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Related papers: Fast Encoder-Based 3D from Casual Videos via Point…

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Recovering 4D from monocular video, which jointly estimates dynamic geometry and camera poses, is an inevitably challenging problem. While recent pointmap-based 3D reconstruction methods (e.g., DUSt3R) have made great progress in…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Shizun Wang , Zhenxiang Jiang , Xingyi Yang , Xinchao Wang

Dynamic 3D reconstruction and point tracking in videos are typically treated as separate tasks, despite their deep connection. We propose St4RTrack, a feed-forward framework that simultaneously reconstructs and tracks dynamic video content…

Computer Vision and Pattern Recognition · Computer Science 2025-04-18 Haiwen Feng , Junyi Zhang , Qianqian Wang , Yufei Ye , Pengcheng Yu , Michael J. Black , Trevor Darrell , Angjoo Kanazawa

We present SpatialTrackerV2, a feed-forward 3D point tracking method for monocular videos. Going beyond modular pipelines built on off-the-shelf components for 3D tracking, our approach unifies the intrinsic connections between point…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Yuxi Xiao , Jianyuan Wang , Nan Xue , Nikita Karaev , Yuri Makarov , Bingyi Kang , Xing Zhu , Hujun Bao , Yujun Shen , Xiaowei Zhou

Data-efficient training of robust robot policies is the key to unlocking automation in a wide array of novel tasks. Current systems require large volumes of demonstrations to achieve robustness, which is impractical in many applications.…

Robotics · Computer Science 2026-03-10 Adam Hung , Bardienus Pieter Duisterhof , Jeffrey Ichnowski

Temporal consistency is critical in video prediction to ensure that outputs are coherent and free of artifacts. Traditional methods, such as temporal attention and 3D convolution, may struggle with significant object motion and may not…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Zihang Lai , Andrea Vedaldi

Point tracking aims to localize corresponding points across video frames, serving as a fundamental task for 4D reconstruction, robotics, and video editing. Existing methods commonly rely on shallow convolutional backbones such as ResNet…

Computer Vision and Pattern Recognition · Computer Science 2025-12-24 Soowon Son , Honggyu An , Chaehyun Kim , Hyunah Ko , Jisu Nam , Dahyun Chung , Siyoon Jin , Jung Yi , Jaewon Min , Junhwa Hur , Seungryong Kim

This paper presents a unified approach to understanding dynamic scenes from casual videos. Large pretrained vision foundation models, such as vision-language, video depth prediction, motion tracking, and segmentation models, offer promising…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 David Yifan Yao , Albert J. Zhai , Shenlong Wang

Learning to understand dynamic 3D scenes from imagery is crucial for applications ranging from robotics to scene reconstruction. Yet, unlike other problems where large-scale supervised training has enabled rapid progress, directly…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Linyi Jin , Richard Tucker , Zhengqi Li , David Fouhey , Noah Snavely , Aleksander Holynski

Understanding and reconstructing the complex geometry and motion of dynamic scenes from video remains a formidable challenge in computer vision. This paper introduces D4RT, a simple yet powerful feedforward model designed to efficiently…

Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Qianqian Wang , Vickie Ye , Hang Gao , Weijia Zeng , Jake Austin , Zhengqi Li , Angjoo Kanazawa

Generating dynamic 3D object from a single-view video is challenging due to the lack of 4D labeled data. An intuitive approach is to extend previous image-to-3D pipelines by transferring off-the-shelf image generation models such as score…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Zijie Pan , Zeyu Yang , Xiatian Zhu , Li Zhang

Dense 3D tracking from monocular video is fundamental to dynamic scene understanding. While recent 3D foundation models provide reliable per-frame geometry, recovering object motion in this geometry remains challenging and benefits from…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Jisu Nam , Jahyeok Koo , Soowon Son , Jaewoo Jung , Honggyu An , Junhwa Hur , Seungryong Kim

The spatio-temporal relationship between the pixels of a video carries critical information for low-level 4D perception tasks. A single model that reasons about it should be able to solve several such tasks well. Yet, most state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2025-10-03 Abhishek Badki , Hang Su , Bowen Wen , Orazio Gallo

Structure and continuous motion estimation from point correspondences is a fundamental problem in computer vision that has been powered by well-known algorithms such as the familiar 5-point or 8-point algorithm. However, despite their…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Hang Su , Yunlong Feng , Daniel Gehrig , Panfeng Jiang , Ling Gao , Xavier Lagorce , Laurent Kneip

While recent foundational video generators produce visually rich output, they still struggle with appearance drift, where objects gradually degrade or change inconsistently across frames, breaking visual coherence. We hypothesize that this…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Hyeonho Jeong , Chun-Hao Paul Huang , Jong Chul Ye , Niloy Mitra , Duygu Ceylan

We present Vista4D, a robust and flexible video reshooting framework that grounds the input video and target cameras in a 4D point cloud. Specifically, given an input video, our method re-synthesizes the scene with the same dynamics from a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Kuan Heng Lin , Zhizheng Liu , Pablo Salamanca , Yash Kant , Ryan Burgert , Yuancheng Xu , Koichi Namekata , Yiwei Zhao , Bolei Zhou , Micah Goldblum , Paul Debevec , Ning Yu

A current limitation of video generative video models is that they generate plausible looking frames, but poor motion -- an issue that is not well captured by FVD and other popular methods for evaluating generated videos. Here we go beyond…

Camera and object motions are central to a video's narrative. However, precisely editing these captured motions remains a significant challenge, especially under complex object movements. Current motion-controlled image-to-video (I2V)…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Yao-Chih Lee , Zhoutong Zhang , Jiahui Huang , Jui-Hsien Wang , Joon-Young Lee , Jia-Bin Huang , Eli Shechtman , Zhengqi Li

Modeling dynamic 3D scenes is challenging due to their high-dimensional nature, which requires aggregating information from multiple views to reconstruct time-evolving 3D geometry and motion. We present a novel multi-video 4D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Yonghan Lee , Tsung-Wei Huang , Shiv Gehlot , Jaehoon Choi , Guan-Ming Su , Dinesh Manocha

Most model-free visual object tracking methods formulate the tracking task as object location estimation given by a 2D segmentation or a bounding box in each video frame. We argue that this representation is limited and instead propose to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Denys Rozumnyi , Jiri Matas , Marc Pollefeys , Vittorio Ferrari , Martin R. Oswald
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