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Action recognition is so far mainly focusing on the problem of classification of hand selected preclipped actions and reaching impressive results in this field. But with the performance even ceiling on current datasets, it also appears that…

Computer Vision and Pattern Recognition · Computer Science 2019-06-05 Hilde Kuehne , Ahsan Iqbal , Alexander Richard , Juergen Gall

The scarcity of high quality actions video data is a bottleneck in the research and application of action recognition. Although significant effort has been made in this area, there still exist gaps in the range of available data types a…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Shuo Wang , Amiya Ranjan , Lawrence Jiang

This paper proposes a fusion method of modalities extracted from video through a three-stream network with spatio-temporal and temporal convolutions for fine-grained action classification in sport. It is applied to TTStroke-21 dataset which…

Computer Vision and Pattern Recognition · Computer Science 2021-09-30 Pierre-Etienne Martin , Jenny Benois-Pineau , Renaud Péteri , Julien Morlier

Recent advances of deep learning makes it possible to identify specific events in videos with greater precision. This has great relevance in sports like tennis in order to e.g., automatically collect game statistics, or replay actions of…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Emil Hovad , Therese Hougaard-Jensen , Line Katrine Harder Clemmensen

Action recognition is an important research topic in computer vision. It is the basic work for visual understanding and has been applied in many fields. Since human actions can vary in different environments, it is difficult to infer…

Computer Vision and Pattern Recognition · Computer Science 2019-10-23 Dong Cao , Lisha Xu , Dongdong Zhang

Evaluating badminton performance often requires expert coaching, which is rarely accessible for amateur players. We present BadminSense, a smartwatch-based system for fine-grained badminton performance analysis using wearable sensing.…

Human-Computer Interaction · Computer Science 2026-03-25 Taizhou Chen , Kai Chen , Xingyu Liu , Pingchuan Ke , Zhida Sun

This paper is a brief report to our submission to the VIPriors Action Recognition Challenge. Action recognition has attracted many researchers attention for its full application, but it is still challenging. In this paper, we study previous…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Zhipeng Luo , Dawei Xu , Zhiguang Zhang

We present BASKET, a large-scale basketball video dataset for fine-grained skill estimation. BASKET contains 4,477 hours of video capturing 32,232 basketball players from all over the world. Compared to prior skill estimation datasets, our…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Yulu Pan , Ce Zhang , Gedas Bertasius

Action recognition has become a hot topic in computer vision. However, the main applications of computer vision in video processing have focused on detection of relatively simple actions while complex events such as violence detection have…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Dursun Dashdamirov

Many semantic events in team sport activities e.g. basketball often involve both group activities and the outcome (score or not). Motion patterns can be an effective means to identify different activities. Global and local motions have…

Computer Vision and Pattern Recognition · Computer Science 2020-07-14 Lifang Wu , Zhou Yang , Qi Wang , Meng Jian , Boxuan Zhao , Junchi Yan , Chang Wen Chen

Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D motion representation and a powerful learning model are two key factors influencing recognition performance. In this paper we introduce a new…

Computer Vision and Pattern Recognition · Computer Science 2018-12-31 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

The CoachAI Badminton 2023 Track1 initiative aim to automatically detect events within badminton match videos. Detecting small objects, especially the shuttlecock, is of quite importance and demands high precision within the challenge. Such…

Computer Vision and Pattern Recognition · Computer Science 2024-02-15 Po-Yung Chou , Yu-Chun Lo , Bo-Zheng Xie , Cheng-Hung Lin , Yu-Yung Kao

Standard methods for video recognition use large CNNs designed to capture spatio-temporal data. However, training these models requires a large amount of labeled training data, containing a wide variety of actions, scenes, settings and…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 AJ Piergiovanni , Michael S. Ryoo

Action recognition is a key technology in building interactive metaverses. With the rapid development of deep learning, methods in action recognition have also achieved great advancement. Researchers design and implement the backbones…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Zixuan Tang , Youjun Zhao , Yuhang Wen , Mengyuan Liu

Action recognition is an important yet challenging task in computer vision. In this paper, we propose a novel deep-based framework for action recognition, which improves the recognition accuracy by: 1) deriving more precise features for…

Computer Vision and Pattern Recognition · Computer Science 2017-11-21 Weiyao Lin , Yang Mi , Jianxin Wu , Ke Lu , Hongkai Xiong

Advancements in deep neural networks have contributed to near perfect results for many computer vision problems such as object recognition, face recognition and pose estimation. However, human action recognition is still far from…

Computer Vision and Pattern Recognition · Computer Science 2021-10-11 Asanka G. Perera , Yee Wei Law , Titilayo T. Ogunwa , Javaan Chahl

Dynamic imaging is a recently proposed action description paradigm for simultaneously capturing motion and temporal evolution information, particularly in the context of deep convolutional neural networks (CNNs). Compared with optical flow…

Computer Vision and Pattern Recognition · Computer Science 2018-12-31 Yang Xiao , Jun Chen , Yancheng Wang , Zhiguo Cao , Joey Tianyi Zhou , Xiang Bai

This article introduces a novel approach to shuttlecock hitting event detection. Instead of depending on generic methods, we capture the hitting action of players by reasoning over a sequence of images. To learn the features of hitting…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Yu-Hsi Chen

Deep learning models have achieved state-of-the- art performance in recognizing human activities, but often rely on utilizing background cues present in typical computer vision datasets that predominantly have a stationary camera. If these…

Robotics · Computer Science 2017-09-20 Fahimeh Rezazadegan , Sareh Shirazi , Ben Upcroft , Michael Milford

Current approaches for activity recognition often ignore constraints on computational resources: 1) they rely on extensive feature computation to obtain rich descriptors on all frames, and 2) they assume batch-mode access to the entire test…

Computer Vision and Pattern Recognition · Computer Science 2016-04-05 Yu-Chuan Su , Kristen Grauman