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3D Gaussian Splatting produces high-quality scene reconstructions but generates hundreds of thousands of spurious Gaussians (floaters) scattered throughout the environment. These artifacts obscure objects of interest and inflate model…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Subhankar Mishra

3D Gaussian splatting (3D-GS) is a new rendering approach that outperforms the neural radiance field (NeRF) in terms of both speed and image quality. 3D-GS represents 3D scenes by utilizing millions of 3D Gaussians and projects these…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Joongho Jo , Hyeongwon Kim , Jongsun Park

Recent works in volume rendering, \textit{e.g.} NeRF and 3D Gaussian Splatting (3DGS), significantly advance the rendering quality and efficiency with the help of the learned implicit neural radiance field or 3D Gaussians. Rendering on top…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Xiaobiao Du , Yida Wang , Xin Yu

3D Gaussian Splatting (3DGS) has emerged as a novel explicit representation for 3D scenes, offering both high-fidelity reconstruction and efficient rendering. However, 3DGS lacks 3D segmentation ability, which limits its applicability in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Yupeng Zhang , Dezhi Zheng , Ping Lu , Han Zhang , Lei Wang , Liping xiang , Cheng Luo , Kaijun Deng , Xiaowen Fu , Linlin Shen , Jinbao Wang

The advancement of real-time 3D scene reconstruction and novel view synthesis has been significantly propelled by 3D Gaussian Splatting (3DGS). However, effectively training large-scale 3DGS and rendering it in real-time across various…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Yang Liu , He Guan , Chuanchen Luo , Lue Fan , Naiyan Wang , Junran Peng , Zhaoxiang Zhang

Recently, Gaussian splatting has demonstrated significant success in novel view synthesis. Current methods often regress Gaussians with pixel or point cloud correspondence, linking each Gaussian with a pixel or a 3D point. This leads to the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Jiamin Wu , Kenkun Liu , Han Gao , Xiaoke Jiang , Yao Yuan , Lei Zhang

Recently, 3D Gaussian Splatting (3DGS) has demonstrated excellent ability in small-scale 3D surface reconstruction. However, extending 3DGS to large-scale scenes remains a significant challenge. To address this gap, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 YuanZheng Wu , Jin Liu , Shunping Ji

3D Gaussian Splatting (3DGS) has made significant strides in novel view synthesis. However, its suboptimal densification process results in the excessively large number of Gaussian primitives, which impacts frame-per-second and increases…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Yongjae Lee , Zhaoliang Zhang , Deliang Fan

3D Gaussian Splats (3DGS) have proven a versatile rendering primitive, both for inverse rendering as well as real-time exploration of scenes. In these applications, coherence across camera frames and multiple views is crucial, be it for…

3DGS employs a large number of Gaussian primitives to fit scenes, resulting in substantial storage and computational overhead. Existing pruning methods rely on manually designed criteria or introduce additional learnable parameters,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Xiaobin Deng , Qiuli Yu , Changyu Diao , Min Li , Duanqing Xu

Rendering and reconstruction are long-standing topics in computer vision and graphics. Achieving both high rendering quality and accurate geometry is a challenge. Recent advancements in 3D Gaussian Splatting (3DGS) have enabled…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Meng Wei , Qianyi Wu , Jianmin Zheng , Hamid Rezatofighi , Jianfei Cai

3D Gaussian Splatting (3DGS) has emerged as a powerful explicit representation enabling real-time, high-fidelity 3D reconstruction and novel view synthesis. However, its practical use is hindered by the massive memory and computational…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Seokhyun Youn , Soohyun Lee , Geonho Kim , Weeyoung Kwon , Sung-Ho Bae , Jihyong Oh

Novel View Synthesis (NVS) from unconstrained photo collections is challenging in computer graphics. Recently, 3D Gaussian Splatting (3DGS) has shown promise for photorealistic and real-time NVS of static scenes. Building on 3DGS, we…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Yuze Wang , Junyi Wang , Yue Qi

3D Gaussian Splatting (3DGS) has become an emerging tool for dynamic scene reconstruction. However, existing methods focus mainly on extending static 3DGS into a time-variant representation, while overlooking the rich motion information…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Zhiyang Guo , Wengang Zhou , Li Li , Min Wang , Houqiang Li

With the emergence of Gaussian Splats, recent efforts have focused on large-scale scene geometric reconstruction. However, most of these efforts either concentrate on memory reduction or spatial space division, neglecting information in the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Butian Xiong , Xiaoyu Ye , Tze Ho Elden Tse , Kai Han , Shuguang Cui , Zhen Li

Accurate 3D reconstruction of dynamic surgical scenes from endoscopic video is essential for robotic-assisted surgery. While recent 3D Gaussian Splatting methods have shown promise in achieving high-quality reconstructions with fast…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Jialei Chen , Xin Zhang , Mobarakol Islam , Francisco Vasconcelos , Danail Stoyanov , Daniel S. Elson , Baoru Huang

3D Gaussian Splatting (3DGS) has emerged as a leading approach for high-quality novel view synthesis, with numerous variants extending its applicability to a broad spectrum of 3D and 4D scene reconstruction tasks. Despite its success, the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Yiming Wang , Shaofei Wang , Marko Mihajlovic , Siyu Tang

Recent developments in 3D Gaussian Splatting have made significant advances in surface reconstruction. However, scaling these methods to large-scale scenes remains challenging due to high computational demands and the complex dynamic…

Graphics · Computer Science 2025-06-24 Shihan Chen , Zhaojin Li , Zeyu Chen , Qingsong Yan , Gaoyang Shen , Ran Duan

Recent advancements in photo-realistic novel view synthesis have been significantly driven by Gaussian Splatting (3DGS). Nevertheless, the explicit nature of 3DGS data entails considerable storage requirements, highlighting a pressing need…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Minye Wu , Tinne Tuytelaars

Feed-forward 3D Gaussian Splatting (3DGS) enables efficient one-pass scene reconstruction, providing 3D representations for novel view synthesis without per-scene optimization. However, existing methods typically predict pixel-aligned…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Jongmin Park , Minh-Quan Viet Bui , Juan Luis Gonzalez Bello , Jaeho Moon , Jihyong Oh , Munchurl Kim
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