English
Related papers

Related papers: Geometric Illumination of Implicit Surfaces

200 papers

Image-based lighting is a widely used technique to reproduce shading under real-world lighting conditions, especially in real-time rendering applications. A particularly challenging scenario involves materials exhibiting a sparkling or…

Graphics · Computer Science 2025-07-04 Tom Kneiphof , Reinhard Klein

Let $\mathbb{R}$ be the field of real numbers. We consider the problem of computing the real isolated points of a real algebraic set in $\mathbb{R}^n$ given as the vanishing set of a polynomial system. This problem plays an important role…

Computational Geometry · Computer Science 2020-08-27 Huu Phuoc Le , Mohab Safey El Din , Timo de Wolff

We present a method for estimating lighting from a single perspective image of an indoor scene. Previous methods for predicting indoor illumination usually focus on either simple, parametric lighting that lack realism, or on richer…

Computer Vision and Pattern Recognition · Computer Science 2022-11-11 Henrique Weber , Mathieu Garon , Jean-François Lalonde

Accurately reconstructing a 3D scene including explicit geometry information is both attractive and challenging. Geometry reconstruction can benefit from incorporating differentiable appearance models, such as Neural Radiance Fields and 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Ancheng Lin , Yusheng Xiang , Paul Kennedy , Jun Li

Existing 3D surface representation approaches are unable to accurately classify pixels and their orientation lying on the boundary of an object. Thus resulting in coarse representations which usually require post-processing steps to extract…

Computer Vision and Pattern Recognition · Computer Science 2019-01-23 Mateusz Michalkiewicz , Jhony K. Pontes , Dominic Jack , Mahsa Baktashmotlagh , Anders Eriksson

In this paper we propose a new algebraical model for the gray level images. It can be used for digital image processing. The model adresses to those images which are generated in improper light conditions (very low or high level). The…

Computer Vision and Pattern Recognition · Computer Science 2014-12-18 Vasile Patrascu

The ruled surface is a typical modeling surface in computer aided geometric design. It is usually given in the standard parametric form. However, it can also be in the forms than the standard one. For these forms, it is necessary to…

Symbolic Computation · Computer Science 2014-10-28 Sonia Perez-Diaza , Liyong Shen

Is it possible to realize a holographic display with commercial available components and devices? Is it possible to manipulate light to reconstruct light field without using coherent light and complicated optical components? Is it possible…

Graphics · Computer Science 2021-11-04 Guangjun Wang

Modern 3D computer vision leverages learning to boost geometric reasoning, mapping image data to classical structures such as cost volumes or epipolar constraints to improve matching. These architectures are specialized according to the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-29 Vitor Guizilini , Igor Vasiljevic , Jiading Fang , Rares Ambrus , Greg Shakhnarovich , Matthew Walter , Adrien Gaidon

Structured light illumination is an active 3-D scanning technique based on projecting/capturing a set of striped patterns and measuring the warping of the patterns as they reflect off a target object's surface. As designed, each pixel in…

Computer Vision and Pattern Recognition · Computer Science 2017-06-12 Yu Zhang , Daniel L. Lau , Ying Yu

Many combinatorial problems can be formulated as a polynomial optimization problem that can be solved by state-of-the-art methods in real algebraic geometry. In this paper we explain many important methods from real algebraic geometry, we…

Combinatorics · Mathematics 2014-11-11 Erik Sjöland

The neural implicit representation has shown its effectiveness in novel view synthesis and high-quality 3D reconstruction from multi-view images. However, most approaches focus on holistic scene representation yet ignore individual objects…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Qianyi Wu , Xian Liu , Yuedong Chen , Kejie Li , Chuanxia Zheng , Jianfei Cai , Jianmin Zheng

Implicit curve and surface reconstruction attracts the attention of many researchers and gains a wide range of applications, due to its ability to describe objects with complicated geometry and topology. However, extra zero-level sets or…

Numerical Analysis · Mathematics 2019-09-04 Yusuf Fatihu Hamza , Hongwei Lin , Zihao Li

The chapter contains a detailed presentation of the surface integral theory for modelling light diffraction by surface-relief diffraction gratings having a one-dimensional periodicity. Several different approaches are presented, leading…

Optics · Physics 2014-06-03 Daniel Maystre , Evgeny Popov

We present a method for relighting 3D reconstructions of large room-scale environments. Existing solutions for 3D scene relighting often require solving under-determined or ill-conditioned inverse rendering problems, and are as such unable…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Xiaoyan Xing , Philipp Henzler , Junhwa Hur , Runze Li , Jonathan T. Barron , Pratul P. Srinivasan , Dor Verbin

Surfaces are typically represented as meshes, which can be extracted from volumetric fields via meshing or optimized directly as surface parameterizations. Volumetric representations occupy 3D space and have a large effective receptive…

Graphics · Computer Science 2026-02-03 Ruiqi Zhang , Jiacheng Wu , Jie Chen

We propose a 3D latent representation that jointly models object geometry and view-dependent appearance. Most prior works focus on either reconstructing 3D geometry or predicting view-independent diffuse appearance, and thus struggle to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Jen-Hao Rick Chang , Xiaoming Zhao , Dorian Chan , Oncel Tuzel

We investigate the problem of finding the visible pieces of a scene of objects from a specified viewpoint. In particular, we are interested in the design of an efficient hidden surface removal algorithm for a scene comprised of iso-oriented…

Computational Geometry · Computer Science 2011-09-05 Athanasios Tsakalidis , Kostas Tsichlas

Geometric modeling by constraints, whose applications are of interest to communities from various fields such as mechanical engineering, computer aided design, symbolic computation or molecular chemistry, is now integrated into standard…

Computational Geometry · Computer Science 2018-03-06 Samy Ait-Aoudia , Adel Moussaoui , Khaled Abid , Dominique Michelucci

Physically-based rendering (PBR) is key for immersive rendering effects used widely in the industry to showcase detailed realistic scenes from computer graphics assets. A well-known caveat is that producing the same is computationally heavy…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Jing Yang , Hanyuan Xiao , Wenbin Teng , Yunxuan Cai , Yajie Zhao