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We present a novel animatable 3D Gaussian model for rendering high-fidelity free-view human motions in real time. Compared to existing NeRF-based methods, the model owns better capability in synthesizing high-frequency details without the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Keyang Ye , Tianjia Shao , Kun Zhou

Novel view synthesis of dynamic scenes has been an intriguing yet challenging problem. Despite recent advancements, simultaneously achieving high-resolution photorealistic results, real-time rendering, and compact storage remains a…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 Zhan Li , Zhang Chen , Zhong Li , Yi Xu

In this paper, we introduce GaussianMotion, a novel human rendering model that generates fully animatable scenes aligned with textual descriptions using Gaussian Splatting. Although existing methods achieve reasonable text-to-3D generation…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Gyumin Shim , Sangmin Lee , Jaegul Choo

Recently, Gaussian Splatting (GS) has received a lot of attention in surface reconstruction. However, while 3D objects can be of complex and diverse shapes in the real world, existing GS-based methods only limitedly use a single type of…

Computer Vision and Pattern Recognition · Computer Science 2025-07-16 Haoxuan Qu , Yujun Cai , Hossein Rahmani , Ajay Kumar , Junsong Yuan , Jun Liu

Implicit Neural Representation (INR) has demonstrated remarkable advances in the field of image representation but demands substantial GPU resources. GaussianImage recently pioneered the use of Gaussian Splatting to mitigate this cost,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Zhaojie Zeng , Yuesong Wang , Chao Yang , Tao Guan , Lili Ju

3D Gaussian Splatting is emerging as a state-of-the-art technique in novel view synthesis, recognized for its impressive balance between visual quality, speed, and rendering efficiency. However, reliance on third-degree spherical harmonics…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Yiwen Wang , Siyuan Chen , Ran Yi

The advent of neural 3D Gaussians has recently brought about a revolution in the field of neural rendering, facilitating the generation of high-quality renderings at real-time speeds. However, the explicit and discrete representation…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Yingwenqi Jiang , Jiadong Tu , Yuan Liu , Xifeng Gao , Xiaoxiao Long , Wenping Wang , Yuexin Ma

We present GSEdit, a pipeline for text-guided 3D object editing based on Gaussian Splatting models. Our method enables the editing of the style and appearance of 3D objects without altering their main details, all in a matter of minutes on…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Francesco Palandra , Andrea Sanchietti , Daniele Baieri , Emanuele Rodolà

We present a novel framework for generating photorealistic 3D human head and subsequently manipulating and reposing them with remarkable flexibility. The proposed approach leverages an implicit function representation of 3D human heads,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Yushi Lan , Feitong Tan , Di Qiu , Qiangeng Xu , Kyle Genova , Zeng Huang , Sean Fanello , Rohit Pandey , Thomas Funkhouser , Chen Change Loy , Yinda Zhang

Recently, with the development of Neural Radiance Fields and Gaussian Splatting, 3D reconstruction techniques have achieved remarkably high fidelity. However, the latent representations learnt by these methods are highly entangled and lack…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Shuyi Jiang , Qihao Zhao , Hossein Rahmani , De Wen Soh , Jun Liu , Na Zhao

Gaussian Splatting has recently emerged as the go-to representation for reconstructing and rendering 3D scenes. The transition from 3D to 2D Gaussian primitives has further improved multi-view consistency and surface reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Sebastian Weiss , Derek Bradley

Efficient scene representations are essential for many real-world applications, especially those involving spatial measurement. Although current NeRF-based methods have achieved impressive results in reconstructing building-scale scenes,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Jianlin Guo , Haihong Xiao , Wenxiong Kang

We introduce GaussianSwap, a novel video face swapping framework that constructs a 3D Gaussian Splatting based face avatar from a target video while transferring identity from a source image to the avatar. Conventional video swapping…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Xuan Cheng , Jiahao Rao , Chengyang Li , Wenhao Wang , Weilin Chen , Lvqing Yang

We present SplattingAvatar, a hybrid 3D representation of photorealistic human avatars with Gaussian Splatting embedded on a triangle mesh, which renders over 300 FPS on a modern GPU and 30 FPS on a mobile device. We disentangle the motion…

Graphics · Computer Science 2024-03-11 Zhijing Shao , Zhaolong Wang , Zhuang Li , Duotun Wang , Xiangru Lin , Yu Zhang , Mingming Fan , Zeyu Wang

We propose a novel cross-spectral rendering framework based on 3D Gaussian Splatting (3DGS) that generates realistic and semantically meaningful splats from registered multi-view spectrum and segmentation maps. This extension enhances the…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Saptarshi Neil Sinha , Holger Graf , Michael Weinmann

3D Gaussian Splatting has recently emerged as a powerful representation that can synthesize remarkable novel views using consistent multi-view images as input. However, we notice that images captured in dark environments where the scenes…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Sheng Ye , Zhen-Hui Dong , Yubin Hu , Yu-Hui Wen , Yong-Jin Liu

The recent introduction of 3D Gaussian Splatting (3DGS) has significantly advanced novel view synthesis. Several studies have further improved the rendering quality of 3DGS, yet they still exhibit noticeable visual discrepancies when…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Junseo Koo , Jinseo Jeong , Gunhee Kim

3D Gaussian splatting has experienced explosive popularity in the past few years in the field of novel view synthesis. The lightweight and differentiable representation of the radiance field using the Gaussian enables rapid and high-quality…

Graphics · Computer Science 2025-04-16 Haato Watanabe , Kenji Tojo , Nobuyuki Umetani

Image representation is a fundamental task in computer vision. Recently, Gaussian Splatting has emerged as an efficient representation framework, and its extension to 2D image representation enables lightweight, yet expressive modeling of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Masaya Takabe , Hiroshi Watanabe , Sujun Hong , Tomohiro Ikai , Zheming Fan , Ryo Ishimoto , Kakeru Sugimoto , Ruri Imichi

The neural radiance field (NeRF) has made significant strides in representing 3D scenes and synthesizing novel views. Despite its advancements, the high computational costs of NeRF have posed challenges for its deployment in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Xiangyu Sun , Joo Chan Lee , Daniel Rho , Jong Hwan Ko , Usman Ali , Eunbyung Park
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