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Generating animated 3D objects is at the heart of many applications, yet most advanced works are typically difficult to apply in practice because of their limited setup, their long runtime, or their limited quality. We introduce ActionMesh,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Remy Sabathier , David Novotny , Niloy J. Mitra , Tom Monnier

We present HuGDiffusion, a generalizable 3D Gaussian splatting (3DGS) learning pipeline to achieve novel view synthesis (NVS) of human characters from single-view input images. Existing approaches typically require monocular videos or…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Yingzhi Tang , Qijian Zhang , Junhui Hou

Synthesizing consistent and photorealistic 3D scenes is an open problem in computer vision. Video diffusion models generate impressive videos but cannot directly synthesize 3D representations, i.e., lack 3D consistency in the generated…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Katja Schwarz , Norman Mueller , Peter Kontschieder

Diffusion models have recently gained unprecedented attention in the field of image synthesis due to their remarkable generative capabilities. Notwithstanding their prowess, these models often incur substantial computational costs,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Xinyin Ma , Gongfan Fang , Xinchao Wang

While motion generation has made substantial progress, its practical application remains constrained by dataset diversity and scale, limiting its ability to handle out-of-distribution scenarios. To address this, we propose a simple and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Zhouyingcheng Liao , Mingyuan Zhang , Wenjia Wang , Lei Yang , Taku Komura

Most text-to-3D generators build upon off-the-shelf text-to-image models trained on billions of images. They use variants of Score Distillation Sampling (SDS), which is slow, somewhat unstable, and prone to artifacts. A mitigation is to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Luke Melas-Kyriazi , Iro Laina , Christian Rupprecht , Natalia Neverova , Andrea Vedaldi , Oran Gafni , Filippos Kokkinos

We present a two-stage text-to-3D generation system, namely 3DTopia, which generates high-quality general 3D assets within 5 minutes using hybrid diffusion priors. The first stage samples from a 3D diffusion prior directly learned from 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Fangzhou Hong , Jiaxiang Tang , Ziang Cao , Min Shi , Tong Wu , Zhaoxi Chen , Shuai Yang , Tengfei Wang , Liang Pan , Dahua Lin , Ziwei Liu

Diffusion models show promising generation capability for a variety of data. Despite their high generation quality, the inference for diffusion models is still time-consuming due to the numerous sampling iterations required. To accelerate…

Computer Vision and Pattern Recognition · Computer Science 2023-10-26 Kexun Zhang , Xianjun Yang , William Yang Wang , Lei Li

SAM3D enables scalable, open-world 3D reconstruction from complex scenes, yet its deployment is hindered by prohibitive inference latency. In this work, we conduct the \textbf{first systematic investigation} into its inference dynamics,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Weilun Feng , Mingqiang Wu , Zhiliang Chen , Chuanguang Yang , Haotong Qin , Yuqi Li , Xiaokun Liu , Guoxin Fan , Zhulin An , Libo Huang , Yulun Zhang , Michele Magno , Yongjun Xu

Text-to-3D is an emerging task that allows users to create 3D content with infinite possibilities. Existing works tackle the problem by optimizing a 3D representation with guidance from pre-trained diffusion models. An apparent drawback is…

Computer Vision and Pattern Recognition · Computer Science 2023-06-06 Yiji Cheng , Fei Yin , Xiaoke Huang , Xintong Yu , Jiaxiang Liu , Shikun Feng , Yujiu Yang , Yansong Tang

We propose FlashWorld, a generative model that produces 3D scenes from a single image or text prompt in seconds, 10~100$\times$ faster than previous works while possessing superior rendering quality. Our approach shifts from the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Xinyang Li , Tengfei Wang , Zixiao Gu , Shengchuan Zhang , Chunchao Guo , Liujuan Cao

The increased demand for 3D data in AR/VR, robotics and gaming applications, gave rise to powerful generative pipelines capable of synthesizing high-quality 3D objects. Most of these models rely on the Score Distillation Sampling (SDS)…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Ziyu Wan , Despoina Paschalidou , Ian Huang , Hongyu Liu , Bokui Shen , Xiaoyu Xiang , Jing Liao , Leonidas Guibas

Recent advances in differentiable rendering have sparked an interest in learning generative models of textured 3D meshes from image collections. These models natively disentangle pose and appearance, enable downstream applications in…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Dario Pavllo , Jonas Kohler , Thomas Hofmann , Aurelien Lucchi

Existing feedforward image-to-3D methods mainly rely on 2D multi-view diffusion models that cannot guarantee 3D consistency. These methods easily collapse when changing the prompt view direction and mainly handle object-centric cases. In…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Yuanhao Cai , He Zhang , Kai Zhang , Yixun Liang , Mengwei Ren , Fujun Luan , Qing Liu , Soo Ye Kim , Jianming Zhang , Zhifei Zhang , Yuqian Zhou , Yulun Zhang , Xiaokang Yang , Zhe Lin , Alan Yuille

Witnessing the evolution of text-to-image diffusion models, significant strides have been made in text-to-3D generation. Currently, two primary paradigms dominate the field of text-to-3D: the feed-forward generation solutions, capable of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Yonghao Yu , Shunan Zhu , Huai Qin , Haorui Li

3D asset generation plays a pivotal role in fields such as gaming and virtual reality, enabling the rapid synthesis of high-fidelity 3D objects from a single or multiple images. Building on this capability, enabling style-controllable…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Yiran Qiao , Yiren Lu , Yunlai Zhou , Disheng Liu , Linlin Hou , Rui Yang , Yu Yin , Jing Ma

Stable diffusion, a generative model used in text-to-image synthesis, frequently encounters resolution-induced composition problems when generating images of varying sizes. This issue primarily stems from the model being trained on pairs of…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Qingping Zheng , Yuanfan Guo , Jiankang Deng , Jianhua Han , Ying Li , Songcen Xu , Hang Xu

Head generation with diverse identities is an important task in computer vision and computer graphics, widely used in multimedia applications. However, current full head generation methods require a large number of 3D scans or multi-view…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Yuhao Cheng , Yichao Yan , Wenhan Zhu , Ye Pan , Bowen Pan , Xiaokang Yang

Diffusion models have achieved remarkable progress across various visual generation tasks. However, their performance significantly declines when generating content at resolutions higher than those used during training. Although numerous…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Zhen Yang , Guibao Shen , Minyang Li , Liang Hou , Mushui Liu , Luozhou Wang , Xin Tao , Ying-Cong Chen

Generating temporally-consistent high-fidelity videos can be computationally expensive, especially over longer temporal spans. More-recent Diffusion Transformers (DiTs) -- despite making significant headway in this context -- have only…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Kumara Kahatapitiya , Haozhe Liu , Sen He , Ding Liu , Menglin Jia , Chenyang Zhang , Michael S. Ryoo , Tian Xie
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