Related papers: Evaluating Panoramic 3D Estimation in Indoor Light…
Illumination estimation is the essential step of computational color constancy, one of the core parts of various image processing pipelines of modern digital cameras. Having an accurate and reliable illumination estimation is important for…
We present a novel approach for estimating depth from a monocular camera as it moves through complex and crowded indoor environments, e.g., a department store or a metro station. Our approach predicts absolute scale depth maps over the…
We present a real-time global illumination approach along with a pipeline for dynamic 3D Gaussian models and meshes. Building on a formulated surface light transport model for 3D Gaussians, we address key performance challenges with a fast…
Computational ghost imaging retrieves the spatial information of a scene using a single pixel detector. By projecting a series of known random patterns and measuring the back reflected intensity for each one, it is possible to reconstruct a…
In this paper, we present the results of rigorous electromagnetic broadband simulations applied to CMOS image sensors as well as experimental measurements. We firstly compare the results of 1D, 2D, and 3D broadband simulations in the…
Given the necessity of connecting the unconnected, covering blind spots has emerged as a critical task in the next-generation wireless communication network. A direct solution involves obtaining a coverage manifold that visually showcases…
Humans perceive and construct the surrounding world as an arrangement of simple parametric models. In particular, man-made environments commonly consist of volumetric primitives such as cuboids or cylinders. Inferring these primitives is an…
3D modeling from satellite imagery is essential in areas of environmental science, urban planning, agriculture, and disaster response. However, traditional 3D modeling techniques face unique challenges in the remote sensing context,…
Despite significant advances in algorithms and hardware, global illumination continues to be a challenge in the real-time domain. Time constraints often force developers to either compromise on the quality of global illumination or…
Most recent methods of deep image enhancement can be generally classified into two types: decompose-and-enhance and illumination estimation-centric. The former is usually less efficient, and the latter is constrained by a strong assumption…
We propose a computational approach to find a minimal set of 360-degree camera placements that together sufficiently cover an indoor environment for the building documentation problem in the architecture, engineering, and construction (AEC)…
In visual interactive labeling, users iteratively assign labels to data items until the machine model reaches an acceptable accuracy. A crucial step of this process is to inspect the model's accuracy and decide whether it is necessary to…
Based on the luminosity-distance diagram, we propose a method to quickly estimate the luminosity function for any certain astrophysical objects. Giving the mean distance between any two objects at a given luminosity range, we can find the…
While 2D object detection has improved significantly over the past, real world applications of computer vision often require an understanding of the 3D layout of a scene. Many recent approaches to 3D detection use LiDAR point clouds for…
The paper presents an algorithm for depth map estimation from the light field images in relatively small amount of time, using only single thread on CPU. The proposed method improves existing principle of line fitting in 4-dimensional light…
Using two-dimensional (2D) and three-dimensional (3D) kinetic simulations, we examine the impact of simulation dimensionality on the laser-driven electron acceleration and the emission of collimated $\gamma$-ray beams from hollow…
We present Intrinsic Image Diffusion, a generative model for appearance decomposition of indoor scenes. Given a single input view, we sample multiple possible material explanations represented as albedo, roughness, and metallic maps.…
This research is mainly focused on the assessment of machine learning algorithms in the prediction of daylight and visual comfort metrics in the early design stages. A dataset was primarily developed from 2880 simulations derived from…
Object viewpoint estimation from 2D images is an essential task in computer vision. However, two issues hinder its progress: scarcity of training data with viewpoint annotations, and a lack of powerful features. Inspired by the growing…
In recent years, with the increasing demand for indoor positioning service, visible light indoor positioning based on image sensors has been widely studied. However, many researches only put forward the relevant localization algorithm and…