Related papers: TexTile: A Differentiable Metric for Texture Tilea…
Style transfer is a field with growing interest and use cases in deep learning. Recent work has shown Generative Adversarial Networks(GANs) can be used to create realistic images of virtually stained slide images in digital pathology with…
In this work, we propose a system that covers the complete workflow for achieving controlled authoring and editing of textures that present distinctive local characteristics. These include various effects that change the surface appearance…
This paper presents an efficient method for texture retrieval using multiscale feature extraction and embedding based on the local extrema keypoints. The idea is to first represent each texture image by its local maximum and local minimum…
Mesh texture synthesis is a key component in the automatic generation of 3D content. Existing learning-based methods have drawbacks -- either by disregarding the shape manifold during texture generation or by requiring a large number of…
This paper studies a combined person reidentification (re-id) method that uses human parsing, analytical feature extraction and similarity estimation schemes. One of its prominent features is its low computational requirements so it can be…
Real-world images usually contain vivid contents and rich textural details, which will complicate the manipulation on them. In this paper, we design a new framework based on content-aware synthesis to enhance content-aware image…
Differentiable render is widely used in optimization-based 3D reconstruction which requires gradients from differentiable operations for gradient-based optimization. The existing differentiable renderers obtain the gradients of rendering…
We describe a method for unpaired realistic depth synthesis that learns diverse variations from the real-world depth scans and ensures geometric consistency between the synthetic and synthesized depth. The synthesized realistic depth can…
Human visual system has the strong ability to quick assess the perceptual similarity between two facial sketches. However, existing two widely-used facial sketch metrics, e.g., FSIM and SSIM fail to address this perceptual similarity in…
Differentiable rendering is a technique that aims to invert the rendering process to enable optimizing rendering parameters from a set of images. In this article, we present a differentiable volume rendering solution called DiffTetVR for…
Some mixtures, such as colloids like milk, blood, and gelatin, have homogeneous appearance when viewed with the naked eye, however, to observe them at the nanoscale is possible to understand the heterogeneity of its components. The same…
We introduce a two-stream model for dynamic texture synthesis. Our model is based on pre-trained convolutional networks (ConvNets) that target two independent tasks: (i) object recognition, and (ii) optical flow prediction. Given an input…
Synthetic tabular data generation becomes crucial when real data is limited, expensive to collect, or simply cannot be used due to privacy concerns. However, producing good quality synthetic data is challenging. Several probabilistic,…
This article introduces the Stochastic Texture Difference method for analyzing data at prescribed spatial and value scales. This method relies on constrained random walks around each pixel, describing how nearby image values typically…
This work proposes a texture descriptor based on fractal theory. The method is based on the Bouligand-Minkowski descriptors. We decompose the original image recursively into 4 equal parts. In each recursion step, we estimate the average and…
To improve the performance of deep learning, mixup has been proposed to force the neural networks favoring simple linear behaviors in-between training samples. Performing mixup for transfer learning with pre-trained models however is not…
Texture plays an important role in computer vision. It is one of the most important visual attributes used in image analysis, once it provides information about pixel organization at different regions of the image. This paper presents a…
Both geometry and texture are fundamental aspects of visual style. Existing style transfer methods, however, primarily focus on texture, almost entirely ignoring geometry. We propose deformable style transfer (DST), an optimization-based…
Recent advances in machine learning have greatly benefited object detection and 6D pose estimation. However, textureless and metallic objects still pose a significant challenge due to few visual cues and the texture bias of CNNs. To address…
Stripe patterns are ubiquitous in nature and everyday life. While the synthesis of these patterns has been thoroughly studied in the literature, their potential to control the mechanics of structured materials remains largely unexplored. In…