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Related papers: CraftSVG: Multi-Object Text-to-SVG Synthesis via L…

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3D vector graphics play a crucial role in various applications including 3D shape retrieval, conceptual design, and virtual reality interactions due to their ability to capture essential structural information with minimal representation.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Chuang Wang , Haitao Zhou , Ling Luo , Qian Yu

In the field of computer graphics, the use of vector graphics, particularly Scalable Vector Graphics (SVG), represents a notable development from traditional pixel-based imagery. SVGs, with their XML-based format, are distinct in their…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Tong Zhang , Haoyang Liu , Peiyan Zhang , Yuxuan Cheng , Haohan Wang

Diffusion models, known for their impressive image generation abilities, have played a pivotal role in the rise of visual text generation. Nevertheless, existing visual text generation methods often focus on generating entire images with…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Zhenhang Li , Yan Shu , Weichao Zeng , Dongbao Yang , Yu Zhou

Recent text-to-image generative models have enabled us to transform our words into vibrant, captivating imagery. The surge of personalization techniques that has followed has also allowed us to imagine unique concepts in new scenes.…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Elad Richardson , Kfir Goldberg , Yuval Alaluf , Daniel Cohen-Or

Scalable Vector Graphics (SVG) is a code-based representation for 2D visuals. Leveraging recent advances in large language models (LLMs), we study text-to-SVG generation and address two persistent gaps: weak generalization and poor…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Hanqi Chen , Zhongyin Zhao , Ye Chen , Zhujin Liang , Bingbing Ni

Scalable Vector Graphics (SVG) is widely used in front-end development and UI/UX design due to its scalability, editability, and rendering efficiency. However, turning creative ideas into precise vector graphics remains a time-consuming…

Machine Learning · Computer Science 2025-08-14 Feiyu Wang , Zhiyuan Zhao , Yuandong Liu , Da Zhang , Junyu Gao , Hao Sun , Xuelong Li

This work presents a novel text-to-vector graphics generation approach, Dream3DVG, allowing for arbitrary viewpoint viewing, progressive detail optimization, and view-dependent occlusion awareness. Our approach is a dual-branch optimization…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Yidi Li , Jun Xiao , Zhengda Lu , Yiqun Wang , Haiyong Jiang

Despite recent advancements in neural 3D reconstruction, the dependence on dense multi-view captures restricts their broader applicability. In this work, we propose \textbf{ViewCrafter}, a novel method for synthesizing high-fidelity novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Wangbo Yu , Jinbo Xing , Li Yuan , Wenbo Hu , Xiaoyu Li , Zhipeng Huang , Xiangjun Gao , Tien-Tsin Wong , Ying Shan , Yonghong Tian

As pretrained text-to-image diffusion models become increasingly powerful, recent efforts have been made to distill knowledge from these text-to-image pretrained models for optimizing a text-guided 3D model. Most of the existing methods…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Gege Gao , Weiyang Liu , Anpei Chen , Andreas Geiger , Bernhard Schölkopf

Scalable Vector Graphics (SVGs) are vital for modern image rendering due to their scalability and versatility. Previous SVG generation methods have focused on curve-based vectorization, lacking semantic understanding, often producing…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Juan A. Rodriguez , Abhay Puri , Shubham Agarwal , Issam H. Laradji , Pau Rodriguez , Sai Rajeswar , David Vazquez , Christopher Pal , Marco Pedersoli

There has been exciting progress in generating images from natural language or layout conditions. However, these methods struggle to faithfully reproduce complex scenes due to the insufficient modeling of multiple objects and their…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Yunnan Wang , Ziqiang Li , Zequn Zhang , Wenyao Zhang , Baao Xie , Xihui Liu , Wenjun Zeng , Xin Jin

Generating visual text in natural scene images is a challenging task with many unsolved problems. Different from generating text on artificially designed images (such as posters, covers, cartoons, etc.), the text in natural scene images…

Computer Vision and Pattern Recognition · Computer Science 2025-01-08 Jiawei Liu , Yuanzhi Zhu , Feiyu Gao , Zhibo Yang , Peng Wang , Junyang Lin , Xinggang Wang , Wenyu Liu

Novel view synthesis (NVS) boosts immersive experiences in computer vision and graphics. Existing techniques, though progressed, rely on dense multi-view observations, restricting their application. This work takes on the challenge of…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Songchun Zhang , Huiyao Xu , Sitong Guo , Zhongwei Xie , Hujun Bao , Weiwei Xu , Changqing Zou

Text-to-image generation model is able to generate images across a diverse range of subjects and styles based on a single prompt. Recent works have proposed a variety of interaction methods that help users understand the capabilities of…

Human-Computer Interaction · Computer Science 2023-07-19 Seungho Baek , Hyerin Im , Jiseung Ryu , Juhyeong Park , Takyeon Lee

We present OvSGTR, a novel transformer-based framework for fully open-vocabulary scene graph generation that overcomes the limitations of traditional closed-set models. Conventional methods restrict both object and relationship recognition…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Zuyao Chen , Jinlin Wu , Zhen Lei , Chang Wen Chen

Scene graph generation (SGG) endeavors to predict visual relationships between pairs of objects within an image. Prevailing SGG methods traditionally assume a one-off learning process for SGG. This conventional paradigm may necessitate…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Tao He , Tongtong Wu , Dongyang Zhang , Guiduo Duan , Ke Qin , Yuan-Fang Li

Scene Graph Generation (SGG) unifies object localization and visual relationship reasoning by predicting boxes and subject-predicate-object triples. Yet most pipelines treat SGG as a one-shot, deterministic classification problem rather…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Xin Hu , Ke Qin , Wen Yin , Yuan-Fang Li , Ming Li , Tao He

Generating videos with realistic and physically plausible motion is one of the main recent challenges in computer vision. While diffusion models are achieving compelling results in image generation, video diffusion models are limited by…

Machine Learning · Computer Science 2024-10-28 Luca Savant Aira , Antonio Montanaro , Emanuele Aiello , Diego Valsesia , Enrico Magli

Scene Graph Generation (SGG) offers a structured representation critical in many computer vision applications. Traditional SGG approaches, however, are limited by a closed-set assumption, restricting their ability to recognize only…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Zuyao Chen , Jinlin Wu , Zhen Lei , Zhaoxiang Zhang , Changwen Chen

The rapid advancement of Text-to-Image(T2I) generative models has enabled the synthesis of high-quality images guided by textual descriptions. Despite this significant progress, these models are often susceptible in generating contents that…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Yichen Sun , Zhixuan Chu , Zhan Qin , Kui Ren