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Grasping occluded objects in cluttered environments is an essential component in complex robotic manipulation tasks. In this paper, we introduce an AffordanCE-driven Next-Best-View planning policy (ACE-NBV) that tries to find a feasible…

Detection in large-scale scenes is a challenging problem due to small objects and extreme scale variation. It is essential to focus on the image regions of small objects. In this paper, we propose a novel Adaptive Zoom (AdaZoom) network as…

Computer Vision and Pattern Recognition · Computer Science 2021-06-22 Jingtao Xu , Yali Li , Shengjin Wang

This paper presents the development of an interactive system for constructing Augmented Virtual Environments (AVEs) by fusing mobile phone images with open-source geospatial data. By integrating 2D image data with 3D models derived from…

Human-Computer Interaction · Computer Science 2025-09-19 Russell Beale , Daniel Rutter

The vast majority of visual animals actively control their eyes, heads, and/or bodies to direct their gaze toward different parts of their environment. In contrast, recent applications of reinforcement learning in robotic manipulation…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Youssef Zaky , Gaurav Paruthi , Bryan Tripp , James Bergstra

Current automatic vision systems face two major challenges: scalability and extreme variability of appearance. First, the computational time required to process an image typically scales linearly with the number of pixels in the image,…

Computer Vision and Pattern Recognition · Computer Science 2014-05-22 Marc'Aurelio Ranzato

This work presents a novel active visuo-tactile based framework for robotic systems to accurately estimate pose of objects in dense cluttered environments. The scene representation is derived using a novel declutter graph (DG) which…

Smartphones with large screens provide users with increased display and interaction space but pose challenges in reaching certain areas with the thumb when using the device with one hand. To address this, we introduce GazeSwipe, a…

Human-Computer Interaction · Computer Science 2025-03-28 Zhuojiang Cai , Jingkai Hong , Zhimin Wang , Feng Lu

Uniform and variable environments still remain a challenge for stable visual localization and mapping in mobile robot navigation. One of the possible approaches suitable for such environments is appearance-based teach-and-repeat navigation,…

Robotics · Computer Science 2025-03-18 Václav Truhlařík , Tomáš Pivoňka , Michal Kasarda , Libor Přeučil

Vision-Language Navigation (VLN) is a challenging task that requires an embodied agent to perform action-level modality alignment, i.e., make instruction-asked actions sequentially in complex visual environments. Most existing VLN agents…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Bingqian Lin , Yi Zhu , Zicong Chen , Xiwen Liang , Jianzhuang Liu , Xiaodan Liang

We present the first evidence that adaptive learning techniques can boost the discovery of unusual objects within astronomical light curve data sets. Our method follows an active learning strategy where the learning algorithm chooses…

Visually exploring the world around us is not a passive process. Instead, we actively explore the world and acquire visual information over time. Here, we present a new model for simulating human eye-movement behavior in dynamic real-world…

Computer Vision and Pattern Recognition · Computer Science 2021-06-14 Nicolas Roth , Pia Bideau , Olaf Hellwich , Martin Rolfs , Klaus Obermayer

Recent vision-language-action (VLA) models for multi-task robot manipulation often rely on fixed camera setups and shared visual encoders, which limit their performance under occlusions and during cross-task transfer. To address these…

Active object detection, which aims to identify objects of interest through controlled camera movements, plays a pivotal role in real-world visual perception for autonomous robotic applications, such as manufacturing tasks (e.g., assembly…

Long video understanding (LVU) is challenging because answering real-world queries often depends on sparse, temporally dispersed cues buried in hours of mostly redundant and irrelevant content. While agentic pipelines improve video…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Ziyang Wang , Honglu Zhou , Shijie Wang , Junnan Li , Caiming Xiong , Silvio Savarese , Mohit Bansal , Michael S. Ryoo , Juan Carlos Niebles

Accurate localization in diverse environments is a fundamental challenge in computer vision and robotics. The task involves determining a sensor's precise position and orientation, typically a camera, within a given space. Traditional…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Luca Di Giammarino , Boyang Sun , Giorgio Grisetti , Marc Pollefeys , Hermann Blum , Daniel Barath

Visual localization, which estimates a camera's pose within a known scene, is a fundamental capability for autonomous systems. While absolute pose regression (APR) methods have shown promise for efficient inference, they often struggle with…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Sihang Li , Siqi Tan , Bowen Chang , Jing Zhang , Chen Feng , Yiming Li

Large-scale real-world robot data collection is a prerequisite for bringing robots into everyday deployment. However, existing pipelines often rely on specialized handheld devices to bridge the embodiment gap, which not only increases…

Robotics · Computer Science 2026-04-10 Yanwen Zou , Chenyang Shi , Wenye Yu , Han Xue , Jun Lv , Ye Pan , Chuan Wen , Cewu Lu

Weakly-supervised audio-visual video parsing (AVVP) seeks to detect audible, visible, and audio-visual events without temporal annotations. Previous work has emphasized refining global predictions through contrastive or collaborative…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Yaru Chen , Ruohao Guo , Liting Gao , Yang Xiang , Qingyu Luo , Zhenbo Li , Wenwu Wang

How can a scientist use a Reinforcement Learning (RL) algorithm to design experiments over a dynamical system's state space? In the case of finite and Markovian systems, an area called Active Exploration (AE) relaxes the optimization…

Machine Learning · Computer Science 2024-07-19 Riccardo De Santi , Federico Arangath Joseph , Noah Liniger , Mirco Mutti , Andreas Krause

Navigation in an unknown environment consists of multiple separable subtasks, such as collecting information about the surroundings and navigating to the current goal. In the case of pure visual navigation, all these subtasks need to…

Robotics · Computer Science 2016-02-17 Tuomas Välimäki , Risto Ritala