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Related papers: FootstepNet: an Efficient Actor-Critic Method for …

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We consider the problem of indoor building-scale social navigation, where the robot must reach a point goal as quickly as possible without colliding with humans who are freely moving around. Factors such as varying crowd densities,…

Robotics · Computer Science 2025-06-04 Arnab Debnath , Gregory J. Stein , Jana Kosecka

We address a state-of-the-art reinforcement learning (RL) control approach to automatically configure robotic prosthesis impedance parameters to enable end-to-end, continuous locomotion intended for transfemoral amputee subjects.…

Robotics · Computer Science 2023-03-31 Ruofan Wu , Zhikai Yao , Jennie Si , He , Huang

In this paper, we deal with the problem of full-body path planning for walking robots. The state of walking robots is defined in multi-dimensional space. Path planning requires defining the path of the feet and the robot's body. Moreover,…

Robotics · Computer Science 2023-03-07 Dominik Belter

Online footstep planning is essential for bipedal walking robots to be able to walk in the presence of disturbances. Until recently this has been achieved by only optimizing the placement of the footstep, keeping the duration of the step…

Robotics · Computer Science 2020-07-03 Digby Chappell , Ke Wang , Petar Kormushev

Many real-world walking scenarios contain obstacles and unsafe ground patches (e.g., slippery or cluttered areas), leaving a disconnected set of admissible footholds that can be modeled as stepping-stone-like regions. We propose an onboard,…

Robotics · Computer Science 2026-03-10 Zhaoyang Xiang , Upama Pant , Ayonga Hereid

Bipedal walking is one of the most difficult but exciting challenges in robotics. The difficulties arise from the complexity of high-dimensional dynamics, sensing and actuation limitations combined with real-time and computational…

Robotics · Computer Science 2021-06-02 Diego Rodriguez , Sven Behnke

Humans are highly adept at walking in environments with foot placement constraints, including stepping-stone scenarios where the footstep locations are fully constrained. Finding good solutions to stepping-stone locomotion is a longstanding…

Graphics · Computer Science 2020-09-01 Zhaoming Xie , Hung Yu Ling , Nam Hee Kim , Michiel van de Panne

We present a legged motion planning approach for quadrupedal locomotion over challenging terrain. We decompose the problem into body action planning and footstep planning. We use a lattice representation together with a set of defined body…

This article presents a multi-robot trajectory planning method which not only guarantees optimization feasibility and but also resolves deadlocks in obstacle-dense environments. The method is proposed via formulating a recursive…

Robotics · Computer Science 2023-02-23 Yuda Chen , Chenghan Wang , Meng Guo , Zhongkui Li

Urban environments pose a significant challenge for autonomous vehicles (AVs) as they must safely navigate while in close proximity to many pedestrians. It is crucial for the AV to correctly understand and predict the future trajectories of…

Robotics · Computer Science 2020-02-27 Cyrus Anderson , Xiaoxiao Du , Ram Vasudevan , Matthew Johnson-Roberson

Real-time navigation in dense human environments is a challenging problem in robotics. Most existing path planners fail to account for the dynamics of pedestrians because introducing time as an additional dimension in search space is…

Robotics · Computer Science 2019-03-04 Chao Cao , Pete Trautman , Soshi Iba

Fast and efficient path generation is critical for robots operating in complex environments. This motion planning problem is often performed in a robot's actuation or configuration space, where popular pathfinding methods such as A*, RRT*,…

Robotics · Computer Science 2019-04-26 Mayur J. Bency , Ahmed H. Qureshi , Michael C. Yip

Actor-critic deep reinforcement learning (DRL) algorithms have recently achieved prominent success in tackling various challenging reinforcement learning (RL) problems, particularly complex control tasks with high-dimensional continuous…

Machine Learning · Computer Science 2023-05-04 Gang Chen , Victoria Huang

Overhead depth map measurements capture sufficient amount of information to enable human experts to track pedestrians accurately. However, fully automating this process using image analysis algorithms can be challenging. Even though…

Computer Vision and Pattern Recognition · Computer Science 2018-04-12 Alessandro Corbetta , Vlado Menkovski , Federico Toschi

The multi-modality and stochastic characteristics of human behavior make motion prediction a highly challenging task, which is critical for autonomous driving. While deep learning approaches have demonstrated their great potential in this…

Computer Vision and Pattern Recognition · Computer Science 2024-03-04 Xiaqiang Tang , Weigao Sun , Siyuan Hu , Yiyang Sun , Yafeng Guo

Human-robot walking with prosthetic legs and exoskeletons, especially over complex terrains such as stairs, remains a significant challenge. Egocentric vision has the unique potential to detect the walking environment prior to physical…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Andrew Garrett Kurbis , Dmytro Kuzmenko , Bogdan Ivanyuk-Skulskiy , Alex Mihailidis , Brokoslaw Laschowski

Locomotion for legged robots poses considerable challenges when confronted by obstacles and adverse environments. Footstep planners are typically only designed for one mode of locomotion, but traversing unfavorable environments may require…

Robotics · Computer Science 2016-08-15 Michael X. Grey , Aaron D. Ames , C. Karen Liu

The goal of person search is to localize and match query persons from scene images. For high efficiency, one-step methods have been developed to jointly handle the pedestrian detection and identification sub-tasks using a single network.…

Computer Vision and Pattern Recognition · Computer Science 2021-02-23 Chuchu Han , Zhedong Zheng , Changxin Gao , Nong Sang , Yi Yang

In this letter, we formulate a novel Markov Decision Process (MDP) for safe and data-efficient learning for humanoid locomotion aided by a dynamic balancing model. In our previous studies of biped locomotion, we relied on a low-dimensional…

Robotics · Computer Science 2020-04-29 Junhyeok Ahn , Jaemin Lee , Luis Sentis

Robot person following (RPF) is a core capability in human-robot interaction, enabling robots to assist users in daily activities, collaborative work, and other service scenarios. However, achieving practical RPF remains challenging due to…

Robotics · Computer Science 2025-10-14 Weixi Situ , Hanjing Ye , Jianwei Peng , Yu Zhan , Hong Zhang