jens-Uwe Hahn , Richard Göllner , Enkelejda Kasneci

Multi-user augmented reality (AR) could someday empower first responders with the ability to see team members around corners and through walls. For this vision of people tracking in dynamic environments to be practical, we need a relative…

Systems and Control · Electrical Eng. & Systems 2021-11-02 John Miller , Elahe Soltanaghai , Raewyn Duvall , Jeff Chen , Vikram Bhat , Nuno Pereira , Anthony Rowe

As Augmented Reality (AR) and Artificial Intelligence (AI) continue to converge, new opportunities emerge for AI agents to actively support human collaboration in immersive environments. While prior research has primarily focused on dyadic…

Human-Computer Interaction · Computer Science 2025-03-14 Mariana Fernandez-Espinosa , Diego Gomez-Zara

Augmented and virtual reality (AR/VR) hold significant potential to transform how we communicate, collaborate, and interact with others. However, there has been a lack of work to date investigating accessibility barriers in relation to…

Human-Computer Interaction · Computer Science 2023-04-27 Chris Creed , Maadh Al-Kalbani , Arthur Theil , Sayan Sarcar , Ian Williams

Augmented Reality (AR) technologies are redefining how we perceive and interact with the world by seamlessly integrating digital elements into our physical surroundings. These technologies offer personalized experiences and transform…

Human-Computer Interaction · Computer Science 2025-10-28 You-Jin Kim

In many consumer virtual reality (VR) applications, users embody predefined characters that offer minimal customization options, frequently emphasizing storytelling over user choice. We explore whether matching a user's physical…

Human-Computer Interaction · Computer Science 2024-07-16 Tiffany D. Do , Camille Isabella Protko , Ryan P. McMahan