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Robot animation is a new form of character animation that extends the traditional process by allowing the animated motion to become more interactive and adaptable during interaction with users in real-world settings. This paper reviews how…

Robotics · Computer Science 2019-06-04 Tiago Ribeiro , Ana Paiva

In this paper we address the problem of multi-cue affect recognition in challenging scenarios such as child-robot interaction. Towards this goal we propose a method for automatic recognition of affect that leverages body expressions…

Computer Vision and Pattern Recognition · Computer Science 2019-09-06 Panagiotis P. Filntisis , Niki Efthymiou , Petros Koutras , Gerasimos Potamianos , Petros Maragos

This paper addresses the problem of enabling a robot to represent and recreate visual information through physical motion, focusing on drawing using pens, brushes, or other tools. This work uses ergodicity as a control objective that…

Robotics · Computer Science 2018-08-29 Ahalya Prabhakar , Anastasia Mavrommati , Jarvis Schultz , Todd Murphey

Training robotic manipulation policies traditionally requires numerous demonstrations and/or environmental rollouts. While recent Imitation Learning (IL) and Reinforcement Learning (RL) methods have reduced the number of required…

Robotics · Computer Science 2025-03-18 Peihong Yu , Amisha Bhaskar , Anukriti Singh , Zahiruddin Mahammad , Pratap Tokekar

We introduce the concept of unconstrained real-time 3D facial performance capture through explicit semantic segmentation in the RGB input. To ensure robustness, cutting edge supervised learning approaches rely on large training datasets of…

Computer Vision and Pattern Recognition · Computer Science 2016-04-12 Shunsuke Saito , Tianye Li , Hao Li

Intelligent robots designed to interact with humans in real scenarios need to be able to refer to entities actively by natural language. In spatial referring expression generation, the ambiguity is unavoidable due to the diversity of…

Robotics · Computer Science 2022-04-05 Mingjiang Liu , Chengli Xiao , Chunlin Chen

Speech-driven facial animation aims to synthesize lip-synchronized 3D talking faces following the given speech signal. Prior methods to this task mostly focus on pursuing realism with deterministic systems, yet characterizing the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Chunzhi Gu , Shigeru Kuriyama , Katsuya Hotta

In this technical report, we investigate efficient representations of articulated objects (e.g. human bodies), which is an important problem in computer vision and graphics. To deform articulated geometry, existing approaches represent…

Translating human intent into robot commands is crucial for the future of service robots in an aging society. Existing Human-Robot Interaction (HRI) systems relying on gestures or verbal commands are impractical for the elderly due to…

Learning from Demonstration (LfD) offers a promising paradigm for robot skill acquisition. Recent approaches attempt to extract manipulation commands directly from video demonstrations, yet face two critical challenges: (1) general video…

Robotics · Computer Science 2026-02-24 Thanh Nguyen Canh , Thanh-Tuan Tran , Haolan Zhang , Ziyan Gao , Nak Young Chong , Xiem HoangVan

In this work, we propose a joint system combining a talking face generation system with a text-to-speech system that can generate multilingual talking face videos from only the text input. Our system can synthesize natural multilingual…

Computer Vision and Pattern Recognition · Computer Science 2022-05-16 Hyoung-Kyu Song , Sang Hoon Woo , Junhyeok Lee , Seungmin Yang , Hyunjae Cho , Youseong Lee , Dongho Choi , Kang-wook Kim

This thesis introduces "Embodied Spatial Intelligence" to address the challenge of creating robots that can perceive and act in the real world based on natural language instructions. To bridge the gap between Large Language Models (LLMs)…

Robotics · Computer Science 2025-09-03 Jiading Fang

We propose augmenting the empathetic capacities of social robots by integrating non-verbal cues. Our primary contribution is the design and labeling of four types of empathetic non-verbal cues, abbreviated as SAFE: Speech, Action (gesture),…

Robotics · Computer Science 2023-09-01 Yoon Kyung Lee , Yoonwon Jung , Gyuyi Kang , Sowon Hahn

3D rendering of dynamic face captures is a challenging problem, and it demands improvements on several fronts$\unicode{x2014}$photorealism, efficiency, compatibility, and configurability. We present a novel representation that enables…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Safa C. Medin , Gengyan Li , Ruofei Du , Stephan Garbin , Philip Davidson , Gregory W. Wornell , Thabo Beeler , Abhimitra Meka

Audio-driven emotional 3D face animation aims to generate emotionally expressive talking heads with synchronized lip movements. However, previous research has often overlooked the influence of diverse emotions on facial expressions or…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Chang Liu , Qunfen Lin , Zijiao Zeng , Ye Pan

The rapid development of Large Language Models (LLMs) creates an exciting potential for flexible, general knowledge-driven Human-Robot Interaction (HRI) systems for assistive robots. Existing HRI systems demonstrate great progress in…

Robotics · Computer Science 2025-07-22 Jens V. Rüppel , Andrey Rudenko , Tim Schreiter , Martin Magnusson , Achim J. Lilienthal

Recent advances in facial expression synthesis have shown promising results using diverse expression representations including facial action units. Facial action units for an elaborate facial expression synthesis need to be intuitively…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Joanna Hong , Jung Uk Kim , Sangmin Lee , Yong Man Ro

This paper presents a novel human-robot interaction (HRI) framework that enables intuitive gesture-driven control through a capacitance-based woven tactile skin. Unlike conventional interfaces that rely on panels or handheld devices, the…

Simulation is an invaluable tool for developing and evaluating controllers for self-driving cars. Current simulation frameworks are driven by highly-specialist domain specific languages, and so a natural language interface would greatly…

Artificial Intelligence · Computer Science 2023-10-27 Antonio Valerio Miceli-Barone , Alex Lascarides , Craig Innes

Learning fine-grained movements is a challenging topic in robotics, particularly in the context of robotic hands. One specific instance of this challenge is the acquisition of fingerspelling sign language in robots. In this paper, we…

Robotics · Computer Science 2024-07-25 Federico Tavella , Aphrodite Galata , Angelo Cangelosi