Related papers: Predicting Winning Lottery Numbers
The hierarchical distribution matching (Hi-DM) approach for probabilistic shaping is described. The potential of Hi-DM in terms of trade-off between performance,complexity, and memory is illustrated through three case studies.
We consider a simple dice game, which leads to an intriguing study of multinomial walks, with surprising and seemingly paradoxical properties. The winning and losing probabilities of a general version of the game are investigated via…
We present a simple approach to forecasting conditional probability distributions of asset returns. We work with a parsimonious specification of ordered binary choice regression that imposes a connection on sign predictability across…
Predicting counterfactual outcomes in longitudinal data, where sequential treatment decisions heavily depend on evolving patient states, is critical yet notoriously challenging due to complex time-dependent confounding and inadequate…
We exploit the redundancy and volume of information on the web to build a computerized player for the ABC TV game show 'Who Wants To Be A Millionaire?' The player consists of a question-answering module and a decision-making module. The…
In a guessing game, players guess the value of a random real number selected using some probability density function. The winner may be determined in various ways; for example, a winner can be a player whose guess is closest in magnitude to…
This study builds upon our previous work by introducing a refined Inductive Conformal Martingale (ICM) approach for addressing Concept Drift (CD). Specifically, we enhance our previously proposed CAUTIOUS betting function to incorporate…
We study three classes of combinatorial sums involving central binomial coefficients and harmonic numbers, odd harmonic numbers, and even indexed harmonic numbers, respectively. In each case we use summation by parts to derive recursive…
The margin of victory of an election is a useful measure to capture the robustness of an election outcome. It also plays a crucial role in determining the sample size of various algorithms in post election audit, polling etc. In this work,…
We introduce the sequence-set betting game, a generalization of An. A. Muchnik's non-monotonic betting game. Instead of successively partitioning the infinite binary strings by their value of a bit at a chosen position, as in the…
Intransitive dice $D^{(1)}, \ldots, D^{(\ell)}$ are dice such that $D^{(1)}$ has advantage when played against $D^{(2)}$, dice $D^{(2)}$ has advantage when played against $D^{(3)}$ and so on, up to $D^{(\ell)}$, which has advantage over…
We model stochastic choice as environment-dependent switching among a small library of deterministic decision rules. A Random Rule Model generates menu-level choice probabilities via named, interpretable rules weighted by observable menu…
The game show Lucky 13 differs from other television game shows in that contestants are required to place a bet on their own knowledge of trivia by selecting a range that contains the number of questions that they answered correctly. We…
This paper presents a study on the prediction of outcomes in matches of the electronic game League of Legends (LoL) using machine learning techniques. With the aim of exploring the ability to predict real-time results, considering different…
We introduce a new type of graphical model called a "cumulative distribution network" (CDN), which expresses a joint cumulative distribution as a product of local functions. Each local function can be viewed as providing evidence about…
Cumulative probability models (CPMs) are a robust alternative to linear models for continuous outcomes. However, they are not feasible for very large datasets due to elevated running time and memory usage, which depend on the sample size,…
The purpose of this paper is to introduce the idea of triangular Ramsey numbers and provide values as well as upper and lower bounds for them. To do this, the combinatorial game Mines is introduced; after some necessary theorems about…
Recent works on Lottery Ticket Hypothesis have shown that pre-trained language models (PLMs) contain smaller matching subnetworks(winning tickets) which are capable of reaching accuracy comparable to the original models. However, these…
Diffusion probabilistic models (DPMs) have emerged as a promising technique in generative modeling. The success of DPMs relies on two ingredients: time reversal of diffusion processes and score matching. In view of possibly unguaranteed…
The hypothesis that sub-network initializations (lottery) exist within the initializations of over-parameterized networks, which when trained in isolation produce highly generalizable models, has led to crucial insights into network…