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Related papers: Geometric Illumination of Implicit Surfaces

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Mathematically representing the shape of an object is a key ingredient for solving inverse rendering problems. Explicit representations like meshes are efficient to render in a differentiable fashion but have difficulties handling topology…

Graphics · Computer Science 2022-07-12 Guangyan Cai , Kai Yan , Zhao Dong , Ioannis Gkioulekas , Shuang Zhao

Encoding 3D points is one of the primary steps in learning-based implicit scene representation. Using features that gather information from neighbors with multi-resolution grids has proven to be the best geometric encoder for this task.…

Computer Vision and Pattern Recognition · Computer Science 2024-02-13 Arihant Gaur , G. Dias Pais , Pedro Miraldo

We introduce a novel approach for object segmentation from 3D images using modified minimal path Eikonal equation. The proposed method utilizes an implicit constraint - a second order correction to the inhomogeneous minimal path Eikonal -…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Jozsef Molnar , Peter Horvath

This paper proposes a method for computing the visible occluding contours of subdivision surfaces. The paper first introduces new theory for contour visibility of smooth surfaces. Necessary and sufficient conditions are introduced for when…

Graphics · Computer Science 2022-06-09 Chenxi Liu , Pierre Bénard , Aaron Hertzmann , Shayan Hoshyari

Many lighting methods used in computer graphics such as indirect illumination can have very high computational costs and need to be approximated for real-time applications. These costs can be reduced by means of upsampling techniques which…

Graphics · Computer Science 2019-06-12 Simon Besenthal , Sebastian Maisch , Timo Ropinski

We present a method to edit complex indoor lighting from a single image with its predicted depth and light source segmentation masks. This is an extremely challenging problem that requires modeling complex light transport, and disentangling…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Zhengqin Li , Jia Shi , Sai Bi , Rui Zhu , Kalyan Sunkavalli , Miloš Hašan , Zexiang Xu , Ravi Ramamoorthi , Manmohan Chandraker

A fundamental problem in computer vision is that of inferring the intrinsic, 3D structure of the world from flat, 2D images of that world. Traditional methods for recovering scene properties such as shape, reflectance, or illumination rely…

Computer Vision and Pattern Recognition · Computer Science 2020-10-09 Jonathan T. Barron , Jitendra Malik

We present a method that takes as input a set of images of a scene illuminated by unconstrained known lighting, and produces as output a 3D representation that can be rendered from novel viewpoints under arbitrary lighting conditions. Our…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Pratul P. Srinivasan , Boyang Deng , Xiuming Zhang , Matthew Tancik , Ben Mildenhall , Jonathan T. Barron

We present a method that tackles the challenge of predicting color and depth behind the visible content of an image. Our approach aims at building up a Layered Depth Image (LDI) from a single RGB input, which is an efficient representation…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Helisa Dhamo , Nassir Navab , Federico Tombari

Estimating and modelling the appearance of an object under outdoor illumination conditions is a complex process. Although there have been several studies on illumination estimation and relighting, very few of them focus on estimating the…

Computer Vision and Pattern Recognition · Computer Science 2021-05-17 Farhan Rahman Wasee , Alen Joy , Charalambos Poullis

Global illumination (GI) is essential for realistic rendering but remains computationally expensive due to the complexity of simulating indirect light transport. Recent neural methods have mainly relied on per-scene optimization, sometimes…

Graphics · Computer Science 2025-10-22 Bing Xu , Mukund Varma T , Cheng Wang , Tzumao Li , Lifan Wu , Bartlomiej Wronski , Ravi Ramamoorthi , Marco Salvi

We present Deep Illumination, a novel machine learning technique for approximating global illumination (GI) in real-time applications using a Conditional Generative Adversarial Network. Our primary focus is on generating indirect…

Graphics · Computer Science 2018-05-24 Manu Mathew Thomas , Angus G. Forbes

We examine implicit representations of parametric or point cloud models, based on interpolation matrices, which are not sensitive to base points. We show how interpolation matrices can be used for ray shooting of a parametric ray with a…

Algebraic Geometry · Mathematics 2017-06-09 Ioannis Z. Emiris , Christos Konaxis , Ilias S. Kotsireas , Clement Laroche

We present GI-GS, a novel inverse rendering framework that leverages 3D Gaussian Splatting (3DGS) and deferred shading to achieve photo-realistic novel view synthesis and relighting. In inverse rendering, accurately modeling the shading…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Hongze Chen , Zehong Lin , Jun Zhang

A parameterized surface can be represented as a projection from a certain toric surface. This generalizes the classical homogeneous and bihomogeneous parameterizations. We extend to the toric case two methods for computing the implicit…

Algebraic Geometry · Mathematics 2007-05-23 Amit Khetan , Carlos D'Andrea

We present an approach to infer the 3D shape, texture, and camera pose for an object from a single RGB image, using only category-level image collections with foreground masks as supervision. We represent the shape as an image-conditioned…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Shubham Tulsiani , Nilesh Kulkarni , Abhinav Gupta

Visualization of implicit surfaces is an actively researched topic. While raytracing can produce high quality images, it is not well suited for creating a quick preview of the surface. Indirect algorithms (e.g. Marching Cubes) create an…

Graphics · Computer Science 2022-04-14 Ágostons Sipos , Péter Salvi

We present a computational scheme that derives a global polynomial level set parametrisation for smooth closed surfaces from a regular surface-point set and prove its uniqueness. This enables us to approximate a broad class of smooth…

Inferring the scene illumination from a single image is an essential yet challenging task in computer vision and computer graphics. Existing works estimate lighting by regressing representative illumination parameters or generating…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 Fangneng Zhan , Yingchen Yu , Changgong Zhang , Rongliang Wu , Wenbo Hu , Shijian Lu , Feiying Ma , Xuansong Xie , Ling Shao

Optical surfaces represented by second-degree polynomials (quadratic or conics) are ubiquitous in optics. We revisit the equations of the conic shapes in the context of grazing incidence optics, gathering together the curves commonly used…

Optics · Physics 2024-06-07 Manuel Sanchez del Rio , Kenneth Goldberg