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Existing research on single-machine scheduling is largely focused on exact algorithms, which perform well on typical instances but can significantly deteriorate on certain regions of the problem space. In contrast, data-driven approaches…

Machine Learning · Computer Science 2025-10-08 Nikolai Antonov , Prěmysl Šůcha , Mikoláš Janota , Jan Hůla

We consider a setting where one has to organize one or several group activities for a set of agents. Each agent will participate in at most one activity, and her preferences over activities depend on the number of participants in the…

Computer Science and Game Theory · Computer Science 2014-02-03 Andreas Darmann , Edith Elkind , Sascha Kurz , Jérôme Lang , Joachim Schauer , Gerhard Woeginger

We describe a method for time-critical decision making involving sequential tasks and stochastic processes. The method employs several iterative refinement routines for solving different aspects of the decision making problem. This paper…

Artificial Intelligence · Computer Science 2013-03-08 Thomas L. Dean , Leslie Pack Kaelbling , Jak Kirman , Ann Nicholson

We revisit a classical scheduling model to incorporate modern trends in data center networks and cloud services. Addressing some key challenges in the allocation of shared resources to user requests (jobs) in such settings, we consider the…

Data Structures and Algorithms · Computer Science 2018-11-20 Kanthi Sarpatwar , Baruch Schieber , Hadas Shachnai

To make a joint decision, agents (or voters) are often required to provide their preferences as linear orders. To determine a winner, the given linear orders can be aggregated according to a voting protocol. However, in realistic settings,…

Computational Complexity · Computer Science 2010-05-03 Nadja Betzler , Britta Dorn

Aggregating agent preferences into a collective decision is an important step in many problems (e.g., hiring, elections, peer review) and across areas of computer science (e.g., reinforcement learning, recommender systems). As Social Choice…

Multiagent Systems · Computer Science 2025-09-12 Leonardo Matone , Ben Abramowitz , Ben Armstrong , Avinash Balakrishnan , Nicholas Mattei

In this paper we describe how crowd and machine classifier can be efficiently combined to screen items that satisfy a set of predicates. We show that this is a recurring problem in many domains, present machine-human (hybrid) algorithms…

Human-Computer Interaction · Computer Science 2018-03-22 Evgeny Krivosheev , Bahareh Harandizadeh , Fabio Casati , Boualem Benatallah

In this paper we look at the problem of scheduling tasks on a single-processor system, where each task requires unit time and must be scheduled within a certain time window, and each task can be added to or removed from the system at any…

Data Structures and Algorithms · Computer Science 2016-02-16 Wei Quan Lim , Seth Gilbert , Wei Zhong Lim

We study a class of combinatorial scheduling problems characterized by a particular type of constraint often associated with electrical power or gas energy. This constraint appears in several practical applications and is expressed as a sum…

Data Structures and Algorithms · Computer Science 2023-12-27 Trung Thanh Nguyen , Khaled Elbassioni , Areg Karapetyan , Majid Khonji

We consider the classic problem of scheduling jobs with precedence constraints on a set of identical machines to minimize the makespan objective function. Understanding the exact approximability of the problem when the number of machines is…

Data Structures and Algorithms · Computer Science 2020-04-30 Janardhan Kulkarni , Shi Li , Jakub Tarnawski , Minwei Ye

We present an algorithm for building probabilistic rule lists that is two orders of magnitude faster than previous work. Rule list algorithms are competitors for decision tree algorithms. They are associative classifiers, in that they are…

Artificial Intelligence · Computer Science 2017-04-04 Hongyu Yang , Cynthia Rudin , Margo Seltzer

The Possible-Winner problem asks, given an election where the voters' preferences over the set of candidates is partially specified, whether a distinguished candidate can become a winner. In this work, we consider the computational…

Computer Science and Game Theory · Computer Science 2018-02-27 Batya Kenig

Nowadays hybrid evolutionary algorithms, i.e, heuristic search algorithms combining several mutation operators some of which are meant to implement stochastically a well known technique designed for the specific problem in question while…

Neural and Evolutionary Computing · Computer Science 2014-04-23 Boris Mitavskiy , Jun He

Crowdsourcing is a common approach to rapidly annotate large volumes of data in machine learning applications. Typically, crowd workers are compensated with a flat rate based on an estimated completion time to meet a target hourly wage.…

Human-Computer Interaction · Computer Science 2024-12-03 Gordon Lim , Stefan Larson , Yu Huang , Kevin Leach

As the use of crowdsourcing increases, it is important to think about performance optimization. For this purpose, it is possible to think about each worker as a HPU(Human Processing Unit), and to draw inspiration from performance…

Human-Computer Interaction · Computer Science 2016-10-17 Chen Cao , Zheng Liu , Lei Chen , H. V. Jagadish

The NP-hard maximum value preordering problem is both a joint relaxation and a hybrid of the clique partition problem (a clustering problem) and the partial ordering problem. Toward approximate solutions and lower bounds, we introduce a…

Machine Learning · Computer Science 2025-08-29 Jannik Irmai , Maximilian Moeller , Bjoern Andres

We consider the offline sorting buffer problem. The input is a sequence of items of different types. All items must be processed one by one by a server. The server is equipped with a random-access buffer of limited capacity which can be…

Data Structures and Algorithms · Computer Science 2010-09-23 Ho-Leung Chan , Nicole Megow , Rob van Stee , Rene Sitters

We introduce a novel criterion in clustering that seeks clusters with limited range of values associated with each cluster's elements. In clustering or classification the objective is to partition a set of objects into subsets, called…

Data Structures and Algorithms · Computer Science 2018-05-15 Dorit S. Hochbaum

We consider here the MultiBot problem for the scheduling and the resource parametrization of jobs related to the production or the transportation of different products inside a given time horizon. Those jobs must meet known in advance…

Data Structures and Algorithms · Computer Science 2024-01-02 Pierre Bergé , Mari Chaikovskaia , Jean-Philippe Gayon , Alain Quilliot

The active-time scheduling problem considers the problem of scheduling preemptible jobs with windows (release times and deadlines) on a parallel machine that can schedule up to $g$ jobs during each timestep. The goal in the active-time…

Data Structures and Algorithms · Computer Science 2022-07-27 Nairen Cao , Jeremy T. Fineman , Shi Li , Julián Mestre , Katina Russell , Seeun William Umboh
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