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The game of table tennis is renowned for its extremely high spin rate, but most table tennis robots today struggle to handle balls with such rapid spin. To address this issue, we have contributed a series of methods, including: 1.…
While several high profile video games have served as testbeds for Deep Reinforcement Learning (DRL), this technique has rarely been employed by the game industry for crafting authentic AI behaviors. Previous research focuses on training…
Automatic digitization of chess games using computer vision is a significant technological challenge. This problem is of much interest for tournament organizers and amateur or professional players to broadcast their over-the-board (OTB)…
We present a vision-only model for gaming AI which uses a late integration deep convolutional network architecture trained in a purely supervised imitation learning context. Although state-of-the-art deep learning models for video game…
The main goal of this paper is to analyze the general problem of using Convolutional Neural Networks (CNNs) in robots with limited computational capabilities, and to propose general design guidelines for their use. In addition, two…
Highlights in a sport video are usually referred as actions that stimulate excitement or attract attention of the audience. A big effort is spent in designing techniques which find automatically highlights, in order to automatize the…
Sport analysis is crucial for team performance since it provides actionable data that can inform coaching decisions, improve player performance, and enhance team strategies. To analyze more complex features from game footage, a computer…
This paper presents a vision-based modularized drone racing navigation system that uses a customized convolutional neural network (CNN) for the perception module to produce high-level navigation commands and then leverages a…
Reinforcement learning (RL) has achieved some impressive recent successes in various computer games and simulations. Most of these successes are based on having large numbers of episodes from which the agent can learn. In typical robotic…
While the basic laws of Newtonian mechanics are well understood, explaining a physical scenario still requires manually modeling the problem with suitable equations and associated parameters. In order to adopt such models for artificial…
The paper describes a deep neural network-based detector dedicated for ball and players detection in high resolution, long shot, video recordings of soccer matches. The detector, dubbed FootAndBall, has an efficient fully convolutional…
This study employs scientific machine learning to identify transient time series of dynamical systems near a fold bifurcation of periodic solutions. The unique aspect of this work is that a convolutional neural network (CNN) is trained with…
Recently, deep learning has been successfully applied to robotic grasp detection. Based on convolutional neural networks (CNNs), there have been lots of end-to-end detection approaches. But end-to-end approaches have strict requirements for…
Human action recognition in videos is a critical task with significant implications for numerous applications, including surveillance, sports analytics, and healthcare. The challenge lies in creating models that are both precise in their…
Mean-field game theory relies on approximating games that are intractable to model due to a very large to infinite population of players. While these kinds of games can be solved analytically via the associated system of partial…
Different from what happens for most types of software systems, testing video games has largely remained a manual activity performed by human testers. This is mostly due to the continuous and intelligent user interaction video games…
Nowadays, deep learning methods, especially the convolutional neural networks (CNNs), have shown impressive performance on extracting abstract and high-level features from the hyperspectral image. However, general training process of CNNs…
In the recent past, algorithms based on Convolutional Neural Networks (CNNs) have achieved significant milestones in object recognition. With large examples of each object class, standard datasets train well for inter-class variability.…
Human pose detection systems based on state-of-the-art DNNs are on the go to be extended, adapted and re-trained to fit the application domain of specific sports. Therefore, plenty of noisy pose data will soon be available from videos…
Deep neural networks, albeit their great success on feature learning in various computer vision tasks, are usually considered as impractical for online visual tracking because they require very long training time and a large number of…