Related papers: Measuring Audio Prompt Adherence with Distribution…
Audio diffusion models can synthesize a wide variety of sounds. Existing models often operate on the latent domain with cascaded phase recovery modules to reconstruct waveform. This poses challenges when generating high-fidelity audio. In…
Distance estimation from audio plays a crucial role in various applications, such as acoustic scene analysis, sound source localization, and room modeling. Most studies predominantly center on employing a classification approach, where…
Current mainstream audio generation methods primarily rely on simple text prompts, often failing to capture the nuanced details necessary for multi-style audio generation. To address this limitation, the Sound Event Enhanced Prompt Adapter…
This paper proposes a speech rhythm-based method for speaker embeddings to model phoneme duration using a few utterances by the target speaker. Speech rhythm is one of the essential factors among speaker characteristics, along with acoustic…
In this work, we investigate the personalization of text-to-music diffusion models in a few-shot setting. Motivated by recent advances in the computer vision domain, we are the first to explore the combination of pre-trained text-to-audio…
Every artist has a creative process that draws inspiration from previous artists and their works. Today, "inspiration" has been automated by generative music models. The black box nature of these models obscures the identity of the works…
We propose a straightforward and cost-effective method to perform diffuse soundfield measurements for calibrating the magnitude response of a microphone array. Typically, such calibration is performed in a diffuse soundfield created in…
This paper presents NOMAD (Non-Matching Audio Distance), a differentiable perceptual similarity metric that measures the distance of a degraded signal against non-matching references. The proposed method is based on learning deep feature…
The recent development of Audio-based Distributional Semantic Models (ADSMs) enables the computation of audio and lexical vector representations in a joint acoustic-semantic space. In this work, these joint representations are applied to…
Data-driven modeling of complex physical systems is receiving a growing amount of attention in the simulation and machine learning communities. Since most physical simulations are based on compute-intensive, iterative implementations of…
Accurate sound propagation simulation is essential for delivering immersive experiences in virtual applications, yet industry methods for acoustic modeling often do not account for the full breadth of acoustic wave phenomena. This paper…
Speech embeddings are fixed-size acoustic representations of variable-length speech sequences. They are increasingly used for a variety of tasks ranging from information retrieval to unsupervised term discovery and speech segmentation.…
This study focuses on the perception of music performances when contextual factors, such as room acoustics and instrument, change. We propose to distinguish the concept of "performance" from the one of "interpretation", which expresses the…
The evaluation of audio fingerprinting at a realistic scale is limited by the scarcity of large public music databases. We present an audio-free approach that synthesises latent fingerprints which approximate the distribution of real…
Recent advances in foundation models have enabled audio-generative models that produce high-fidelity sounds associated with music, events, and human actions. Despite the success achieved in modern audio-generative models, the conventional…
Prompt-based text-to-speech (TTS) aims to generate speech that adheres to fine-grained style cues provided in a text prompt. However, most prior works depend on neither plausible nor faithful measures to evaluate prompt adherence. That is,…
Connecting large libraries of digitized audio recordings to their corresponding sheet music images has long been a motivation for researchers to develop new cross-modal retrieval systems. In recent years, retrieval systems based on…
Music similarity search is useful for a variety of creative tasks such as replacing one music recording with another recording with a similar "feel", a common task in video editing. For this task, it is typically necessary to define a…
Psychoacoustical so-called "timbre spaces" map perceptual similarity ratings of instrument sounds onto low-dimensional embeddings via multidimensional scaling, but suffer from scalability issues and are incapable of generalization. Recent…
A primary challenge when deploying speaker recognition systems in real-world applications is performance degradation caused by environmental mismatch. We propose a diffusion-based method that takes speaker embeddings extracted from a…