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The generation of well-designed artwork is often quite time-consuming and assumes a high degree of proficiency on part of the human painter. In order to facilitate the human painting process, substantial research efforts have been made on…
The production of 2D animation follows an industry-standard workflow, encompassing four essential stages: character design, keyframe animation, in-betweening, and coloring. Our research focuses on reducing the labor costs in the above…
Image colorization is a well-known problem in computer vision. However, due to the ill-posed nature of the task, image colorization is inherently challenging. Though several attempts have been made by researchers to make the colorization…
Scribble colors based line art colorization is a challenging computer vision problem since neither greyscale values nor semantic information is presented in line arts, and the lack of authentic illustration-line art training pairs also…
We introduce a new video synthesis task: synthesizing time lapse videos depicting how a given painting might have been created. Artists paint using unique combinations of brushes, strokes, and colors. There are often many possible ways to…
Many creative ideas are being proposed for image sensor designs, and these may be useful in applications ranging from consumer photography to computer vision. To understand and evaluate each new design, we must create a corresponding image…
Reference-based sketch colorization methods have garnered significant attention due to their potential applications in the animation production industry. However, most existing methods are trained with image triplets of sketch, reference,…
The painting process of artists is inherently stepwise and varies significantly among different painters and styles. Generating detailed, step-by-step painting processes is essential for art education and research, yet remains largely…
We develop a fully automatic image colorization system. Our approach leverages recent advances in deep networks, exploiting both low-level and semantic representations. As many scene elements naturally appear according to multimodal color…
Recently, the application of deep learning in image colorization has received widespread attention. The maturation of diffusion models has further advanced the development of image colorization models. However, current mainstream image…
The process of painting fosters creativity and rational planning. However, existing generative AI mostly focuses on producing visually pleasant artworks, without emphasizing the painting process. We introduce a novel task, Collaborative…
We propose Generative Probabilistic Image Colorization, a diffusion-based generative process that trains a sequence of probabilistic models to reverse each step of noise corruption. Given a line-drawing image as input, our method suggests…
Automated Machine Learning (AutoML) is a promising direction for democratizing AI by automatically deploying Machine Learning systems with minimal human expertise. The core technical challenge behind AutoML is optimizing the pipelines of…
Animation colorization is a crucial part of real animation industry production. Long animation colorization has high labor costs. Therefore, automated long animation colorization based on the video generation model has significant research…
Deep neural networks for automatic image colorization often suffer from the color-bleeding artifact, a problematic color spreading near the boundaries between adjacent objects. Such color-bleeding artifacts debase the reality of generated…
The colorization of grayscale images is a complex and subjective task with significant challenges. Despite recent progress in employing large-scale datasets with deep neural networks, difficulties with controllability and visual quality…
Derived from diffusion models, MangaNinjia specializes in the task of reference-guided line art colorization. We incorporate two thoughtful designs to ensure precise character detail transcription, including a patch shuffling module to…
Image colorization methods have shown prominent performance on natural images. However, since humans are more sensitive to faces, existing methods are insufficient to meet the demands when applied to facial images, typically showing…
We propose the first accurate digitization and color reconstruction process for historical lenticular film that is robust to artifacts. Lenticular films emerged in the 1920s and were one of the first technologies that permitted to capture…
We introduce an industrial Head Blending pipeline for the task of seamlessly integrating an actor's head onto a target body in digital content creation. The key challenge stems from discrepancies in head shape and hair structure, which lead…