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We present a method for creating 3D indoor scenes with a generative model learned from a collection of semantic-segmented depth images captured from different unknown scenes. Given a room with a specified size, our method automatically…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Ming-Jia Yang , Yu-Xiao Guo , Bin Zhou , Xin Tong

To truly understand the visual world our models should be able not only to recognize images but also generate them. To this end, there has been exciting recent progress on generating images from natural language descriptions. These methods…

Computer Vision and Pattern Recognition · Computer Science 2018-04-06 Justin Johnson , Agrim Gupta , Li Fei-Fei

We propose scene-adaptive strategies to efficiently allocate representation capacity for generating immersive experiences of indoor environments from incomplete observations. Indoor scenes with multiple rooms often exhibit irregular layouts…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Minkwan Kim , Changwoon Choi , Young Min Kim

Diffusion models excel in image generation but lack detailed semantic control using text prompts. Additional techniques have been developed to address this limitation. However, conditioning diffusion models solely on text-based descriptions…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Frank Fundel

Despite recent advances in text-conditioned 3D indoor scene generation, there remain gaps in the evaluation of these methods. Existing metrics often measure realism by comparing generated scenes to a set of ground-truth scenes, but they…

Graphics · Computer Science 2026-03-10 Hou In Ivan Tam , Hou In Derek Pun , Austin T. Wang , Angel X. Chang , Manolis Savva

Object detection, scene graph generation and region captioning, which are three scene understanding tasks at different semantic levels, are tied together: scene graphs are generated on top of objects detected in an image with their pairwise…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Yikang Li , Wanli Ouyang , Bolei Zhou , Kun Wang , Xiaogang Wang

Developing deep neural networks to generate 3D scenes is a fundamental problem in neural synthesis with immediate applications in architectural CAD, computer graphics, as well as in generating virtual robot training environments. This task…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Haitao Yang , Zaiwei Zhang , Siming Yan , Haibin Huang , Chongyang Ma , Yi Zheng , Chandrajit Bajaj , Qixing Huang

A major challenge in scene graph classification is that the appearance of objects and relations can be significantly different from one image to another. Previous works have addressed this by relational reasoning over all objects in an…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 Sahand Sharifzadeh , Sina Moayed Baharlou , Volker Tresp

Spatio-temporal scene graphs represent interactions in a video by decomposing scenes into individual objects and their pair-wise temporal relationships. Long-term anticipation of the fine-grained pair-wise relationships between objects is a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Rohith Peddi , Saksham Singh , Saurabh , Parag Singla , Vibhav Gogate

Spatial computing experiences are constrained by the real-world surroundings of the user. In such experiences, augmenting virtual objects to existing scenes require a contextual approach, where geometrical conflicts are avoided, and…

Graphics · Computer Science 2020-10-01 Mohammad Keshavarzi , Aakash Parikh , Xiyu Zhai , Melody Mao , Luisa Caldas , Allen Y. Yang

3D scene graph prediction is a task that aims to concurrently predict object classes and their relationships within a 3D environment. As these environments are primarily designed by and for humans, incorporating commonsense knowledge…

Robotics · Computer Science 2023-08-15 Yiding Qiu , Henrik I. Christensen

City scene generation has gained significant attention in autonomous driving, smart city development, and traffic simulation. It helps enhance infrastructure planning and monitoring solutions. Existing methods have employed a two-stage…

Computer Vision and Pattern Recognition · Computer Science 2024-06-10 Jie Deng , Wenhao Chai , Junsheng Huang , Zhonghan Zhao , Qixuan Huang , Mingyan Gao , Jianshu Guo , Shengyu Hao , Wenhao Hu , Jenq-Neng Hwang , Xi Li , Gaoang Wang

We address the problem of scene layout generation for diverse domains such as images, mobile applications, documents, and 3D objects. Most complex scenes, natural or human-designed, can be expressed as a meaningful arrangement of simpler…

Computer Vision and Pattern Recognition · Computer Science 2021-10-01 Kamal Gupta , Justin Lazarow , Alessandro Achille , Larry Davis , Vijay Mahadevan , Abhinav Shrivastava

Text-driven 3D scene generation techniques have made rapid progress in recent years. Their success is mainly attributed to using existing generative models to iteratively perform image warping and inpainting to generate 3D scenes. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Frank Zhang , Yibo Zhang , Quan Zheng , Rui Ma , Wei Hua , Hujun Bao , Weiwei Xu , Changqing Zou

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong

The intersection of vision and language is of major interest due to the increased focus on seamless integration between recognition and reasoning. Scene graphs (SGs) have emerged as a useful tool for multimodal image analysis, showing…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 Bruno Souza , Marius Aasan , Helio Pedrini , Adín Ramírez Rivera

Scene graph generation is a sophisticated task because there is no specific recognition pattern (e.g., "looking at" and "near" have no conspicuous difference concerning vision, whereas "near" could occur between entities with different…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Xiaoguang Chang , Teng Wang , Changyin Sun , Wenzhe Cai

Despite the great success object detection and segmentation models have achieved in recognizing individual objects in images, performance on cognitive tasks such as image caption, semantic image retrieval, and visual QA is far from…

Computer Vision and Pattern Recognition · Computer Science 2024-01-25 Weilin Cong , William Wang , Wang-Chien Lee

Panorama images have a much larger field-of-view thus naturally encode enriched scene context information compared to standard perspective images, which however is not well exploited in the previous scene understanding methods. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Cheng Zhang , Zhaopeng Cui , Cai Chen , Shuaicheng Liu , Bing Zeng , Hujun Bao , Yinda Zhang

We present a deep generative scene modeling technique for indoor environments. Our goal is to train a generative model using a feed-forward neural network that maps a prior distribution (e.g., a normal distribution) to the distribution of…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Zaiwei Zhang , Zhenpei Yang , Chongyang Ma , Linjie Luo , Alexander Huth , Etienne Vouga , Qixing Huang