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Related papers: ChoreoVis: Planning and Assessing Formations in Da…

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We adapt multilevel, force-directed graph layout techniques to visualizing dynamic graphs in which vertices and edges are added and removed in an online fashion (i.e., unpredictably). We maintain multiple levels of coarseness using a…

Graphics · Computer Science 2007-12-11 Todd L. Veldhuizen

Our team of dance artists, physicists, and machine learning researchers has collectively developed several original, configurable machine-learning tools to generate novel sequences of choreography as well as tunable variations on input…

Machine Learning · Computer Science 2019-07-12 Mariel Pettee , Chase Shimmin , Douglas Duhaime , Ilya Vidrin

Most sports visualizations rely on a combination of spatial, highly temporal, and user-centric data, making sports a challenging target for visualization. Emerging technologies, such as augmented and mixed reality (AR/XR), have brought…

Human-Computer Interaction · Computer Science 2022-11-16 Tica Lin , Zhutian Chen , Johanna Beyer , Yincai Wu , Hanspeter Pfister , Yalong Yang

Choreographies are global descriptions of system behaviors, from which the local behavior of each endpoint entity can be obtained automatically through projection. To guarantee that its projection is correct, i.e. it has the same behaviors…

Programming Languages · Computer Science 2013-08-05 Ivan Lanese , Fabrizio Montesi , Gianluigi Zavattaro

Advanced analytics have transformed how sports teams operate, particularly in episodic sports like baseball. Their impact on continuous invasion sports, such as soccer and ice hockey, has been limited due to increased game complexity and…

Artificial Intelligence · Computer Science 2025-03-26 David Radke , Kyle Tilbury

Deciphering human behaviors to predict their future paths/trajectories and what they would do from videos is important in many applications. Motivated by this idea, this paper studies predicting a pedestrian's future path jointly with…

Computer Vision and Pattern Recognition · Computer Science 2019-06-04 Junwei Liang , Lu Jiang , Juan Carlos Niebles , Alexander Hauptmann , Li Fei-Fei

There is a growing trend of applying machine learning methods to medical datasets in order to predict patients' future status. Although some of these methods achieve high performance, challenges still exist in comparing and evaluating…

Medical Physics · Physics 2020-03-25 Yiran Li , Takanori Fujiwara , Yong K. Choi , Katherine K. Kim , Kwan-Liu Ma

Human poses and motions are important cues for analysis of videos with people and there is strong evidence that representations based on body pose are highly effective for a variety of tasks such as activity recognition, content retrieval…

Computer Vision and Pattern Recognition · Computer Science 2018-04-12 Mykhaylo Andriluka , Umar Iqbal , Eldar Insafutdinov , Leonid Pishchulin , Anton Milan , Juergen Gall , Bernt Schiele

Event data is present in a variety of domains such as electronic health records, daily living activities and web clickstream records. Current visualization methods to explore event data focus on discovering sequential patterns but present…

Human-Computer Interaction · Computer Science 2019-08-05 Jessica Magallanes , Lindsey van Gemeren , Steven Wood , Maria-Cruz Villa-Uriol

We introduce a method for generating realistic pedestrian trajectories and full-body animations that can be controlled to meet user-defined goals. We draw on recent advances in guided diffusion modeling to achieve test-time controllability…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Davis Rempe , Zhengyi Luo , Xue Bin Peng , Ye Yuan , Kris Kitani , Karsten Kreis , Sanja Fidler , Or Litany

Appropriate evaluation is a key component in visualization research. It is typically based on empirical studies that assess visualization components or complete systems. While such studies often include the user of the visualization,…

Human-Computer Interaction · Computer Science 2019-08-05 Daniel Weiskopf

Frequent monitoring of participant compliance is necessary when conducting large-scale, longitudinal studies to ensure that the collected data is of sufficiently high quality. While the need for achieving high compliance has been…

Dancers often prototype movements themselves or with each other during improvisation and choreography. How are these interactions altered when physically manipulable technologies are introduced into the creative process? To understand how…

Robotics · Computer Science 2025-05-30 Xiaoyu Chang , Fan Zhang , Kexue Fu , Carla Diana , Wendy Ju , Ray LC

Higher-order patterns reveal sequential multistep state transitions, which are usually superior to origin-destination analysis, which depicts only first-order geospatial movement patterns. Conventional methods for higher-order movement…

Human-Computer Interaction · Computer Science 2024-03-07 Zezheng Feng , Fang Zhu , Hongjun Wang , Jianing Hao , ShuangHua Yang , Wei Zeng , Huamin Qu

The understanding of visual analytics process can benefit visualization researchers from multiple aspects, including improving visual designs and developing advanced interaction functions. However, the log files of user behaviors are still…

Human-Computer Interaction · Computer Science 2023-12-05 Zekun Wu , Shahin Doroudian , Aidong Lu

Recently developed methods for video analysis, especially models for pose estimation and behavior classification, are transforming behavioral quantification to be more precise, scalable, and reproducible in fields such as neuroscience and…

Quantitative Methods · Quantitative Biology 2023-03-10 Kevin Luxem , Jennifer J. Sun , Sean P. Bradley , Keerthi Krishnan , Eric A. Yttri , Jan Zimmermann , Talmo D. Pereira , Mark Laubach

Traditional approaches to measuring visual exploratory behavior in soccer rely on counting visual exploratory actions (VEAs) based on rapid head movements exceeding 125{\deg}/s, but this method suffer from player position bias (i.e., a…

Machine Learning · Computer Science 2026-02-24 Joris Bekkers

Dancing video retargeting aims to synthesize a video that transfers the dance movements from a source video to a target person. Previous work need collect a several-minute-long video of a target person with thousands of frames to train a…

Computer Vision and Pattern Recognition · Computer Science 2022-01-14 Yuying Ge , Yibing Song , Ruimao Zhang , Ping Luo

There exists a multitude of online video tutorials to teach physical movements such as exercises. Yet, users lack support to verify the accuracy of their movements when following such videos and have to rely on their own perception. To…

Human-Computer Interaction · Computer Science 2020-10-12 Atima Tharatipyakul , Kenny Choo , Simon T. Perrault

In this paper we consider the problem of human pose estimation in real-world videos of swimmers. Swimming channels allow filming swimmers simultaneously above and below the water surface with a single stationary camera. These recordings can…

Computer Vision and Pattern Recognition · Computer Science 2020-04-22 Moritz Einfalt , Dan Zecha , Rainer Lienhart