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Skeleton-based and cage-based deformation techniques represent the two most popular approaches to control real-time deformations of digital shapes and are, to a vast extent, complementary to one another. Despite their complementary roles,…

Graphics · Computer Science 2019-09-09 Fabrizio Corda , Jean-Marc Thiery , Marco Livesu , Enrico Puppo , Tamy Boubekeur , Riccardo Scateni

Human pose estimation aims to locate the human body parts and build human body representation (e.g., body skeleton) from input data such as images and videos. It has drawn increasing attention during the past decade and has been utilized in…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Ce Zheng , Wenhan Wu , Chen Chen , Taojiannan Yang , Sijie Zhu , Ju Shen , Nasser Kehtarnavaz , Mubarak Shah

The task of skeleton-based action recognition remains a core challenge in human-centred scene understanding due to the multiple granularities and large variation in human motion. Existing approaches typically employ a single neural…

Computer Vision and Pattern Recognition · Computer Science 2021-08-11 Tailin Chen , Desen Zhou , Jian Wang , Shidong Wang , Yu Guan , Xuming He , Errui Ding

Emotion recognition through body movements has emerged as a compelling and privacy-preserving alternative to traditional methods that rely on facial expressions or physiological signals. Recent advancements in 3D skeleton acquisition…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Haifeng Lu , Jiuyi Chen , Zhen Zhang , Ruida Liu , Runhao Zeng , Xiping Hu

Human kinematics is of fundamental importance for rehabilitation and assistive robotic systems that physically interact with human. The wrist plays an essential role for dexterous human-robot interaction, but its conventional kinematic…

Robotics · Computer Science 2020-02-17 Ningbo Yu , Chang Xu

With the development of robotics, skeleton-based action recognition has become increasingly important, as human-robot interaction requires understanding the actions of humans and humanoid robots. Due to different sources of human skeletons…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Jidong Kuang , Hongsong Wang , Jie Gui

Nowadays, commonly-used authentication systems for mobile device users, e.g. password checking, face recognition or fingerprint scanning, are susceptible to various kinds of attacks. In order to prevent some of the possible attacks, these…

Computer Vision and Pattern Recognition · Computer Science 2020-09-02 Cezara Benegui , Radu Tudor Ionescu

Motion represents one of the major challenges in magnetic resonance imaging (MRI). Since the MR signal is acquired in frequency space, any motion of the imaged object leads to complex artefacts in the reconstructed image in addition to…

Image and Video Processing · Electrical Eng. & Systems 2023-10-24 Veronika Spieker , Hannah Eichhorn , Kerstin Hammernik , Daniel Rueckert , Christine Preibisch , Dimitrios C. Karampinos , Julia A. Schnabel

Linking human whole-body motion and natural language is of great interest for the generation of semantic representations of observed human behaviors as well as for the generation of robot behaviors based on natural language input. While…

Machine Learning · Computer Science 2018-08-06 Matthias Plappert , Christian Mandery , Tamim Asfour

We present a principled method for motion prediction via dynamic simulation for rigid bodies in intermittent contact with each other where the contact is assumed to be a planar non-convex contact patch. The planar non-convex contact patch…

Robotics · Computer Science 2019-04-18 Jiayin Xie , Nilanjan Chakraborty

Relationships among objects play a crucial role in image understanding. Despite the great success of deep learning techniques in recognizing individual objects, reasoning about the relationships among objects remains a challenging task.…

Computer Vision and Pattern Recognition · Computer Science 2017-04-13 Bo Dai , Yuqi Zhang , Dahua Lin

In this paper, we propose a method for training control policies for human-robot interactions such as handshakes or hand claps via Deep Reinforcement Learning. The policy controls a humanoid Shadow Dexterous Hand, attached to a robot arm.…

Robotics · Computer Science 2020-01-14 Sammy Christen , Stefan Stevsic , Otmar Hilliges

In this paper, we address the problem of learning 3D human pose and body shape from 2D image dataset, without having to use 3D dataset (body shape and pose). The idea is to use dense correspondences between image points and a body surface,…

Computer Vision and Pattern Recognition · Computer Science 2019-07-30 Yusuke Yoshiyasu , Lucas Gamez

Existing action recognition methods mainly focus on joint and bone information in human body skeleton data due to its robustness to complex backgrounds and dynamic characteristics of the environments. In this paper, we combine body skeleton…

Computer Vision and Pattern Recognition · Computer Science 2021-06-07 Umar Asif , Deval Mehta , Stefan von Cavallar , Jianbin Tang , Stefan Harrer

In this article, we propose a deep learning framework that provides a unified approach to the problem of leg contact detection in humanoid robot walking gaits. Our formulation accomplishes to accurately and robustly estimate the contact…

Robotics · Computer Science 2022-08-02 Stylianos Piperakis , Michael Maravgakis , Dimitrios Kanoulas , Panos Trahanias

Accurate human motion prediction is crucial for safe human-robot collaboration but remains challenging due to the complexity of modeling intricate and variable human movements. This paper presents Parallel Multi-scale Incremental Prediction…

Robotics · Computer Science 2024-12-17 Juncheng Zou

Numerous cellular functions rely on protein$\unicode{x2013}$protein interactions. Efforts to comprehensively characterize them remain challenged however by the diversity of molecular recognition mechanisms employed within the proteome. Deep…

Biomolecules · Quantitative Biology 2023-12-08 Julia R. Rogers , Gergő Nikolényi , Mohammed AlQuraishi

Capturing and maintaining geometric interactions among different body parts is crucial for successful motion retargeting in skinned characters. Existing approaches often overlook body geometries or add a geometry correction stage after…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Zijie Ye , Jia-Wei Liu , Jia Jia , Shikun Sun , Mike Zheng Shou

The generation of natural human motion interactions is a hot topic in computer vision and computer animation. It is a challenging task due to the diversity of possible human motion interactions. Diffusion models, which have already shown…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Baptiste Chopin , Hao Tang , Mohamed Daoudi

Recently, there has been a remarkable increase in the interest towards skeleton-based action recognition within the research community, owing to its various advantageous features, including computational efficiency, representative features,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-01 Ayman Ali , Ekkasit Pinyoanuntapong , Pu Wang , Mohsen Dorodchi
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