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Related papers: TexDreamer: Towards Zero-Shot High-Fidelity 3D Hum…

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Text-to-image generation has traditionally focused on finding better modeling assumptions for training on a fixed dataset. These assumptions might involve complex architectures, auxiliary losses, or side information such as object part…

Computer Vision and Pattern Recognition · Computer Science 2021-03-02 Aditya Ramesh , Mikhail Pavlov , Gabriel Goh , Scott Gray , Chelsea Voss , Alec Radford , Mark Chen , Ilya Sutskever

With the development of neural radiance fields and generative models, numerous methods have been proposed for learning 3D human generation from 2D images. These methods allow control over the pose of the generated 3D human and enable…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Peng Zheng , Tao Liu , Zili Yi , Rui Ma

Large-scale text-to-video (T2V) diffusion models have great progress in recent years in terms of visual quality, motion and temporal consistency. However, the generation process is still a black box, where all attributes (e.g., appearance,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Jiwen Yu , Xiaodong Cun , Chenyang Qi , Yong Zhang , Xintao Wang , Ying Shan , Jian Zhang

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

Previous efforts have managed to generate production-ready 3D assets from text or images. However, these methods primarily employ NeRF or 3D Gaussian representations, which are not adept at producing smooth, high-quality geometries required…

Graphics · Computer Science 2024-10-15 Rengan Xie , Wenting Zheng , Kai Huang , Yizheng Chen , Qi Wang , Qi Ye , Wei Chen , Yuchi Huo

Human-motion video generation has been a challenging task, primarily due to the difficulty inherent in learning human body movements. While some approaches have attempted to drive human-centric video generation explicitly through pose…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Boyuan Wang , Xiaofeng Wang , Chaojun Ni , Guosheng Zhao , Zhiqin Yang , Zheng Zhu , Muyang Zhang , Yukun Zhou , Xinze Chen , Guan Huang , Lihong Liu , Xingang Wang

SmartAvatar is a vision-language-agent-driven framework for generating fully rigged, animation-ready 3D human avatars from a single photo or textual prompt. While diffusion-based methods have made progress in general 3D object generation,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Alexander Huang-Menders , Xinhang Liu , Andy Xu , Yuyao Zhang , Chi-Keung Tang , Yu-Wing Tai

Existing approaches for 3D garment reconstruction either assume a predefined template for the garment geometry (restricting them to fixed clothing styles) or yield vertex colored meshes (lacking high-frequency textural details). Our novel…

Computer Vision and Pattern Recognition · Computer Science 2022-08-30 Astitva Srivastava , Chandradeep Pokhariya , Sai Sagar Jinka , Avinash Sharma

Diffusion-based 3D generation has made remarkable progress in recent years. However, existing 3D generative models often produce overly dense and unstructured meshes, which stand in stark contrast to the compact, structured, and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yuan Li , Cheng Lin , Yuan Liu , Xiaoxiao Long , Chenxu Zhang , Ningna Wang , Xin Li , Wenping Wang , Xiaohu Guo

Recent popular Role-Playing Games (RPGs) saw the great success of character auto-creation systems. The bone-driven face model controlled by continuous parameters (like the position of bones) and discrete parameters (like the hairstyles)…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Rui Zhao , Wei Li , Zhipeng Hu , Lincheng Li , Zhengxia Zou , Zhenwei Shi , Changjie Fan

Generating lifelike 3D humans from a single RGB image remains a challenging task in computer vision, as it requires accurate modeling of geometry, high-quality texture, and plausible unseen parts. Existing methods typically use multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-10-13 Zhibin Liu , Haoye Dong , Aviral Chharia , Hefeng Wu

Recent advances in 3D avatar generation have gained significant attentions. These breakthroughs aim to produce more realistic animatable avatars, narrowing the gap between virtual and real-world experiences. Most of existing works employ…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Mingyuan Zhou , Rakib Hyder , Ziwei Xuan , Guojun Qi

Evaluating text-to-image generation models requires alignment with human perception, yet existing human-centric metrics are constrained by limited data coverage, suboptimal feature extraction, and inefficient loss functions. To address…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Yuhang Ma , Yunhao Shui , Xiaoshi Wu , Keqiang Sun , Hongsheng Li

Text-to-image generation models have achieved remarkable advancements in recent years, aiming to produce realistic images from textual descriptions. However, these models often struggle with generating anatomically accurate representations…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Haozhuo Zhang , Bin Zhu , Yu Cao , Yanbin Hao

Estimating 3D mesh of the human body from a single 2D image is an important task with many applications such as augmented reality and Human-Robot interaction. However, prior works reconstructed 3D mesh from global image feature extracted by…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Wang Zeng , Wanli Ouyang , Ping Luo , Wentao Liu , Xiaogang Wang

This paper introduces a pioneering 3D volumetric encoder designed for text-to-3D generation. To scale up the training data for the diffusion model, a lightweight network is developed to efficiently acquire feature volumes from multi-view…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Zhicong Tang , Shuyang Gu , Chunyu Wang , Ting Zhang , Jianmin Bao , Dong Chen , Baining Guo

Recent advancements in text-to-3D generation have significantly contributed to the automation and democratization of 3D content creation. Building upon these developments, we aim to address the limitations of current methods in blending…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Yeongtak Oh , Jooyoung Choi , Yongsung Kim , Minjun Park , Chaehun Shin , Sungroh Yoon

We present FashionEngine, an interactive 3D human generation and editing system that creates 3D digital humans via user-friendly multimodal controls such as natural languages, visual perceptions, and hand-drawing sketches. FashionEngine…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Tao Hu , Fangzhou Hong , Zhaoxi Chen , Ziwei Liu

Coarse architectural models are often generated at scales ranging from individual buildings to scenes for downstream applications such as Digital Twin City, Metaverse, LODs, etc. Such piece-wise planar models can be abstracted as twins from…

Graphics · Computer Science 2023-09-21 Weidan Xiong , Hongqian Zhang , Botao Peng , Ziyu Hu , Yongli Wu , Jianwei Guo , Hui Huang

Customized text-to-video generation aims to generate text-guided videos with user-given subjects, which has gained increasing attention. However, existing works are primarily limited to single-subject oriented text-to-video generation,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Hong Chen , Xin Wang , Guanning Zeng , Yipeng Zhang , Yuwei Zhou , Feilin Han , Yaofei Wu , Wenwu Zhu
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