Related papers: 3DStyleGLIP: Part-Tailored Text-Guided 3D Neural S…
3D reconstruction from a single-RGB image in unconstrained real-world scenarios presents numerous challenges due to the inherent diversity and complexity of objects and environments. In this paper, we introduce Anything-3D, a methodical…
Recent advances in 3D neural representations and instance-level editing models have enabled the efficient creation of high-quality 3D content. However, achieving precise local 3D edits remains challenging, especially for Gaussian Splatting,…
In recent years, there has been increasing interest in applying stylization on 3D scenes from a reference style image, in particular onto neural radiance fields (NeRF). While performing stylization directly on NeRF guarantees appearance…
The rapid growth of 3D digital content necessitates expandable recognition systems for open-world scenarios. However, existing 3D class-incremental learning methods struggle under extreme data scarcity due to geometric misalignment and…
In this paper, we investigate an open research task of generating controllable 3D textured shapes from the given textual descriptions. Previous works either require ground truth caption labeling or extensive optimization time. To resolve…
Real-world robotic grasping can be done robustly if a complete 3D Point Cloud Data (PCD) of an object is available. However, in practice, PCDs are often incomplete when objects are viewed from few and sparse viewpoints before the grasping…
Representing visual signals by implicit representation (e.g., a coordinate based deep network) has prevailed among many vision tasks. This work explores a new intriguing direction: training a stylized implicit representation, using a…
Traditional 3D garment creation is labor-intensive, involving sketching, modeling, UV mapping, and texturing, which are time-consuming and costly. Recent advances in diffusion-based generative models have enabled new possibilities for 3D…
Recent advancements in neural representations, such as Neural Radiance Fields and 3D Gaussian Splatting, have increased interest in applying style transfer to 3D scenes. While existing methods can transfer style patterns onto 3D-consistent…
Vision-Language Pretraining (VLP) has demonstrated remarkable capabilities in learning visual representations from textual descriptions of images without annotations. Yet, effective VLP demands large-scale image-text pairs, a resource that…
We describe a guided proceduralization framework that optimizes geometry processing on architectural input models to extract target grammars. We aim to provide efficient artistic workflows by creating procedural representations from…
Creating detailed 3D human avatars with fitted garments traditionally requires specialized expertise and labor-intensive workflows. While recent advances in generative AI have enabled text-to-3D human and clothing synthesis, existing…
Automatic image editing has great demands because of its numerous applications, and the use of natural language instructions is essential to achieving flexible and intuitive editing as the user imagines. A pioneering work in text-driven…
To enable AI agents to interact seamlessly with both humans and 3D environments, they must not only perceive the 3D world accurately but also align human language with 3D spatial representations. While prior work has made significant…
Text-guided image generation has progressed rapidly in recent years, inspiring major breakthroughs in text-guided shape generation. Recently, it has been shown that using score distillation, one can successfully text-guide a NeRF model to…
We present a method for transferring the style from a set of images to a 3D object. The texture appearance of an asset is optimized with a differentiable renderer in a pipeline based on losses using pretrained deep neural networks. More…
3D avatar creation plays a crucial role in the digital age. However, the whole production process is prohibitively time-consuming and labor-intensive. To democratize this technology to a larger audience, we propose AvatarCLIP, a zero-shot…
3D style transfer aims to generate stylized views of 3D scenes with specified styles, which requires high-quality generating and keeping multi-view consistency. Existing methods still suffer the challenges of high-quality stylization with…
Humans grasp unfamiliar objects by combining an initial visual estimate with tactile and proprioceptive feedback during interaction. We present ShapeGrasp, a robotic implementation of this approach. The proposed method is an iterative…
Learning robust 3D shape segmentation functions with deep neural networks has emerged as a powerful paradigm, offering promising performance in producing a consistent part segmentation of each 3D shape. Generalizing across 3D shape…