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The beauty of synchronized dancing lies in the synchronization of body movements among multiple dancers. While dancers utilize camera recordings for their practice, standard video interfaces do not efficiently support their activities of…

Human-Computer Interaction · Computer Science 2022-09-15 Zhongyi Zhou , Anran Xu , Koji Yatani

To generate dance that temporally and aesthetically matches the music is a challenging problem, as the following factors need to be considered. First, the aesthetic styles and messages conveyed by the motion and music should be consistent.…

Multimedia · Computer Science 2022-07-18 Ho Yin Au , Jie Chen , Junkun Jiang , Yike Guo

We investigate research challenges and opportunities for visualization in motion during outdoor physical activities via an initial corpus of real-world recordings that pair egocentric video, biometrics, and think-aloud observations. With…

Human-Computer Interaction · Computer Science 2024-09-11 Ahmed Elshabasi , Lijie Yao , Petra Isenberg , Charles Perin , Wesley Willett

Videos are an accessible form of media for analyzing sports postures and providing feedback to athletes. Existing sport-specific systems embed bespoke human pose attributes and thus can be hard to scale for new attributes, especially for…

Human-Computer Interaction · Computer Science 2023-02-28 Jingyuan Liu , Nazmus Saquib , Zhutian Chen , Rubaiat Habib Kazi , Li-Yi Wei , Hongbo Fu , Chiew-Lan Tai

Choreographies are global descriptions of interactions among concurrent components, most notably used in the settings of verification (e.g., Multiparty Session Types) and synthesis of correct-by-construction software (Choreographic…

Programming Languages · Computer Science 2017-08-09 Luís Cruz-Filipe , Kim S. Larsen , Fabrizio Montesi

Injury prevention in sports requires understanding how bio-mechanical risks emerge from movement patterns captured in real-world scenarios. However, identifying and interpreting injury prone events from raw video remains difficult and…

Human-Computer Interaction · Computer Science 2025-12-22 Chunggi Lee , Ut Gong , Tica Lin , Stefanie Zollmann , Scott A Epsley , Adam Petway , Hanspeter Pfister

The accuracy and efficiency of human body pose estimation depend on the quality of the data to be processed and of the particularities of these data. To demonstrate how dance videos can challenge pose estimation techniques, we proposed a…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Philippe Colantoni , Rafique Ahmed , Prashant Ghimire , Damien Muselet , Alain Trémeau

Choreographies are global descriptions of interactions among concurrent components, most notably used in the settings of verification and synthesis of correct-by-construction software. They require a top-down approach: programmers first…

Programming Languages · Computer Science 2022-05-09 Luis Cruz-Filipe , Kim S. Larsen , Fabrizio Montesi , Larisa Safina

Computer Vision developments are enabling significant advances in many fields, including sports. Many applications built on top of Computer Vision technologies, such as tracking data, are nowadays essential for every top-level analyst,…

Computer Vision and Pattern Recognition · Computer Science 2023-01-19 Tiago Mendes-Neves , Luís Meireles , João Mendes-Moreira

To analyze the movements and to study the trajectories of players is a crucial need for a team when it looks to improve its chances of winning a match or to understand its performances. State of the art tracking systems now produce…

Applications · Statistics 2016-12-01 Rodolfo Metulini

In this paper, we reflect on our past work towards understanding how to design visualizations for fitness trackers that are used in motion. We have coined the term "visualization in motion" for visualizations that are used in the presence…

Human-Computer Interaction · Computer Science 2024-09-11 Alaul Islam , Lijie Yao , Anastasia Bezerianos , Tanja Blascheck , Tingying He , Bongshin Lee , Romain Vuillemot , Petra Isenberg

Group dance, a sub-genre characterized by intricate motions made by a cohort of performers in tight synchronization, has a longstanding and culturally significant history and, in modern forms such as cheerleading, a broad base of current…

Human-Computer Interaction · Computer Science 2024-06-18 Soohwan Lee , Seoyeong Hwang , Ian Oakley , Kyungho Lee

Dynamic graph visualization attracts researchers' concentration as it represents time-varying relationships between entities in multiple domains (e.g., social media analysis, academic cooperation analysis, team sports analysis). Integrating…

Human-Computer Interaction · Computer Science 2022-06-13 Baofeng Chang , Sujia Zhu , Qi Jiang , Wang Xia , Jingwei Tang , Lvhan Pan , Ronghua Liang , Guodao Sun

Recent developments in video analysis of sports and computer vision techniques have achieved significant improvements to enable a variety of critical operations. To provide enhanced information, such as detailed complex analysis in sports…

Computer Vision and Pattern Recognition · Computer Science 2022-05-02 Banoth Thulasya Naik , Mohammad Farukh Hashmi , Neeraj Dhanraj Bokde

We contribute a first design space on visualizations in motion and the design of a pilot study we plan to run in the fall. Visualizations can be useful in contexts where either the observation is in motion or the whole visualization is…

Human-Computer Interaction · Computer Science 2024-09-12 Lijie Yao , Anastasia Bezerianos , Petra Isenberg

Sports analytics has been an up-and-coming field of research among professional sporting organizations and academic institutions alike. With the insurgence and collection of athlete data, the primary goal of such analysis is to improve…

Computer Vision and Pattern Recognition · Computer Science 2022-08-12 T. J. Woinoski , I. V. Bajic

In soccer, passing is the most frequent interaction between players and plays a significant role in creating scoring chances. Experts are interested in analyzing players' passing behavior to learn passing tactics, i.e., how players build up…

Human-Computer Interaction · Computer Science 2020-09-08 Xiao Xie , Jiachen Wang , Hongye Liang , Dazhen Deng , Shoubin Cheng , Hui Zhang , Wei Chen , Yingcai Wu

Dance performance traditionally follows a unidirectional relationship where movement responds to music. While AI has advanced in various creative domains, its application in dance has primarily focused on generating choreography from…

Sound · Computer Science 2025-06-16 Olga Vechtomova , Jeff Bos

Sports analysis and viewing play a pivotal role in the current sports domain, offering significant value not only to coaches and athletes but also to fans and the media. In recent years, the rapid development of virtual reality (VR) and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-03 Wenxuan Guo , Zhiyu Pan , Ziheng Xi , Alapati Tuerxun , Jianjiang Feng , Jie Zhou

With the increasingly detailed investigation of game play and tactics in invasive team sports such as soccer, it becomes ever more important to present causes, actions and findings in a meaningful manner. Visualizations, especially when…

Computer Vision and Pattern Recognition · Computer Science 2021-05-12 Maximilian T. Fischer , Daniel A. Keim , Manuel Stein
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