Related papers: Business models for the simulation hypothesis
Appropriate ranking algorithms and incentive mechanisms are essential to the creation of high-quality information by users of a social network. However, evaluating such mechanisms in a quantifiable way is a difficult problem. Studies of…
Simulation studies are computer experiments that involve creating data by pseudorandom sampling. The key strength of simulation studies is the ability to understand the behaviour of statistical methods because some 'truth' (usually some…
Social acceptability is an important consideration for HCI designers who develop technologies for social contexts. However, the current theoretical foundations of social acceptability research do not account for the complex interactions…
This paper presents Virtual Simulation Objects (VSO) concept which forms theoretical basis for building tools and framework that is developed for system-level simulations using existing software modules available within…
The necessity of supporting more and more social interaction (and not only the mere information sharing) in online environments is the disruptive force upon which phenomena ascribed to the Web2.0 paradigm continuously bud. People…
Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), digital twin, Metaverse and other related digital technologies have attracted much attention in recent years. These new emerging technologies are changing the world…
CPU is undoubtedly the most important resource of the computer system. Recent advances in software and system architecture have increased processing complexity, as computing is now distributed and parallel. CloudSim represents the…
The Internet of Things (IoT) is expected to grow into billions of devices in the near future. Evaluating mechanisms such as networking architectures for communications in the IoT require the use of simulators due to the scale of the size of…
Dubbed "the successor to the mobile Internet", the concept of the Metaverse has recently exploded in popularity. While there exists lite versions of the Metaverse today, we are still far from realizing the vision of a seamless, shardless,…
This study explores the virtualization of classical reality and aims to establish a clear framework to determine the limits and possibilities of virtual reality. It addresses two primary questions: whether an observer's senses can perceive…
Article about objective regularity and mechanisms of formation of network economy in the conditions of crisis of {\guillemotleft}new economy{\guillemotright}. The network economy is considered as a basis of a following business cycle. The…
The topic of provable deep neural network robustness has raised considerable interest in recent years. Most research has focused on adversarial robustness, which studies the robustness of perceptive models in the neighbourhood of particular…
The modeling of technology succession and new technology adoption includes a wide array of techniques from complexity theory. In our previous work, we applied the results of the Windrum-Birchenhall model to technology policy and technology…
Manufacturing is using Virtual Reality tools to enhance the product life cycle. Their definitions are still in flux and it is necessary to define their connections. Thus, firstly, we will introduce more closely some definitions where we…
The original "Seven Motifs" set forth a roadmap of essential methods for the field of scientific computing, where a motif is an algorithmic method that captures a pattern of computation and data movement. We present the "Nine Motifs of…
Simulation is used extensively in autonomous systems, particularly in robotic manipulation. By far, the most common approach is to train a controller in simulation, and then use it as an initial starting point for the real system. We…
Simulators are a critical component of modern robotics research. Strategies for both perception and decision making can be studied in simulation first before deployed to real world systems, saving on time and costs. Despite significant…
In this position paper, we discuss recent applications of simulation approaches for recommender systems tasks. In particular, we describe how they were used to analyze the problem of misinformation spreading and understand which data…
In the domain of software engineering, our efforts as researchers to advise industry on which software practices might be applied most effectively are limited by our lack of evidence based information about the relationships between context…
We propose a process calculus for modelling systems in the Internet of Things paradigm. Our systems interact both with the physical environment, via sensors and actuators, and with smart devices, via short-range and Internet channels. The…