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Related papers: GEARS: Local Geometry-aware Hand-object Interactio…

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When humans grasp an object, they naturally form trajectories in their minds to manipulate it for specific tasks. Modeling hand-object interaction priors holds significant potential to advance robotic and embodied AI systems in learning to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Alexey Gavryushin , Alexandros Delitzas , Luc Van Gool , Marc Pollefeys , Kaichun Mo , Xi Wang

In this work, we present several heuristic-based and data-driven active vision strategies for viewpoint optimization of an arm-mounted depth camera for the purpose of aiding robotic grasping. These strategies aim to efficiently collect data…

Robotics · Computer Science 2021-04-26 Sabhari Natarajan , Galen Brown , Berk Calli

Existing grasp controllers usually either only support finger-tip grasps or need explicit configuration of the inner forces. We propose a novel grasp controller that supports arbitrary grasp types, including power grasps with…

Robotics · Computer Science 2024-09-20 Dominik Winkelbauer , Rudolph Triebel , Berthold Bäuml

Hand-object interaction understanding and the barely addressed novel view synthesis are highly desired in the immersive communication, whereas it is challenging due to the high deformation of hand and heavy occlusions between hand and…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Wentian Qu , Zhaopeng Cui , Yinda Zhang , Chenyu Meng , Cuixia Ma , Xiaoming Deng , Hongan Wang

Humans have the remarkable ability to use held objects as tools to interact with their environment. For this to occur, humans internally estimate how hand movements affect the object's movement. We wish to endow robots with this capability.…

Robotics · Computer Science 2024-07-16 Weiming Zhi , Haozhan Tang , Tianyi Zhang , Matthew Johnson-Roberson

Recognizing the category of the object and using the features of the object itself to predict grasp configuration is of great significance to improve the accuracy of the grasp detection model and expand its application. Researchers have…

Robotics · Computer Science 2022-03-03 Mingshuai Dong , Shimin Wei , Jianqin Yin , Xiuli Yu

We propose a novel task of text-controlled human object interaction generation in 3D scenes with movable objects. Existing human-scene interaction datasets suffer from insufficient interaction categories and typically only consider…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xinhao Cai , Minghang Zheng , Xin Jin , Yang Liu

Can machine automatically generate multiple distinct and natural hand grasps, given specific contact region of an object in 3D? This motivates us to consider a novel task of \textit{Region Controllable Hand Grasp Generation (RegionGrasp)},…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Yilin Wang , Chuan Guo , Li Cheng , Hai Jiang

Since the emergence of large annotated datasets, state-of-the-art hand pose estimation methods have been mostly based on discriminative learning. Recently, a hybrid approach has embedded a kinematic layer into the deep learning structure in…

Computer Vision and Pattern Recognition · Computer Science 2018-07-04 Jan Wöhlke , Shile Li , Dongheui Lee

We review the work on data-driven grasp synthesis and the methodologies for sampling and ranking candidate grasps. We divide the approaches into three groups based on whether they synthesize grasps for known, familiar or unknown objects.…

Robotics · Computer Science 2016-04-15 Jeannette Bohg , Antonio Morales , Tamim Asfour , Danica Kragic

Learning how to interact with objects is an important step towards embodied visual intelligence, but existing techniques suffer from heavy supervision or sensing requirements. We propose an approach to learn human-object interaction…

Computer Vision and Pattern Recognition · Computer Science 2019-06-06 Tushar Nagarajan , Christoph Feichtenhofer , Kristen Grauman

Existing augmented reality (AR) applications often ignore occlusion between real hands and virtual objects when incorporating virtual objects in our views. The challenges come from the lack of accurate depth and mismatch between real and…

Graphics · Computer Science 2020-06-24 Xiao Tang , Xiaowei Hu , Chi-Wing Fu , Daniel Cohen-Or

Prehensile autonomous manipulation, such as peg insertion, tool use, or assembly, require precise in-hand understanding of the object pose and the extrinsic contacts made during interactions. Providing accurate estimation of pose and…

Robotics · Computer Science 2026-01-01 Mark Van der Merwe , Kei Ota , Dmitry Berenson , Nima Fazeli , Devesh K. Jha

Daily objects embedded in a contextual environment are often ungraspable initially. Whether it is a book sandwiched by other books on a fully packed bookshelf or a piece of paper lying flat on the desk, a series of nonprehensile pregrasp…

Robotics · Computer Science 2023-05-09 Sirui Chen , Albert Wu , C. Karen Liu

Text-to-image models give rise to workflows which often begin with an exploration step, where users sift through a large collection of generated images. The global nature of the text-to-image generation process prevents users from narrowing…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Or Patashnik , Daniel Garibi , Idan Azuri , Hadar Averbuch-Elor , Daniel Cohen-Or

Human-Object Interaction (HOI) detection is a fundamental visual task aiming at localizing and recognizing interactions between humans and objects. Existing works focus on the visual and linguistic features of humans and objects. However,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Tao He , Lianli Gao , Jingkuan Song , Yuan-Fang Li

Grasp force estimation can help prevent robots from damaging delicate objects during manipulation and improve learning-based robotic control. Integrating force sensing into deformable grippers negotiates trade-offs in cost, complexity,…

Robotics · Computer Science 2026-05-04 Kaiwen Zuo , Shuyuan Yang , Zonghe Chua

In this work, we present BG-HOP, a generative prior that seeks to model bimanual hand-object interactions in 3D. We address the challenge of limited bimanual interaction data by extending existing single-hand generative priors,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Sriram Krishna , Sravan Chittupalli , Sungjae Park

This paper addresses the challenge of robotic grasping of general objects. Similar to prior research, the task reads a single-view 3D observation (i.e., point clouds) captured by a depth camera as input. Crucially, the success of object…

Robotics · Computer Science 2024-07-23 Kangqi Ma , Hao Dong , Yadong Mu

Scene graph generation (SGG) and human-object interaction (HOI) detection are two important visual tasks aiming at localising and recognising relationships between objects, and interactions between humans and objects, respectively.…

Computer Vision and Pattern Recognition · Computer Science 2023-11-06 Tao He , Lianli Gao , Jingkuan Song , Yuan-Fang Li
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