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The field of 4D point cloud understanding is rapidly developing with the goal of analyzing dynamic 3D point cloud sequences. However, it remains a challenging task due to the sparsity and lack of texture in point clouds. Moreover, the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Linglin Jing , Ying Xue , Xu Yan , Chaoda Zheng , Dong Wang , Ruimao Zhang , Zhigang Wang , Hui Fang , Bin Zhao , Zhen Li

Reconstructing dynamic 3D scenes (i.e., 4D geometry) from monocular video is an important yet challenging problem. Conventional multiview geometry-based approaches often struggle with dynamic motion, whereas recent learning-based methods…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Jinjie Mai , Wenxuan Zhu , Haozhe Liu , Bing Li , Cheng Zheng , Jürgen Schmidhuber , Bernard Ghanem

One of the recent trends in vision problems is to use natural language captions to describe the objects of interest. This approach can overcome some limitations of traditional methods that rely on bounding boxes or category annotations.…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Pha Nguyen , Kha Gia Quach , Kris Kitani , Khoa Luu

DUSt3R has recently shown that one can reduce many tasks in multi-view geometry, including estimating camera intrinsics and extrinsics, reconstructing the scene in 3D, and establishing image correspondences, to the prediction of a pair of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Edgar Sucar , Zihang Lai , Eldar Insafutdinov , Andrea Vedaldi

Learning generalist policies capable of accomplishing a plethora of everyday tasks remains an open challenge in dexterous manipulation. In particular, collecting large-scale manipulation data via real-world teleoperation is expensive and…

Robotics · Computer Science 2026-02-18 Yuxuan Kuang , Sungjae Park , Katerina Fragkiadaki , Shubham Tulsiani

Creating deformable 3D content has gained increasing attention with the rise of text-to-image and image-to-video generative models. While these models provide rich semantic priors for appearance, they struggle to capture the physical…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Jixuan He , Chieh Hubert Lin , Lu Qi , Ming-Hsuan Yang

Accurate depth estimation from monocular videos remains challenging due to ambiguities inherent in single-view geometry, as crucial depth cues like stereopsis are absent. However, humans often perceive relative depth intuitively by…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Seokju Cho , Jiahui Huang , Seungryong Kim , Joon-Young Lee

We proposed a novel test-time optimisation (TTO) approach framed by a NeRF-based architecture for long-term 3D point tracking. Most current methods in point tracking struggle to obtain consistent motion or are limited to 2D motion. TTO…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Gerardo Loza , Junlei Hu , Dominic Jones , Sharib Ali , Pietro Valdastri

Recently most popular tracking frameworks focus on 2D image sequences. They seldom track the 3D object in point clouds. In this paper, we propose PointIT, a fast, simple tracking method based on 3D on-road instance segmentation. Firstly, we…

Computer Vision and Pattern Recognition · Computer Science 2019-02-19 Yuan Wang , Yang Yu , Ming Liu

We present SS4D, a native 4D generative model that synthesizes dynamic 3D objects directly from monocular video. Unlike prior approaches that construct 4D representations by optimizing over 3D or video generative models, we train a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Zhibing Li , Mengchen Zhang , Tong Wu , Jing Tan , Jiaqi Wang , Dahua Lin

The accurate tracking of live cells using video microscopy recordings remains a challenging task for popular state-of-the-art image processing based object tracking methods. In recent years, several existing and new applications have…

Image and Video Processing · Electrical Eng. & Systems 2025-02-03 Gergely Szabó , Paolo Bonaiuti , Andrea Ciliberto , András Horváth

We propose a transformer-based neural network architecture for multi-object 3D reconstruction from RGB videos. It relies on two alternative ways to represent its knowledge: as a global 3D grid of features and an array of view-specific 2D…

Computer Vision and Pattern Recognition · Computer Science 2022-08-29 Michał J. Tyszkiewicz , Kevis-Kokitsi Maninis , Stefan Popov , Vittorio Ferrari

3D single object tracking with point clouds is a critical task in 3D computer vision. Previous methods usually input the last two frames and use the predicted box to get the template point cloud in previous frame and the search area point…

Computer Vision and Pattern Recognition · Computer Science 2023-07-03 Yubo Cui , Zhiheng Li , Zheng Fang

Point cloud video understanding is critical for robotics as it accurately encodes motion and scene interaction. We recognize that 4D datasets are far scarcer than 3D ones, which hampers the scalability of self-supervised 4D models. A…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Yiding Sun , Jihua Zhu , Haozhe Cheng , Chaoyi Lu , Zhichuan Yang , Lin Chen , Yaonan Wang

Unsupervised visual object tracking is a challenging task that requires following arbitrary targets in videos without training on ground-truth annotations. Despite considerable progress, existing state-of-the-art unsupervised trackers often…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Zhengbo Zhang , Zhigang Tu , Junsong Yuan , De Wen Soh , Bo Du

3D visual tracking is significant to deep space exploration programs, which can guarantee spacecraft to flexibly approach the target. In this paper, we focus on the studied accurate and real-time method for 3D tracking. Considering the fact…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Dong Zhou , Gunaghui Sun , Xiaopeng Hong

Despite remarkable achievements in video synthesis, achieving granular control over complex dynamics, such as nuanced movement among multiple interacting objects, still presents a significant hurdle for dynamic world modeling, compounded by…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Pengxiang Li , Kai Chen , Zhili Liu , Ruiyuan Gao , Lanqing Hong , Guo Zhou , Hua Yao , Dit-Yan Yeung , Huchuan Lu , Xu Jia

Reconstructing fast-dynamic scenes from multi-view videos is crucial for high-speed motion analysis and realistic 4D reconstruction. However, the majority of 4D capture systems are limited to frame rates below 30 FPS (frames per second),…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Yutian Chen , Shi Guo , Tianshuo Yang , Lihe Ding , Xiuyuan Yu , Jinwei Gu , Tianfan Xue

We introduce a novel robust hybrid 3D face tracking framework from RGBD video streams, which is capable of tracking head pose and facial actions without pre-calibration or intervention from a user. In particular, we emphasize on improving…

Computer Vision and Pattern Recognition · Computer Science 2015-07-13 Hai X. Pham , Chongyu Chen , Luc N. Dao , Vladimir Pavlovic , Jianfei Cai , Tat-jen Cham

Reconstructing dynamic 4D scenes from monocular videos is a fundamental yet challenging task. While recent 3D foundation models provide strong geometric priors, their performance significantly degrades in dynamic environments. This…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Ying Zang , Xuanyi Liu , Yidong Han , Deyi Ji , Chaotao Ding , Yuanqi Hu , Qi Zhu , Xuanfu Li , Jin Ma , Lingyun Sun , Tianrun Chen , Lanyun Zhu