Related papers: Box Filtration
The efficient realization of linear space-variant (non-convolution) filters is a challenging computational problem in image processing. In this paper, we demonstrate that it is possible to filter an image with a Gaussian-like elliptic…
We demonstrate that it is possible to filter an image with an elliptic window of varying size, elongation and orientation with a fixed computational cost per pixel. Our method involves the application of a suitable global pre-integrator…
Expanding the receptive field to capture large-scale context is key to obtaining good performance in dense prediction tasks, such as human pose estimation. While many state-of-the-art fully-convolutional architectures enlarge the receptive…
In this article, we prove new theorems bounding the rank of different sub-matrices arising from these kernel functions. Bounds like these are often useful for analyzing the complexity of various hierarchical matrix algorithms. We also plot…
Detecting and localizing objects in space is a fundamental computer vision problem. While much progress has been made to solve 2D object detection, 3D object localization is much less explored and far from solved, especially for open-world…
It is well-known that box filters can be efficiently computed using pre-integrations and local finite-differences [Crow1984,Heckbert1986,Viola2001]. By generalizing this idea and by combining it with a non-standard variant of the Central…
We revisit the classic Pandora's Box (PB) problem under correlated distributions on the box values. Recent work of arXiv:1911.01632 obtained constant approximate algorithms for a restricted class of policies for the problem that visit boxes…
When solving optimization problems with multiple objective functions we are often faced with the situation that one or several objective functions are non-convex or that we can not easily show the convexity of all functions involved. In…
Modern 3D printing technologies and the upcoming mass-customization paradigm call for efficient methods to produce and distribute arbitrarily-shaped 3D objects. This paper introduces an original algorithm to split a 3D model in parts that…
Image smoothing is a fundamental task in signal processing. For such task, box filter is well-known. However, box filter can not keep some features of the signal, such as edges, corners and the jump in the step function. In this paper, we…
Computational complexity of the brute-force implementation of the bilateral filter (BF) depends on its filter kernel size. To achieve the constant-time BF whose complexity is irrelevant to the kernel size, many techniques have been…
We consider offsets of a union of convex objects. We aim for a filtration, a sequence of nested cell complexes, that captures the topological evolution of the offsets for increasing radii. We describe methods to compute a filtration based…
For a finite set of balls of radius $r$, the $k$-fold cover is the space covered by at least $k$ balls. Fixing the ball centers and varying the radius, we obtain a nested sequence of spaces that is called the $k$-fold filtration of the…
Online 3D Bin Packing Problem (3D-BPP) has widespread applications in industrial automation. Existing methods usually solve the problem with limited resolution of spatial discretization, and/or cannot deal with complex practical constraints…
A random sequential box-covering algorithm recently introduced to measure the fractal dimension in scale-free networks is investigated. The algorithm contains Monte Carlo sequential steps of choosing the position of the center of each box,…
In this paper, we propose a branch-and-bound algorithm for solving nonconvex quadratic programming problems with box constraints (BoxQP). Our approach combines existing tools, such as semidefinite programming (SDP) bounds strengthened…
The Bin Packing Problem (BPP) has attracted enthusiastic research interest recently, owing to widespread applications in logistics and warehousing environments. It is truly essential to optimize the bin packing to enable more objects to be…
Let $\mathcal{T}$ be a rooted and weighted tree, where the weight of any node is equal to the sum of the weights of its children. The popular Treemap algorithm visualizes such a tree as a hierarchical partition of a square into rectangles,…
The implementation of reliable and efficient geometric algorithms is a challenging task. The reason is the following conflict: On the one hand, computing with rounded arithmetic may question the reliability of programs while, on the other…
We give the first nontrivial upper and lower bounds on the maximum volume of an empty axis-parallel box inside an axis-parallel unit hypercube in $\RR^d$ containing $n$ points. For a fixed $d$, we show that the maximum volume is of the…