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Recent advancements in Large Language Models (LLMs) have spurred numerous attempts to apply these technologies to embodied tasks, particularly focusing on high-level task planning and task decomposition. To further explore this area, we…

Navigating complex indoor environments requires a deep understanding of the space the robotic agent is acting into to correctly inform the navigation process of the agent towards the goal location. In recent learning-based navigation…

Robotics · Computer Science 2023-10-05 Marco Rosano , Antonino Furnari , Luigi Gulino , Corrado Santoro , Giovanni Maria Farinella

Generalizing language-conditioned robotic policies to new tasks remains a significant challenge, hampered by the lack of suitable simulation benchmarks. In this paper, we address this gap by introducing GemBench, a novel benchmark to assess…

Robotics · Computer Science 2025-03-04 Ricardo Garcia , Shizhe Chen , Cordelia Schmid

Navigation is a fundamental capability in embodied AI, representing the intelligence required to perceive and interact within physical environments following language instructions. Despite significant progress in large Vision-Language…

Leveraging Multi-modal Large Language Models (MLLMs) to create embodied agents offers a promising avenue for tackling real-world tasks. While language-centric embodied agents have garnered substantial attention, MLLM-based embodied agents…

Large multimodal models (LMMs) show strong visual-linguistic reasoning but their capacity for spatial decision-making and action remains unclear. In this work, we investigate whether LMMs can achieve embodied spatial action like human…

Artificial Intelligence · Computer Science 2026-04-10 Baining Zhao , Ziyou Wang , Jianjie Fang , Zile Zhou , Yanggang Xu , Yatai Ji , Jiacheng Xu , Qian Zhang , Weichen Zhang , Chen Gao , Xinlei Chen

The research field of Embodied AI has witnessed substantial progress in visual navigation and exploration thanks to powerful simulating platforms and the availability of 3D data of indoor and photorealistic environments. These two factors…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Roberto Bigazzi , Federico Landi , Marcella Cornia , Silvia Cascianelli , Lorenzo Baraldi , Rita Cucchiara

As AI agents increasingly operate in open, real-world environments, they require a deep synergy of multimodal perception, tool invocation with multi-hop reasoning, and dynamic interaction with users. However, existing benchmarks fail to…

Artificial Intelligence · Computer Science 2026-05-28 Yunqi Liu , Tong Niu , Zitong Wang , Zhenlong Dai , Yuqi Qing , Weiqiang Wang , Jian Liu

Navigation is an essential ability for mobile agents to be completely autonomous and able to perform complex actions. However, the problem of navigation for agents with limited (or no) perception of the world, or devoid of a fully defined…

Robotics · Computer Science 2020-11-30 Danilo Perico , Paulo E. Santos , Reinaldo Bianchi

Existing vision-language understanding benchmarks largely consist of images of objects in their usual contexts. As a consequence, recent multimodal large language models can perform well with only a shallow visual understanding by relying…

In visual semantic navigation, the robot navigates to a target object with egocentric visual observations and the class label of the target is given. It is a meaningful task inspiring a surge of relevant research. However, most of the…

Artificial Intelligence · Computer Science 2021-09-21 Xinzhu Liu , Di Guo , Huaping Liu , Fuchun Sun

Autonomous agents operating in domains such as robotics or video game simulations must adapt to changing tasks without forgetting about the previous ones. This process called Continual Reinforcement Learning poses non-trivial difficulties,…

Machine Learning · Computer Science 2026-02-02 Anthony Kobanda , Odalric-Ambrym Maillard , Rémy Portelas

In this paper, we introduce OSUniverse: a benchmark of complex, multimodal desktop-oriented tasks for advanced GUI-navigation AI agents that focuses on ease of use, extensibility, comprehensive coverage of test cases, and automated…

Artificial Intelligence · Computer Science 2025-05-07 Mariya Davydova , Daniel Jeffries , Patrick Barker , Arturo Márquez Flores , Sinéad Ryan

The realization of Artificial General Intelligence (AGI) necessitates Embodied AI agents capable of robust spatial perception, effective task planning, and adaptive execution in physical environments. However, current large language models…

In this work, we present a memory-augmented approach for image-goal navigation. Earlier attempts, including RL-based and SLAM-based approaches have either shown poor generalization performance, or are heavily-reliant on pose/depth sensors.…

Computer Vision and Pattern Recognition · Computer Science 2023-01-06 Lina Mezghani , Sainbayar Sukhbaatar , Thibaut Lavril , Oleksandr Maksymets , Dhruv Batra , Piotr Bojanowski , Karteek Alahari

Images are a convenient way to specify which particular object instance an embodied agent should navigate to. Solving this task requires semantic visual reasoning and exploration of unknown environments. We present a system that can perform…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Jacob Krantz , Theophile Gervet , Karmesh Yadav , Austin Wang , Chris Paxton , Roozbeh Mottaghi , Dhruv Batra , Jitendra Malik , Stefan Lee , Devendra Singh Chaplot

The relationships between objects and language are fundamental to meaningful communication between humans and AI, and to practically useful embodied intelligence. We introduce HieraNav, a multi-granularity, open-vocabulary goal navigation…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Bo Miao , Weijia Liu , Jun Luo , Lachlan Shinnick , Jian Liu , Thomas Hamilton-Smith , Yuhe Yang , Zijie Wu , Vanja Videnovic , Feras Dayoub , Anton van den Hengel

We study lifelong visual perception in an embodied setup, where we develop new models and compare various agents that navigate in buildings and occasionally request annotations which, in turn, are used to refine their visual perception…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu

Generic Object Tracking (GOT) is the problem of tracking target objects, specified by bounding boxes in the first frame of a video. While the task has received much attention in the last decades, researchers have almost exclusively focused…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Christoph Mayer , Martin Danelljan , Ming-Hsuan Yang , Vittorio Ferrari , Luc Van Gool , Alina Kuznetsova

Embodied navigation agents powered by large language models have shown strong performance on individual tasks but struggle to continually acquire new navigation skills, which suffer from catastrophic forgetting. We formalize this challenge…

Robotics · Computer Science 2026-03-09 Xudong Wang , Jiahua Dong , Baichen Liu , Qi Lyu , Lianqing Liu , Zhi Han