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This paper presents a two-dimension fuzzy set based approach for matching touch-based gestures using fuzzy cued click point technique. The pro posed approach aims mainly to improve the acceptance of the most closed inac curate hand drawn…

Human-Computer Interaction · Computer Science 2025-07-31 Adel Sabour , Ahmed Gadallah , Hesham Hefny

Biosignal interfaces, using sensors in, on, or around the body, promise to enhance wearables interaction and improve device accessibility for people with motor disabilities. However, biosignals are multi-modal, multi-dimensional, and noisy,…

Human-Computer Interaction · Computer Science 2024-09-16 Momona Yamagami , Claire L. Mitchell , Alexandra A. Portnova-Fahreeva , Junhan Kong , Jennifer Mankoff , Jacob O. Wobbrock

Mid-air ultrasound haptic technology offers a myriad of temporal and spatial parameters for contactless haptic design. Yet, predicting how these parameters interact to render an ultrasound signal is difficult before testing them on a…

Human-Computer Interaction · Computer Science 2024-05-07 Chungman Lim , Hasti Seifi , Gunhyuk Park

Gesture recognition is an indispensable component of natural and efficient human-computer interaction technology, particularly in desktop-level applications, where it can significantly enhance people's productivity. However, the current…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Qi Wang , Fengchao Zhu , Guangming Zhu , Liang Zhang , Ning Li , Eryang Gao

We propose a fully automatic method for learning gestures on big touch devices in a potentially multi-user context. The goal is to learn general models capable of adapting to different gestures, user styles and hardware variations (e.g.…

Machine Learning · Computer Science 2018-02-28 Quentin Debard , Christian Wolf , Stéphane Canu , Julien Arné

Input devices, such as buttons and sliders, are the foundation of any interface. The typical user-centered design workflow requires the developers and users to go through many iterations of design, implementation, and analysis. The…

Human-Computer Interaction · Computer Science 2021-03-10 Yi-Chi Liao

This paper studies the security and memorability of free-form multitouch gestures for mobile authentication. Towards this end, we collected a dataset with a generate-test-retest paradigm where participants (N=63) generated free-form…

Cryptography and Security · Computer Science 2014-01-06 Michael Sherman , Gradeigh Clark , Yulong Yang , Shridatt Sugrim , Arttu Modig , Janne Lindqvist , Antti Oulasvirta , Teemu Roos

The growing integration of AI tools in student design projects presents an unresolved challenge in HCI education: how should AI-generated content be cited and documented? Traditional citation frameworks -- grounded in credibility,…

Human-Computer Interaction · Computer Science 2025-06-16 Prakash Shukla , Suchismita Naik , Ike Obi , Jessica Backus , Nancy Rasche , Paul Parsons

We introduce AirWare, an in-air hand-gesture recognition system that uses the already embedded speaker and microphone in most electronic devices, together with embedded infrared proximity sensors. Gestures identified by AirWare are…

Human-Computer Interaction · Computer Science 2021-01-26 Nibhrat Lohia , Raunak Mundada , Arya D. McCarthy , Eric C. Larson

Natural gestures are crucial for mid-air interaction, but predicting and managing muscle fatigue is challenging. Existing torque-based models are limited in their ability to model above-shoulder interactions and to account for fatigue…

Human-Computer Interaction · Computer Science 2024-06-14 Yi Li , Benjamin Tag , Shaozhang Dai , Robert Crowther , Tim Dwyer , Pourang Irani , Barrett Ens

The formal definition of limit is one mathematical idea that gives difficulties to most students. Therefore, it is necessary to provide engaging activity in order to construct the students' understanding about the definition. This study…

Physics Education · Physics 2020-02-12 Yosep Dwi Kristanto , Margaretha Madha Melissa , Albertus Hariwangsa Panuluh

Systematic observations of student gestures can not only fill in gaps in students' verbal expressions, but can also offer valuable information about student ideas, including their source, their novelty to the speaker, and their construction…

Physics Education · Physics 2009-11-13 Rachel E. Scherr

Users often make security- and privacy-relevant decisions without a clear understanding of the rules that govern safe behavior. We introduce pedagogical friction, a design approach that inserts brief, instructional interactions at the…

Human-Computer Interaction · Computer Science 2026-04-08 Qian Ma , Yingfan Zhou , Shubhang Kaushik , Aamod Joshi , Aditya Majumdar , Noah Apthorpe , Yan Shvartzshnaider , Sarah Rajtmajer , Brett Frischmann

Prototyping is one of the core activities of User-Centered Design (UCD) processes and an integral component of Human-Computer Interaction (HCI) research. For many years, prototyping was synonym of paper-based mockups and only more recently…

Human-Computer Interaction · Computer Science 2019-06-05 Thiago Rocha , Jean-Luc Hak , Marco Winckler , Olivier Nicolas

Human-AI interaction researchers face an overwhelming challenge: synthesizing insights from thousands of empirical studies to understand how AI impacts people and inform effective design. Existing approach for literature reviews cluster…

Human-Computer Interaction · Computer Science 2025-10-01 Chayapatr Archiwaranguprok , Awu Chen , Sheer Karny , Hiroshi Ishii , Pattie Maes , Pat Pataranutaporn

We conduct the most comprehensive study of WLAN traces to date. Measurements collected from four major university campuses are analyzed with the aim of developing fundamental understanding of realistic user behavior in wireless networks.…

Networking and Internet Architecture · Computer Science 2009-09-29 Wei-jen Hsu , Ahmed Helmy

Background: An advantageous property of behavioural signals ,e.g. handwriting, in contrast to morphological ones, such as iris, fingerprint, hand geometry, etc., is the possibility to ask a user for a very rich amount of different tasks.…

Cryptography and Security · Computer Science 2022-02-28 Marcos Faundez-Zanuy , Jiri Mekyska , Donato Impedovo

Hand gestures are an intuitive, socially acceptable, and a non-intrusive interaction modality in Mixed Reality (MR) and smartphone based applications. Unlike speech interfaces, they tend to perform well even in shared and public spaces.…

Human-Computer Interaction · Computer Science 2019-04-15 Varun Jain , Ramya Hebbalaguppe

Cybersecurity students need to develop practical skills such as using command-line tools. Hands-on exercises are the most direct way to assess these skills, but assessing students' mastery is a challenging task for instructors. We aim to…

Active Inference is a closed-loop computational theoretical basis for understanding behaviour, based on agents with internal probabilistic generative models that encode their beliefs about how hidden states in their environment cause their…

Human-Computer Interaction · Computer Science 2024-12-20 Roderick Murray-Smith , John H. Williamson , Sebastian Stein