English
Related papers

Related papers: RELI11D: A Comprehensive Multimodal Human Motion D…

200 papers

Real-time 3D trajectory player tracking in sports plays a crucial role in tactical analysis, performance evaluation, and enhancing spectator experience. Traditional systems rely on multi-camera setups, but are constrained by the inherently…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Ryunosuke Hayashi , Kohei Torimi , Rokuto Nagata , Kazuma Ikeda , Ozora Sako , Taichi Nakamura , Masaki Tani , Yoshimitsu Aoki , Kentaro Yoshioka

An efficient and effective person re-identification (ReID) system relieves the users from painful and boring video watching and accelerates the process of video analysis. Recently, with the explosive demands of practical applications, a lot…

Computer Vision and Pattern Recognition · Computer Science 2020-04-28 Zheng Wang , Zhixiang Wang , Yinqiang Zheng , Yang Wu , Wenjun Zeng , Shin'ichi Satoh

When legged robots perform agile movements, traditional RGB cameras often produce blurred images, posing a challenge for rapid perception. Event cameras have emerged as a promising solution for capturing rapid perception and coping with…

Robotics · Computer Science 2024-07-16 Shifan Zhu , Zixun Xiong , Donghyun Kim

Conventional person re-identification (ReID) research is often limited to single-modality sensor data from static cameras, which fails to address the complexities of real-world scenarios where multi-modal signals are increasingly prevalent.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Ruiyang Ha , Songyi Jiang , Bin Li , Bikang Pan , Yihang Zhu , Junjie Zhang , Xiatian Zhu , Shaogang Gong , Jingya Wang

3D multi-person motion prediction is a challenging task that involves modeling individual behaviors and interactions between people. Despite the emergence of approaches for this task, comparing them is difficult due to the lack of…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Xiaogang Peng , Xiao Zhou , Yikai Luo , Hao Wen , Yu Ding , Zizhao Wu

In this paper we address the problem of motion event detection in athlete recordings from individual sports. In contrast to recent end-to-end approaches, we propose to use 2D human pose sequences as an intermediate representation that…

Computer Vision and Pattern Recognition · Computer Science 2020-04-23 Moritz Einfalt , Rainer Lienhart

Markerless motion capture using computer vision and human pose estimation (HPE) has the potential to expand access to precise movement analysis. This could greatly benefit rehabilitation by enabling more accurate tracking of outcomes and…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 R. James Cotton , Allison DeLillo , Anthony Cimorelli , Kunal Shah , J. D. Peiffer , Shawana Anarwala , Kayan Abdou , Tasos Karakostas

Several methods have been proposed to estimate 3D human pose from multi-view images, achieving satisfactory performance on public datasets collected under relatively simple conditions. However, there are limited approaches studying…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Zhiyu Pan , Zhicheng Zhong , Wenxuan Guo , Yifan Chen , Jianjiang Feng , Jie Zhou

Marker-based motion capture (MoCap) systems have long been the gold standard for accurate 4D human modeling, yet their reliance on specialized hardware and markers limits scalability and real-world deployment. Advancing reliable markerless…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Yeeun Park , Miqdad Naduthodi , Suryansh Kumar

3D human pose estimation (HPE) in autonomous vehicles (AV) differs from other use cases in many factors, including the 3D resolution and range of data, absence of dense depth maps, failure modes for LiDAR, relative location between the…

Computer Vision and Pattern Recognition · Computer Science 2021-12-23 Jingxiao Zheng , Xinwei Shi , Alexander Gorban , Junhua Mao , Yang Song , Charles R. Qi , Ting Liu , Visesh Chari , Andre Cornman , Yin Zhou , Congcong Li , Dragomir Anguelov

This paper investigates humanoid whole-body dexterous manipulation, where the efficient collection of high-quality demonstration data remains a central bottleneck. Existing teleoperation systems often suffer from limited portability,…

Robotics · Computer Science 2026-03-16 Liang Heng , Yihe Tang , Jiajun Xu , Henghui Bao , Di Huang , Yue Wang

We present a new deep learning approach for real-time 3D human action recognition from skeletal data and apply it to develop a vision-based intelligent surveillance system. Given a skeleton sequence, we propose to encode skeleton poses and…

Computer Vision and Pattern Recognition · Computer Science 2022-08-11 Huy Hieu Pham , Houssam Salmane , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A Velastin

In real applications, person re-identification (ReID) is expected to retrieve the target person at any time, including both daytime and nighttime, ranging from short-term to long-term. However, existing ReID tasks and datasets can not meet…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Xulin Li , Yan Lu , Bin Liu , Jiaze Li , Qinhong Yang , Tao Gong , Qi Chu , Mang Ye , Nenghai Yu

We develop a technique for generating smooth and accurate 3D human pose and motion estimates from RGB video sequences. Our method, which we call Motion Estimation via Variational Autoencoder (MEVA), decomposes a temporal sequence of human…

Computer Vision and Pattern Recognition · Computer Science 2020-10-07 Zhengyi Luo , S. Alireza Golestaneh , Kris M. Kitani

Person Re-Identification (ReID) is a challenging problem in many video analytics and surveillance applications, where a person's identity must be associated across a distributed non-overlapping network of cameras. Video-based person ReID…

Computer Vision and Pattern Recognition · Computer Science 2020-10-06 Madhu Kiran , Amran Bhuiyan , Louis-Antoine Blais-Morin , Mehrsan Javan , Ismail Ben Ayed , Eric Granger

Human activity recognition and clinical biomechanics are challenging problems in physical telerehabilitation medicine. However, most publicly available datasets on human body movements cannot be used to study both problems in an…

Existing human Motion Capture (MoCap) methods mostly focus on the visual similarity while neglecting the physical plausibility. As a result, downstream tasks such as driving virtual human in 3D scene or humanoid robots in real world suffer…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Shenghao Ren , Yi Lu , Jiayi Huang , Jiayi Zhao , He Zhang , Tao Yu , Qiu Shen , Xun Cao

We present Human Motions with Objects (HUMOTO), a high-fidelity dataset of human-object interactions for motion generation, computer vision, and robotics applications. Featuring 735 sequences (7,875 seconds at 30 fps), HUMOTO captures…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Jiaxin Lu , Chun-Hao Paul Huang , Uttaran Bhattacharya , Qixing Huang , Yi Zhou

Precise motion timing (PMT) is crucial for swift motion analysis. A millisecond difference may determine victory or defeat in sports competitions. Despite substantial progress in human pose estimation (HPE), PMT remains largely overlooked…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Zekai Wu , Shuqi Fan , Mengyin Liu , Yuhua Luo , Xincheng Lin , Ming Yan , Junhao Wu , Xiuhong Lin , Yuexin Ma , Chenglu Wen , Lan Xu , Siqi Shen , Cheng Wang

Human Activity Recognition (HAR) primarily relied on traditional RGB cameras to achieve high-performance activity recognition. However, the challenging factors in real-world scenarios, such as insufficient lighting and rapid movements,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Shiao Wang , Xiao Wang , Bo Jiang , Lin Zhu , Guoqi Li , Yaowei Wang , Yonghong Tian , Jin Tang