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We study embodied reference understanding, the task of locating referents using embodied gestural signals and language references. Human studies have revealed that objects referred to or pointed to do not lie on the elbow-wrist line, a…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Yang Li , Xiaoxue Chen , Hao Zhao , Jiangtao Gong , Guyue Zhou , Federico Rossano , Yixin Zhu

Robot-to-human object handover is an essential skill for robot assistants, from serving drinks at home to passing surgical tools in the operating room. We expect robots to perform handover robustly -- to release the object only after a firm…

Robotics · Computer Science 2026-05-07 Linfeng Li , Lin Shao , David Hsu

A head-mounted display (HMD) is a portable and interactive display device. With the development of 5G technology, it may become a general-purpose computing platform in the future. Human-computer interaction (HCI) technology for HMDs has…

Human-Computer Interaction · Computer Science 2019-10-17 W. X. Chen , X. Y. Cui , J. Zheng , J. M. Zhang , S. Chen , Y. D. Yao

Interacting with pedestrians understandably and efficiently is one of the toughest challenges faced by autonomous vehicles (AVs) due to the limitations of current algorithms and external human-machine interfaces (eHMIs). In this paper, we…

Human-Computer Interaction · Computer Science 2024-02-23 Xiang Chang , Zihe Chen , Xiaoyan Dong , Yuxin Cai , Tingmin Yan , Haolin Cai , Zherui Zhou , Guyue Zhou , Jiangtao Gong

In the computer research area, facial expression recognition is a hot research problem. Recent years, the research has moved from the lab environment to in-the-wild circumstances. It is challenging, especially under extreme poses. But…

Computer Vision and Pattern Recognition · Computer Science 2018-11-07 Fei Yang , Qian Zhang , Chi Zheng , Guoping Qiu

Gesture recognition is a much studied research area which has myriad real-world applications including robotics and human-machine interaction. Current gesture recognition methods have focused on recognising isolated gestures, and existing…

Computer Vision and Pattern Recognition · Computer Science 2021-09-22 Harshala Gammulle , Simon Denman , Sridha Sridharan , Clinton Fookes

Body actions and head gestures are natural interfaces for interaction in virtual environments. Existing methods for in-place body action recognition often require hardware more than a head-mounted display (HMD), making body action…

Human-Computer Interaction · Computer Science 2023-02-28 Jingbo Zhao , Mingjun Shao , Yaojun Wang , Ruolin Xu

Face reading is the most intuitive aspect of emotion recognition. Unfortunately, digital analysis of facial expression requires digitally recording personal faces. As emotional analysis is particularly required in a more poised scenario,…

Computer Vision and Pattern Recognition · Computer Science 2020-04-28 Suyash Shandilya , Waris Quamer

Hand pose estimation plays a vital role in capturing subtle nonverbal cues essential for understanding human affect. However, collecting diverse, expressive real-world data remains challenging due to labor-intensive manual annotation that…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Masum Hasan , Cengiz Ozel , Nina Long , Alexander Martin , Samuel Potter , Tariq Adnan , Sangwu Lee , Ehsan Hoque

This paper proposes an idea of building an interface to merge the existing technologies like Image processing, Internet of Things, Sixth sense, etc. at one place to reduce the hardware restrictions imposed on a user and improve the…

Human-Computer Interaction · Computer Science 2024-09-05 Shubhankar Mohan , Aditi Chaudhary , Prachie Gupta , Ritu Tiwari

This paper presents a multi-pose face recognition approach using hybrid face features descriptors (HFFD). The HFFD is a face descriptor containing of rich discriminant information that is created by fusing some frequency-based features…

Computer Vision and Pattern Recognition · Computer Science 2017-03-14 I Gede Pasek Suta Wijaya , Keiichi Uchimura , Gou Koutaki

Haptic devices have been employed to immerse users in VR environments. In particular, hand and finger haptic devices have been deeply developed. However, this type of device occlude the hand detection by some tracking systems, or in other…

Human-Computer Interaction · Computer Science 2019-11-19 Juan Heredia , Jonathan Tirado , Vladislav Panov , Miguel Altamirano , Youcef Kamal-Toumi , Dzmitry Tsetserukou

Eye movements play a vital role in perceiving the world. Eye gaze can give a direct indication of the users point of attention, which can be useful in improving human-computer interaction. Gaze estimation in a non-intrusive manner can make…

Computer Vision and Pattern Recognition · Computer Science 2019-07-11 Anjith George

We present Text2Gestures, a transformer-based learning method to interactively generate emotive full-body gestures for virtual agents aligned with natural language text inputs. Our method generates emotionally expressive gestures by…

Human-Computer Interaction · Computer Science 2024-11-26 Uttaran Bhattacharya , Nicholas Rewkowski , Abhishek Banerjee , Pooja Guhan , Aniket Bera , Dinesh Manocha

We revisit the study of a wrist-mounted camera system (referred to as HandCam) for recognizing activities of hands. HandCam has two unique properties as compared to egocentric systems (referred to as HeadCam): (1) it avoids the need to…

Computer Vision and Pattern Recognition · Computer Science 2016-03-23 Cheng-Sheng Chan , Shou-Zhong Chen , Pei-Xuan Xie , Chiung-Chih Chang , Min Sun

Human-Object Interaction Recognition (HOIR) and user identification play a crucial role in advancing augmented reality (AR)-based personalized assistive technologies. These systems are increasingly being deployed in high-stakes,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Muhammad Hamza , Danish Hamid , Muhammad Tahir Akram

Despite widespread adoption of smartwatches worldwide, open-benchmarks for wrist-based gesture recognition remain surprisingly limited. In this work, we introduce the first open-access multi-modal benchmark, OpenWatch, for wrist-based…

Human-Computer Interaction · Computer Science 2026-05-08 Pietro Bonazzi , Youssef Ahmed , Daniel Eckert , Andrea Ronco , Junjie Zeng , Dengxin Dai , Michele Magno

Gestures are a topic of increasing interest in authentication and successful implementation as a security layer requires reliable gesture recognition. So far much work focuses on new ways to recognize gestures, leaving discussion on the…

Cryptography and Security · Computer Science 2014-08-28 Gradeigh D. Clark , Janne Lindqvist

Opportunistic affect sensing offers unprecedented potential for capturing spontaneous affect ubiquitously, obviating biases inherent in the laboratory setting. Facial expression and voice are two major affective displays, however most…

Human-Computer Interaction · Computer Science 2022-02-09 Rajib Rana , Margee Hume , John Reilly , Raja Jurdak , Jeffrey Soar

Navigating large and complex indoor environments, such as universities, airports, and hospitals, can be cognitively demanding and requires attention and effort. While mobile applications provide convenient navigation support, they occupy…

Human-Computer Interaction · Computer Science 2026-02-17 Dániel Szabó , Aku Visuri , Benjamin Tag , Simo Hosio
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