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We revisit the role of texture in monocular 3D hand reconstruction, not as an afterthought for photorealism, but as a dense, spatially grounded cue that can actively support pose and shape estimation. Our observation is simple: even in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Giorgos Karvounas , Nikolaos Kyriazis , Iason Oikonomidis , Georgios Pavlakos , Antonis A. Argyros

Accurately estimating 3D hand pose is crucial for understanding how humans interact with the world. Despite remarkable progress, existing methods often struggle to generate plausible hand poses when the hand is heavily occluded or blurred.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Qichen Fu , Xingyu Liu , Ran Xu , Juan Carlos Niebles , Kris M. Kitani

We present HUP-3D, a 3D multi-view multi-modal synthetic dataset for hand-ultrasound (US) probe pose estimation in the context of obstetric ultrasound. Egocentric markerless 3D joint pose estimation has potential applications in mixed…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Manuel Birlo , Razvan Caramalau , Philip J. "Eddie" Edwards , Brian Dromey , Matthew J. Clarkson , Danail Stoyanov

We present 3D Points Splatting Hand Reconstruction (3D-PSHR), a real-time and photo-realistic hand reconstruction approach. We propose a self-adaptive canonical points upsampling strategy to achieve high-resolution hand geometry…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Zheheng Jiang , Hossein Rahmani , Sue Black , Bryan M. Williams

Synthesizing 3D human avatars interacting realistically with a scene is an important problem with applications in AR/VR, video games and robotics. Towards this goal, we address the task of generating a virtual human -- hands and full body…

Robotics · Computer Science 2023-03-30 Purva Tendulkar , Dídac Surís , Carl Vondrick

Text-to-image diffusion models pre-trained on billions of image-text pairs have recently enabled 3D content creation by optimizing a randomly initialized differentiable 3D representation with score distillation. However, the optimization…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Yukun Huang , Jianan Wang , Yukai Shi , Boshi Tang , Xianbiao Qi , Lei Zhang

Our work aims to obtain 3D reconstruction of hands and manipulated objects from monocular videos. Reconstructing hand-object manipulations holds a great potential for robotics and learning from human demonstrations. The supervised learning…

Computer Vision and Pattern Recognition · Computer Science 2022-03-15 Yana Hasson , Gül Varol , Ivan Laptev , Cordelia Schmid

This paper presents a simple yet powerful method for 3D human mesh reconstruction from a single RGB image. Most recently, the non-local interactions of the whole mesh vertices have been effectively estimated in the transformer while the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Jeonghwan Kim , Mi-Gyeong Gwon , Hyunwoo Park , Hyukmin Kwon , Gi-Mun Um , Wonjun Kim

Image generation has achieved remarkable progress with the development of large-scale text-to-image models, especially diffusion-based models. However, generating human images with plausible details, such as faces or hands, remains…

Computer Vision and Pattern Recognition · Computer Science 2025-07-04 Yuxuan Wang , Tianwei Cao , Huayu Zhang , Zhongjiang He , Kongming Liang , Zhanyu Ma

While predicting robot grasps with parallel jaw grippers have been well studied and widely applied in robot manipulation tasks, the study on natural human grasp generation with a multi-finger hand remains a very challenging problem. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Hanwen Jiang , Shaowei Liu , Jiashun Wang , Xiaolong Wang

Controllable human video generation aims to produce realistic videos of humans with explicitly guided motions and appearances,serving as a foundation for digital humans, animation, and embodied AI.However, the scarcity of largescale,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Yuanchen Fei , Yude Zou , Zejian Kang , Ming Li , Jiaying Zhou , Xiangru Huang

Recent methods have made notable progress in the visual quality of hand-object interaction video synthesis. However, most approaches rely on 2D control signals that lack spatial expressiveness and limit the utilization of synthetic 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Mingjin Chen , Junhao Chen , Zhaoxin Fan , Yujian Lee , Zichen Dang , Lili Wang , Yawen Cui , Lap-Pui Chau , Yi Wang

\textbf{Synthetic human dynamics} aims to generate photorealistic videos of human subjects performing expressive, intention-driven motions. However, current approaches face two core challenges: (1) \emph{geometric inconsistency} and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Weiqi Li , Zehao Zhang , Liang Lin , Guangrun Wang

High-quality material synthesis is essential for replicating complex surface properties to create realistic scenes. Despite advances in the generation of material appearance based on analytic models, the synthesis of real-world measured…

Graphics · Computer Science 2026-03-24 Chenliang Zhou , Zheyuan Hu , Alejandro Sztrajman , Yancheng Cai , Yaru Liu , Cengiz Oztireli

3D scene reconstruction from 2D images is one of the most important tasks in computer graphics. Unfortunately, existing datasets and benchmarks concentrate on idealized synthetic or meticulously captured realistic data. Such benchmarks fail…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Weronika Smolak-Dyżewska , Dawid Malarz , Grzegorz Wilczyński , Rafał Tobiasz , Joanna Waczyńska , Piotr Borycki , Przemysław Spurek

Recent progress in robot learning has been driven by large-scale datasets and powerful visuomotor policy architectures, yet policy robustness remains limited by the substantial cost of collecting diverse demonstrations, particularly for…

Robotics · Computer Science 2026-03-24 Yujie Zhao , Hongwei Fan , Di Chen , Shengcong Chen , Liliang Chen , Xiaoqi Li , Guanghui Ren , Hao Dong

Robotic grasping of house-hold objects has made remarkable progress in recent years. Yet, human grasps are still difficult to synthesize realistically. There are several key reasons: (1) the human hand has many degrees of freedom (more than…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Korrawe Karunratanakul , Jinlong Yang , Yan Zhang , Michael Black , Krikamol Muandet , Siyu Tang

Human body restoration plays a vital role in various applications related to the human body. Despite recent advances in general image restoration using generative models, their performance in human body restoration remains mediocre, often…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Yiming Zhang , Zhe Wang , Xinjie Li , Yunchen Yuan , Chengsong Zhang , Xiao Sun , Zhihang Zhong , Jian Wang

Recent advances in video diffusion models have enabled realistic and controllable human image animation with temporal coherence. Although generating reasonable results, existing methods often overlook the need for regional supervision in…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Zhongcong Xu , Chaoyue Song , Guoxian Song , Jianfeng Zhang , Jun Hao Liew , Hongyi Xu , You Xie , Linjie Luo , Guosheng Lin , Jiashi Feng , Mike Zheng Shou

While many recent hand pose estimation methods critically rely on a training set of labelled frames, the creation of such a dataset is a challenging task that has been overlooked so far. As a result, existing datasets are limited to a few…

Computer Vision and Pattern Recognition · Computer Science 2016-12-05 Markus Oberweger , Gernot Riegler , Paul Wohlhart , Vincent Lepetit
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