Related papers: Freditor: High-Fidelity and Transferable NeRF Edit…
Low-light image enhancement restores the colors and details of a single image and improves high-level visual tasks. However, restoring the lost details in the dark area is still a challenge relying only on the RGB domain. In this paper, we…
Image compression under ultra-low bitrates remains challenging for both conventional learned image compression (LIC) and generative vector-quantized (VQ) modeling. Conventional LIC suffers from severe artifacts due to heavy quantization,…
In video editing, the hallmark of a quality edit lies in its consistent and unobtrusive adjustment. Modification, when integrated, must be smooth and subtle, preserving the natural flow and aligning seamlessly with the original vision.…
Neural radiance fields (NeRFs) have become a ubiquitous tool for modeling scene appearance and geometry from multiview imagery. Recent work has also begun to explore how to use additional supervision from lidar or depth sensor measurements…
Visually exploring in a real-world 4D spatiotemporal space freely in VR has been a long-term quest. The task is especially appealing when only a few or even single RGB cameras are used for capturing the dynamic scene. To this end, we…
The ability to create high-quality 3D faces from a single image has become increasingly important with wide applications in video conferencing, AR/VR, and advanced video editing in movie industries. In this paper, we propose Face Diffusion…
Implicit surface representations are valued for their compactness and continuity, but they pose significant challenges for editing. Despite recent advancements, existing methods often fail to preserve identity and maintain geometric…
Recently, style transfer is a research area that attracts a lot of attention, which transfers the style of an image onto a content target. Extensive research on style transfer has aimed at speeding up processing or generating high-quality…
We investigate the use of Neural Radiance Fields (NeRF) to learn high quality 3D object category models from collections of input images. In contrast to previous work, we are able to do this whilst simultaneously separating foreground…
Neural Radiance Field (NeRF) is a powerful tool to faithfully generate novel views for scenes with only sparse captured images. Despite its strong capability for representing 3D scenes and their appearance, its editing ability is very…
The ability of neural radiance fields or NeRFs to conduct accurate 3D modelling has motivated application of the technique to scene representation. Previous approaches have mainly followed a centralised learning paradigm, which assumes that…
Style transfer for human face has been widely researched in recent years. Majority of the existing approaches work in 2D image domain and have 3D inconsistency issue when applied on different viewpoints of the same face. In this paper, we…
3D Gaussian splatting has achieved very impressive performance in real-time novel view synthesis. However, it often suffers from over-reconstruction during Gaussian densification where high-variance image regions are covered by a few large…
In this work, we aim to address the 3D scene stylization problem - generating stylized images of the scene at arbitrary novel view angles. A straightforward solution is to combine existing novel view synthesis and image/video style transfer…
In this study, we introduce BirdNeRF, an adaptation of Neural Radiance Fields (NeRF) designed specifically for reconstructing large-scale scenes using aerial imagery. Unlike previous research focused on small-scale and object-centric NeRF…
The advancements in automatic text-to-3D generation have been remarkable. Most existing methods use pre-trained text-to-image diffusion models to optimize 3D representations like Neural Radiance Fields (NeRFs) via latent-space denoising…
Recent advancements in implicit neural representations have contributed to high-fidelity surface reconstruction and photorealistic novel view synthesis. However, the computational complexity inherent in these methodologies presents a…
Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering, thus requiring many samples (and model queries) per ray at render time. Although…
3D reconstruction technology generates three-dimensional representations of real-world objects, scenes, or environments using sensor data such as 2D images, with extensive applications in robotics, autonomous vehicles, and virtual reality…
Neural Radiance Fields (NeRF) have received considerable attention recently, due to its impressive capability in photo-realistic 3D reconstruction and novel view synthesis, given a set of posed camera images. Earlier work usually assumes…