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Related papers: TexRO: Generating Delicate Textures of 3D Models b…

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Using (casual) images to texture 3D models is a common way to create realistic 3D models, which is a very important task in computer graphics. However, if the shape of the casual image does not look like the target model or the target…

Graphics · Computer Science 2018-09-11 I-Chao Shen , Yi-Hau Wang , Yu-Mei Chen , Bing-Yu Chen

Analysis of the 3D Texture is indispensable for various tasks, such as retrieval, segmentation, classification, and inspection of sculptures, knitted fabrics, and biological tissues. A 3D texture is a locally repeated surface variation…

Computer Vision and Pattern Recognition · Computer Science 2023-11-20 Iyyakutti Iyappan Ganapathi , Fayaz Ali , Sajid Javed , Syed Sadaf Ali , Naoufel Werghi

We introduce a novel approach to generate diverse high fidelity texture maps for 3D human meshes in a semi-supervised setup. Given a segmentation mask defining the layout of the semantic regions in the texture map, our network generates…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Bindita Chaudhuri , Nikolaos Sarafianos , Linda Shapiro , Tony Tung

We propose an approach to reconstruct dense three-dimensional (3D) model of tissue surface from stereo optical videos in real-time, the basic idea of which is to first extract 3D information from video frames by using stereo matching, and…

Computer Vision and Pattern Recognition · Computer Science 2020-07-27 Haoyin Zhou , Jagadeesan Jayender

Deferred neural rendering (DNR) is an emerging computer graphics pipeline designed for high-fidelity rendering and robotic perception. However, DNR heavily relies on datasets composed of numerous ray-traced images and demands substantial…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Dongli Wu , Haochen Li , Xiaobao Wei

Directly generating 3D meshes, the default representation for 3D shapes in the graphics industry, using auto-regressive (AR) models has become popular these days, thanks to their sharpness, compactness in the generated results, and ability…

Graphics · Computer Science 2025-09-26 Jiabao Lei , Kewei Shi , Zhihao Liang , Kui Jia

This paper investigates a novel task of generating texture images from perceptual descriptions. Previous work on texture generation focused on either synthesis from examples or generation from procedural models. Generating textures from…

Computer Vision and Pattern Recognition · Computer Science 2017-03-30 Yanhai Gan , Huifang Chi , Ying Gao , Jun Liu , Guoqiang Zhong , Junyu Dong

4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and texture results from sparse RGB inputs, especially under…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Guoxing Sun , Xin Chen , Yizhang Chen , Anqi Pang , Pei Lin , Yuheng Jiang , Lan Xu , Jingya Wang , Jingyi Yu

The last few years have witnessed the great success of non-linear generative models in synthesizing high-quality photorealistic face images. Many recent 3D facial texture reconstruction and pose manipulation from a single image approaches…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Baris Gecer , Jiankang Deng , Stefanos Zafeiriou

Neural rendering methods have gained significant attention for their ability to reconstruct 3D scenes from 2D images. The core idea is to take multiple views as input and optimize the reconstructed scene by minimizing the uncertainty in…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Yezhi Shen , Qiuchen Zhai , Fengqing Zhu

We have recently seen tremendous progress in the neural advances for photo-real human modeling and rendering. However, it's still challenging to integrate them into an existing mesh-based pipeline for downstream applications. In this paper,…

Fabricating and designing 3D garments has become extremely demanding with the increasing need for synthesizing realistic dressed persons for a variety of applications, e.g. 3D virtual try-on, digitalization of 2D clothes into 3D apparel,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Daiheng Gao , Xu Chen , Xindi Zhang , Qi Wang , Ke Sun , Bang Zhang , Liefeng Bo , Qixing Huang

Current image-to-3D approaches suffer from high computational costs and lack scalability for high-resolution outputs. In contrast, we introduce a novel framework to directly generate explicit surface geometry and texture using multi-view 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Haoyu Wu , Meher Gitika Karumuri , Chuhang Zou , Seungbae Bang , Yuelong Li , Dimitris Samaras , Sunil Hadap

In this paper, we tackle a new and challenging problem of text-driven generation of 3D garments with high-quality textures. We propose "WordRobe", a novel framework for the generation of unposed & textured 3D garment meshes from…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Astitva Srivastava , Pranav Manu , Amit Raj , Varun Jampani , Avinash Sharma

Recent progress in the text-driven 3D stylization of a single object has been considerably promoted by CLIP-based methods. However, the stylization of multi-object 3D scenes is still impeded in that the image-text pairs used for…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Xuying Zhang , Bo-Wen Yin , Yuming Chen , Zheng Lin , Yunheng Li , Qibin Hou , Ming-Ming Cheng

Few-shot image generation, which aims to produce plausible and diverse images for one category given a few images from this category, has drawn extensive attention. Existing approaches either globally interpolate different images or fuse…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Mengping Yang , Zhe Wang , Wenyi Feng , Qian Zhang , Ting Xiao

Autoregressive models have shown superior performance and efficiency in image generation, but remain constrained by high computational costs and prolonged training times in video generation. In this study, we explore methods to accelerate…

Machine Learning · Computer Science 2026-04-10 Yucheng Zhou , Jianbing Shen

In this paper, we introduce \textit{DecoRec}, a novel system designed to elevate single-view 2D images to a decomposed 3D scene mesh. Current methods for single-view scene reconstruction typically rely on object retrieval or the regression…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yuhan Ping , Yuan Liu , Xiaoxiao Long , Peng Wang , Junhui Hou , Jianyi Zheng , Jia Pan , Xin Li , Cheng Lin

3D rendering of dynamic face captures is a challenging problem, and it demands improvements on several fronts$\unicode{x2014}$photorealism, efficiency, compatibility, and configurability. We present a novel representation that enables…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Safa C. Medin , Gengyan Li , Ruofei Du , Stephan Garbin , Philip Davidson , Gregory W. Wornell , Thabo Beeler , Abhimitra Meka

We present 3D PixBrush, a method for performing image-driven edits of local regions on 3D meshes. 3D PixBrush predicts a localization mask and a synthesized texture that faithfully portray the object in the reference image. Our predicted…

Graphics · Computer Science 2025-07-08 Dale Decatur , Itai Lang , Kfir Aberman , Rana Hanocka
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