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Related papers: GaussNav: Gaussian Splatting for Visual Navigation

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3D Gaussian splatting (3DGS) is an emerging technique for photorealistic 3D scene rendering. However, rendering city-scale 3DGS scenes on resource-constrained mobile devices in real-time remains a significant challenge due to two…

Graphics · Computer Science 2025-09-29 Zheng Liu , He Zhu , Xinyang Li , Yirun Wang , Yujiao Shi , Yiming Gan , Wei Li , Jingwen Leng , Minyi Guo , Yu Feng

In this paper, we introduce \textbf{GS-SLAM} that first utilizes 3D Gaussian representation in the Simultaneous Localization and Mapping (SLAM) system. It facilitates a better balance between efficiency and accuracy. Compared to recent SLAM…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Chi Yan , Delin Qu , Dan Xu , Bin Zhao , Zhigang Wang , Dong Wang , Xuelong Li

High dynamic range (HDR) novel view synthesis (NVS) aims to reconstruct HDR scenes by leveraging multi-view low dynamic range (LDR) images captured at different exposure levels. Current training paradigms with 3D tone mapping often result…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Jinfeng Liu , Lingtong Kong , Bo Li , Dan Xu

Single-image 3D scene reconstruction presents significant challenges due to its inherently ill-posed nature and limited input constraints. Recent advances have explored two promising directions: multiview generative models that train on 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Junlin Hao , Peiheng Wang , Haoyang Wang , Xinggong Zhang , Zongming Guo

The field of Embodied AI predominantly relies on simulation for training and evaluation, often using either fully synthetic environments that lack photorealism or high-fidelity real-world reconstructions captured with expensive hardware. As…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Gunjan Chhablani , Xiaomeng Ye , Muhammad Zubair Irshad , Zsolt Kira

The field of novel view synthesis from images has seen rapid advancements with the introduction of Neural Radiance Fields (NeRF) and more recently with 3D Gaussian Splatting. Gaussian Splatting became widely adopted due to its efficiency…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Ruihong Yin , Vladimir Yugay , Yue Li , Sezer Karaoglu , Theo Gevers

Gaussian splatting has emerged as a powerful 3D representation that harnesses the advantages of both explicit (mesh) and implicit (NeRF) 3D representations. In this paper, we seek to leverage Gaussian splatting to generate realistic…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Ye Yuan , Xueting Li , Yangyi Huang , Shalini De Mello , Koki Nagano , Jan Kautz , Umar Iqbal

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis. However, existing methods struggle to adaptively optimize the distribution of Gaussian primitives based on scene characteristics, making it…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Hongbi Zhou , Zhangkai Ni

We introduce Go-SLAM, a novel framework that utilizes 3D Gaussian Splatting SLAM to reconstruct dynamic environments while embedding object-level information within the scene representations. This framework employs advanced object…

Robotics · Computer Science 2024-09-26 Phu Pham , Dipam Patel , Damon Conover , Aniket Bera

We propose a 3D novel sparse-view synthesis framework for unconstrained real-world scenarios that contain distractors. Unlike existing methods that primarily perform novel-view synthesis from a sparse set of constrained images without…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Wongi Park , Jordan A. James , Myeongseok Nam , Minjae Lee , Soomok Lee , Sang-Hyun Lee , William J. Beksi

Global Positioning Systems (GPS) have played a crucial role in various navigation applications. Nevertheless, localizing the perfect destination within the last few meters remains an important but unresolved problem. Limited by the GPS…

Computer Vision and Pattern Recognition · Computer Science 2022-11-18 Chuanbo Hu , Shan Jia , Fan Zhang , Xin Li

Generating high-quality novel view renderings of 3D Gaussian Splatting (3DGS) in scenes featuring transient objects is challenging. We propose a novel hybrid representation, termed as HybridGS, using 2D Gaussians for transient objects per…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Jingyu Lin , Jiaqi Gu , Lubin Fan , Bojian Wu , Yujing Lou , Renjie Chen , Ligang Liu , Jieping Ye

3D Gaussian Splatting (3DGS) has emerged as a powerful representation for neural scene reconstruction, offering high-quality novel view synthesis while maintaining computational efficiency. In this paper, we extend the capabilities of 3DGS…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Jens Piekenbrinck , Christian Schmidt , Alexander Hermans , Narunas Vaskevicius , Timm Linder , Bastian Leibe

Constructing a 3D scene capable of accommodating open-ended language queries, is a pivotal pursuit, particularly within the domain of robotics. Such technology facilitates robots in executing object manipulations based on human language…

Recently, reconstructing scenes from a single panoramic image using advanced 3D Gaussian Splatting (3DGS) techniques has attracted growing interest. Panoramic images offer a 360$\times$ 180 field of view (FoV), capturing the entire scene in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Zhijie Shen , Chunyu Lin , Shujuan Huang , Lang Nie , Kang Liao , Yao Zhao

This research tackles the challenge of real-time active view selection and uncertainty quantification on visual quality for active 3D reconstruction. Visual quality is a critical aspect of 3D reconstruction. Recent advancements such as…

Graphics · Computer Science 2025-05-01 Yuhan Xie , Yixi Cai , Yinqiang Zhang , Lei Yang , Jia Pan

Establishing dense correspondence across 3D shapes is crucial for fundamental downstream tasks, including texture transfer, shape interpolation, and robotic manipulation. However, learning these mappings without manual supervision remains a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Qinfeng Xiao , Guofeng Mei , Qilong Liu , Chenyuan Yi , Fabio Poiesi , Jian Zhang , Bo Yang , Yick Kit-lun

Despite significant progress in Vision-Language Navigation (VLN), existing approaches still rely on dense RGB videos that produce excessive patch tokens and lack explicit spatial structure, resulting in substantial computational overhead…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Jiahao Yang , Zihan Wang , Xiangyang Li , Xing Zhu , Yujun Shen , Yinghao Xu , Shuqiang Jiang

Bird's-Eye-View (BEV) representation has emerged as a mainstream paradigm for multi-view 3D object detection, demonstrating impressive perceptual capabilities. However, existing methods overlook the geometric quality of BEV representation,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Jinqing Zhang , Yanan Zhang , Yunlong Qi , Zehua Fu , Qingjie Liu , Yunhong Wang

3D Gaussian inpainting, a critical technique for numerous applications in virtual reality and multimedia, has made significant progress with pretrained diffusion models. However, ensuring multi-view consistency, an essential requirement for…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Yuxin Cheng , Binxiao Huang , Taiqiang Wu , Wenyong Zhou , Chenchen Ding , Zhengwu Liu , Graziano Chesi , Ngai Wong
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