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Sketch-based face recognition is an interesting task in vision and multimedia research, yet it is quite challenging due to the great difference between face photos and sketches. In this paper, we propose a novel approach for photo-sketch…

Computer Vision and Pattern Recognition · Computer Science 2015-04-14 Liliang Zhang , Liang Lin , Xian Wu , Shengyong Ding , Lei Zhang

Recent advancements in 3D reconstruction coupled with neural rendering techniques have greatly improved the creation of photo-realistic 3D scenes, influencing both academic research and industry applications. The technique of 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Zexu Huang , Min Xu , Stuart Perry

We propose a novel image-to-pencil translation method that could not only generate high-quality pencil sketches but also offer the drawing process. Existing pencil sketch algorithms are based on texture rendering rather than the direct…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Zhengyan Tong , Xuanhong Chen , Bingbing Ni , Xiaohang Wang

The facial sketch synthesis (FSS) model, capable of generating sketch portraits from given facial photographs, holds profound implications across multiple domains, encompassing cross-modal face recognition, entertainment, art, media, among…

Computer Vision and Pattern Recognition · Computer Science 2024-08-23 Bowen Sun , Guo Lu , Shibao Zheng

Recent advancements in 3D content generation from text or a single image struggle with limited high-quality 3D datasets and inconsistency from 2D multi-view generation. We introduce DiffSplat, a novel 3D generative framework that natively…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Chenguo Lin , Panwang Pan , Bangbang Yang , Zeming Li , Yadong Mu

Recent developments in generative models and large-scale datasets have substantially advanced 3D world generation, facilitating a broad range of domains including spatial intelligence, embodied intelligence, and autonomous driving. While…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Hanxin Zhu , Cong Wang , Peiyan Tu , Jiayi Luo , Tianyu He , Xin Jin , Zhibo Chen

Recently, 3D Gaussian splatting (3D-GS) has achieved great success in reconstructing and rendering real-world scenes. To transfer the high rendering quality to generation tasks, a series of research works attempt to generate 3D-Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Taoran Yi , Jiemin Fang , Zanwei Zhou , Junjie Wang , Guanjun Wu , Lingxi Xie , Xiaopeng Zhang , Wenyu Liu , Xinggang Wang , Qi Tian

Modern machine learning models for scene understanding, such as depth estimation and object tracking, rely on large, high-quality datasets that mimic real-world deployment scenarios. To address data scarcity, we propose an end-to-end system…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Sonia Laguna , Alberto Garcia-Garcia , Marie-Julie Rakotosaona , Stylianos Moschoglou , Leonhard Helminger , Sergio Orts-Escolano

Text-to-3D content creation has recently received much attention, especially with the prevalence of 3D Gaussians Splatting. In general, GS-based methods comprise two key stages: initialization and rendering optimization. To achieve…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Lutao Jiang , Hangyu Li , Lin Wang

Generative models have achieved success in producing semantically plausible 2D images, but it remains challenging in 3D generation due to the absence of spatial geometry constraints. Typically, existing methods utilize geometric features as…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Haonan Wang , Hanyu Zhou , Haoyue Liu , Tao Gu , Luxin Yan

This paper investigates an open research challenge of reconstructing high-quality, large 3D open scenes from images. It is observed existing methods have various limitations, such as requiring precise camera poses for input and dense…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Chong Cheng , Gaochao Song , Yiyang Yao , Qinzheng Zhou , Gangjian Zhang , Hao Wang

Video generation and editing conditioned on text prompts or images have undergone significant advancements. However, challenges remain in accurately controlling global layout and geometry details solely by texts, and supporting motion…

Graphics · Computer Science 2025-04-01 Feng-Lin Liu , Hongbo Fu , Xintao Wang , Weicai Ye , Pengfei Wan , Di Zhang , Lin Gao

As 3D models become critical in today's manufacturing and product design, conventional 3D modeling approaches based on Computer-Aided Design (CAD) are labor-intensive, time-consuming, and have high demands on the creators. This work aims to…

Multimedia · Computer Science 2023-10-31 Ying Zang , Chenglong Fu , Tianrun Chen , Yuanqi Hu , Qingshan Liu , Wenjun Hu

Developing fully parametric building models for performance-based generative design tasks often requires proficiency in many advanced 3D modeling and visual programming, limiting its use for many building designers. Moreover, iterations of…

Human-Computer Interaction · Computer Science 2020-09-02 Mohammad Keshavarzi , Clayton Hutson , Chin-Yi Cheng , Mehdi Nourbakhsh , Michael Bergin , Mohammad Rahmani Asl

Text-driven 3D indoor scene generation holds broad applications, ranging from gaming and smart homes to AR/VR applications. Fast and high-fidelity scene generation is paramount for ensuring user-friendly experiences. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Yikun Ma , Dandan Zhan , Zhi Jin

Conceptual product design requires designers to explore the design space of visual and functional concepts simultaneously. Sketching has long been adopted to empower concept exploration. However, current sketch-based design tools mostly…

Human-Computer Interaction · Computer Science 2025-08-12 Runlin Duan , Chenfei Zhu , Yuzhao Chen , Dizhi Ma , Jingyu Shi , Ziyi Liu , Karthik Ramani

Text-to-3D synthesis has recently seen intriguing advances by combining the text-to-image priors with 3D representation methods, e.g., 3D Gaussian Splatting (3D GS), via Score Distillation Sampling (SDS). However, a hurdle of existing…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Lutao Jiang , Xu Zheng , Yuanhuiyi Lyu , Jiazhou Zhou , Lin Wang

3D Gaussians have recently emerged as an effective scene representation for real-time splatting and accurate novel-view synthesis, motivating several works to adapt multi-view structure prediction networks to regress per-pixel 3D Gaussians…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Mehdi Hosseinzadeh , Shin-Fang Chng , Yi Xu , Simon Lucey , Ian Reid , Ravi Garg

Novel view synthesis has seen major advances in recent years, with 3D Gaussian splatting offering an excellent level of visual quality, fast training and real-time rendering. However, the resources needed for training and rendering…

Computer Vision and Pattern Recognition · Computer Science 2024-06-19 Bernhard Kerbl , Andréas Meuleman , Georgios Kopanas , Michael Wimmer , Alexandre Lanvin , George Drettakis

The recent explosion of high-quality image-to-image methods has prompted interest in applying image-to-image methods towards artistic and design tasks. Of interest for architects is to use these methods to generate design proposals from…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Eric Yeh , Briland Hitaj , Vidyasagar Sadhu , Anirban Roy , Takuma Nakabayashi , Yoshito Tsuji