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We propose a framework, called LiftedGAN, that disentangles and lifts a pre-trained StyleGAN2 for 3D-aware face generation. Our model is "3D-aware" in the sense that it is able to (1) disentangle the latent space of StyleGAN2 into texture,…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Yichun Shi , Divyansh Aggarwal , Anil K. Jain

Recent progress in the text-driven 3D stylization of a single object has been considerably promoted by CLIP-based methods. However, the stylization of multi-object 3D scenes is still impeded in that the image-text pairs used for…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Xuying Zhang , Bo-Wen Yin , Yuming Chen , Zheng Lin , Yunheng Li , Qibin Hou , Ming-Ming Cheng

Exemplar-based portrait stylization is widely attractive and highly desired. Despite recent successes, it remains challenging, especially when considering both texture and geometric styles. In this paper, we present the first framework for…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Fangzhou Han , Shuquan Ye , Mingming He , Menglei Chai , Jing Liao

We consider the task of generating realistic 3D shapes, which is useful for a variety of applications such as automatic scene generation and physical simulation. Compared to other 3D representations like voxels and point clouds, meshes are…

Graphics · Computer Science 2023-04-18 Zhen Liu , Yao Feng , Michael J. Black , Derek Nowrouzezahrai , Liam Paull , Weiyang Liu

Diffusion models have shown great promise for image generation, beating GANs in terms of generation diversity, with comparable image quality. However, their application to 3D shapes has been limited to point or voxel representations that…

Computer Vision and Pattern Recognition · Computer Science 2022-12-16 Gimin Nam , Mariem Khlifi , Andrew Rodriguez , Alberto Tono , Linqi Zhou , Paul Guerrero

In this work, we present a practical approach to the problem of facial landmark detection. The proposed method can deal with large shape and appearance variations under the rich shape deformation. To handle the shape variations we equip our…

Computer Vision and Pattern Recognition · Computer Science 2020-01-10 Seyed Mehdi Iranmanesh , Ali Dabouei , Sobhan Soleymani , Hadi Kazemi , Nasser M. Nasrabadi

In this paper, we present FaceTuneGAN, a new 3D face model representation decomposing and encoding separately facial identity and facial expression. We propose a first adaptation of image-to-image translation networks, that have…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Nicolas Olivier , Kelian Baert , Fabien Danieau , Franck Multon , Quentin Avril

We propose a method for predicting the 3D shape of a deformable surface from a single view. By contrast with previous approaches, we do not need a pre-registered template of the surface, and our method is robust to the lack of texture and…

Computer Vision and Pattern Recognition · Computer Science 2018-09-28 Albert Pumarola , Antonio Agudo , Lorenzo Porzi , Alberto Sanfeliu , Vincent Lepetit , Francesc Moreno-Noguer

We address the problem of using hand-drawn sketches to create exaggerated deformations to faces in videos, such as enlarging the shape or modifying the position of eyes or mouth. This task is formulated as a 3D face model reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2019-01-29 Long Zhao , Fangda Han , Xi Peng , Xun Zhang , Mubbasir Kapadia , Vladimir Pavlovic , Dimitris N. Metaxas

We introduce a novel learning-based method for encoding and manipulating 3D surface meshes. Our method is specifically designed to create an interpretable embedding space for deformable shape collections. Unlike previous 3D mesh…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Sara Hahner , Souhaib Attaiki , Jochen Garcke , Maks Ovsjanikov

Style transfer for human face has been widely researched in recent years. Majority of the existing approaches work in 2D image domain and have 3D inconsistency issue when applied on different viewpoints of the same face. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Jianwei Feng , Prateek Singhal

We propose a method for constructing generative models of 3D objects from a single 3D mesh. Our method produces a 3D morphable model that represents shape and albedo in terms of Gaussian processes. We define the shape deformations in…

Computer Vision and Pattern Recognition · Computer Science 2021-10-04 Skylar Sutherland , Bernhard Egger , Joshua Tenenbaum

This paper presents FSNet, a deep generative model for image-based face swapping. Traditionally, face-swapping methods are based on three-dimensional morphable models (3DMMs), and facial textures are replaced between the estimated…

Computer Vision and Pattern Recognition · Computer Science 2022-07-04 Ryota Natsume , Tatsuya Yatagawa , Shigeo Morishima

We present the first 3D morphable modelling approach, whereby 3D face shape can be directly and completely defined using a textual prompt. Building on work in multi-modal learning, we extend the FLAME head model to a common image-and-text…

Computer Vision and Pattern Recognition · Computer Science 2023-03-09 Will Rowan , Patrik Huber , Nick Pears , Andrew Keeling

3D facial animation is often produced by manipulating facial deformation models (or rigs), that are traditionally parameterized by expression controls. A key component that is usually overlooked is expression 'style', as in, how a…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Lingchen Yang , Gaspard Zoss , Prashanth Chandran , Paulo Gotardo , Markus Gross , Barbara Solenthaler , Eftychios Sifakis , Derek Bradley

We propose FaceCom, a method for 3D facial shape completion, which delivers high-fidelity results for incomplete facial inputs of arbitrary forms. Unlike end-to-end shape completion methods based on point clouds or voxels, our approach…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Yinglong Li , Hongyu Wu , Xiaogang Wang , Qingzhao Qin , Yijiao Zhao , Yong wang , Aimin Hao

Generative modeling of 3D shapes has become an important problem due to its relevance to many applications across Computer Vision, Graphics, and VR. In this paper we build upon recently introduced 3D mesh-convolutional Variational…

Machine Learning · Computer Science 2019-06-11 Jake Levinson , Avneesh Sud , Ameesh Makadia

Speech-driven 3D facial animation has gained significant attention for its ability to create realistic and expressive facial animations in 3D space based on speech. Learning-based methods have shown promising progress in achieving accurate…

Computer Vision and Pattern Recognition · Computer Science 2023-10-11 Se Jin Park , Joanna Hong , Minsu Kim , Yong Man Ro

The ability to accurately capture and express emotions is a critical aspect of creating believable characters in video games and other forms of entertainment. Traditionally, this animation has been achieved with artistic effort or…

Graphics · Computer Science 2023-07-19 Jack Saunders , Steven Caulkin , Vinay Namboodiri

Over the past few years, Generative Adversarial Networks (GANs) have garnered increased interest among researchers in Computer Vision, with applications including, but not limited to, image generation, translation, imputation, and…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Stylianos Moschoglou , Stylianos Ploumpis , Mihalis Nicolaou , Athanasios Papaioannou , Stefanos Zafeiriou
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