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Recent advances in computer vision have made significant progress in tracking and pose estimation of sports players. However, there have been fewer studies on behavior prediction with pose estimation in sports, in particular, the prediction…

Computer Vision and Pattern Recognition · Computer Science 2024-02-16 Jiale Fang , Calvin Yeung , Keisuke Fujii

Identifying the configuration of chess pieces from an image of a chessboard is a problem in computer vision that has not yet been solved accurately. However, it is important for helping amateur chess players improve their games by…

Computer Vision and Pattern Recognition · Computer Science 2021-06-03 Georg Wölflein , Ognjen Arandjelović

This paper considers the task of detecting the ball from a single viewpoint in the challenging but common case where the ball interacts frequently with players while being poorly contrasted with respect to the background. We propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Gabriel Van Zandycke , Christophe De Vleeschouwer

Soccer ball detection is identified as one of the critical challenges in the RoboCup competition. It requires an efficient vision system capable of handling the task of detection with high precision and recall and providing robust and low…

Computer Vision and Pattern Recognition · Computer Science 2019-09-09 Anna Kukleva , Mohammad Asif Khan , Hafez Farazi , Sven Behnke

Mean field games (MFGs) have emerged as a powerful framework for modeling interactions in large-scale multi-agent systems. Despite recent advancements in reinforcement learning (RL) for MFGs, existing methods are typically limited to finite…

Machine Learning · Computer Science 2025-10-28 Lorenzo Magnino , Kai Shao , Zida Wu , Jiacheng Shen , Mathieu Laurière

Soccer analytics rely on two data sources: the player positions on the pitch and the sequences of events they perform. With around 2000 ball events per game, their precise and exhaustive annotation based on a monocular video stream remains…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Jeremie Ochin , Guillaume Devineau , Bogdan Stanciulescu , Sotiris Manitsaris

Deep reinforcement learning achieves superhuman performance in a range of video game environments, but requires that a designer manually specify a reward function. It is often easier to provide demonstrations of a target behavior than to…

Machine Learning · Computer Science 2018-10-26 Aaron Tucker , Adam Gleave , Stuart Russell

The use of simulated virtual environments to train deep convolutional neural networks (CNN) is a currently active practice to reduce the (real)data-hungriness of the deep CNN models, especially in application domains in which large scale…

Computer Vision and Pattern Recognition · Computer Science 2016-06-01 V S R Veeravasarapu , Constantin Rothkopf , Visvanathan Ramesh

The massive growth of data collection in sports has opened numerous avenues for professional teams and media houses to gain insights from this data. The data collected includes per frame player and ball trajectories, and event annotations…

Computer Vision and Pattern Recognition · Computer Science 2023-01-25 Aditya Sangram Singh Rana

While the basic laws of Newtonian mechanics are well understood, explaining a physical scenario still requires manually modeling the problem with suitable equations and estimating the associated parameters. In order to be able to leverage…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 Sebastien Ehrhardt , Aron Monszpart , Niloy Mitra , Andrea Vedaldi

Deep neural networks (DNN) can approximate value functions or policies for reinforcement learning, which makes the reinforcement learning algorithms more powerful. However, some DNNs, such as convolutional neural networks (CNN), cannot…

Machine Learning · Computer Science 2022-04-26 Yizhan Niu , Jinglong Liu , Yuhao Shi , Jiren Zhu

The paper describes a deep network based object detector specialized for ball detection in long shot videos. Due to its fully convolutional design, the method operates on images of any size and produces \emph{ball confidence map} encoding…

Computer Vision and Pattern Recognition · Computer Science 2019-08-22 Jacek Komorowski , Grzegorz Kurzejamski , Grzegorz Sarwas

Robots in dynamic environments need fast, accurate models of how objects move in their environments to support agile planning. In sports such as ping pong, analytical models often struggle to accurately predict ball trajectories with spins…

Robotics · Computer Science 2025-02-24 Qingyu Xiao , Zixuan Wu , Matthew Gombolay

In imitation learning, behavior learning is generally done using the features extracted from the demonstration data. Recent deep learning algorithms enable the development of machine learning methods that can get high dimensional data as an…

Robotics · Computer Science 2018-07-25 Okan Aşık , Binnur Görer , H. Levent Akın

Vision based player detection is important in sports applications. Accuracy, efficiency, and low memory consumption are desirable for real-time tasks such as intelligent broadcasting and automatic event classification. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2017-10-02 Keyu Lu , Jianhui Chen , James J. Little , Hangen He

Robotic grasp detection for novel objects is a challenging task, but for the last few years, deep learning based approaches have achieved remarkable performance improvements, up to 96.1% accuracy, with RGB-D data. In this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2019-09-17 Dongwon Park , Yonghyeok Seo , Se Young Chun

Video games are a compelling source of annotated data as they can readily provide fine-grained groundtruth for diverse tasks. However, it is not clear whether the synthetically generated data has enough resemblance to the real-world images…

Computer Vision and Pattern Recognition · Computer Science 2016-08-16 Alireza Shafaei , James J. Little , Mark Schmidt

In this paper, we present a method using Deep Convolutional Neural Networks (DCNNs) to detect common glitches in video games. The problem setting consists of an image (800x800 RGB) as input to be classified into one of five defined classes,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Carlos Garcia Ling , Konrad Tollmar , Linus Gisslen

This paper focuses on the problem of online golf ball detection and tracking from image sequences. An efficient real-time approach is proposed by exploiting convolutional neural networks (CNN) based object detection and a Kalman filter…

Computer Vision and Pattern Recognition · Computer Science 2021-04-23 Tianxiao Zhang , Xiaohan Zhang , Yiju Yang , Zongbo Wang , Guanghui Wang

Accurate state estimation is critical for optimal policy design in dynamic systems. However, obtaining true system states is often impractical or infeasible, complicating the policy learning process. This paper introduces a novel neural…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Ashik E Rasul , Hyung-Jin Yoon
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