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Related papers: Synthesizing multi-log grasp poses in cluttered en…

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Grasping is an important human activity that has long been studied in robotics, computer vision, and cognitive science. Most existing works study grasping from the perspective of synthesizing hand poses conditioned on 3D or 2D object…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Chaerin Min , Srinath Sridhar

Wood logs picking is a challenging task to automate. Indeed, logs usually come in cluttered configurations, randomly orientated and overlapping. Recent work on log picking automation usually assume that the logs' pose is known, with little…

Computer Vision and Pattern Recognition · Computer Science 2022-10-20 Jean-Michel Fortin , Olivier Gamache , Vincent Grondin , François Pomerleau , Philippe Giguère

Skilled robotic manipulation benefits from complex synergies between non-prehensile (e.g. pushing) and prehensile (e.g. grasping) actions: pushing can help rearrange cluttered objects to make space for arms and fingers; likewise, grasping…

Robotics · Computer Science 2018-10-02 Andy Zeng , Shuran Song , Stefan Welker , Johnny Lee , Alberto Rodriguez , Thomas Funkhouser

Synthetic data is being used lately for training deep neural networks in computer vision applications such as object detection, object segmentation and 6D object pose estimation. Domain randomization hereby plays an important role in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Parth Rawal , Mrunal Sompura , Wolfgang Hintze

Robotic vision plays a key role for perceiving the environment in grasping applications. However, the conventional framed-based robotic vision, suffering from motion blur and low sampling rate, may not meet the automation needs of evolving…

This work provides an architecture to enable robotic grasp planning via shape completion. Shape completion is accomplished through the use of a 3D convolutional neural network (CNN). The network is trained on our own new open source dataset…

Robotics · Computer Science 2017-03-03 Jacob Varley , Chad DeChant , Adam Richardson , Joaquín Ruales , Peter Allen

Deep learning methods typically require vast amounts of training data to reach their full potential. While some publicly available datasets exists, domain specific data always needs to be collected and manually labeled, an expensive, time…

Computer Vision and Pattern Recognition · Computer Science 2019-02-27 Stefan Hinterstoisser , Olivier Pauly , Hauke Heibel , Martina Marek , Martin Bokeloh

Grasping objects successfully from a single-view camera is crucial in many robot manipulation tasks. An approach to solve this problem is to leverage simulation to create large datasets of pairs of objects and grasp poses, and then learn a…

Robotics · Computer Science 2024-12-12 Joao Carvalho , An T. Le , Philipp Jahr , Qiao Sun , Julen Urain , Dorothea Koert , Jan Peters

Facial sketches drawn by artists are widely used for visual identification applications and mostly by law enforcement agencies, but the quality of these sketches depend on the ability of the artist to clearly replicate all the key facial…

Computer Vision and Pattern Recognition · Computer Science 2020-05-06 Uche Osahor , Hadi Kazemi , Ali Dabouei , Nasser Nasrabadi

Learning-based approaches for robotic grasping using visual sensors typically require collecting a large size dataset, either manually labeled or by many trial and errors of a robotic manipulator in the real or simulated world. We propose a…

Computer Vision and Pattern Recognition · Computer Science 2018-06-12 Pieter Van Molle , Tim Verbelen , Elias De Coninck , Cedric De Boom , Pieter Simoens , Bart Dhoedt

Data-driven approach for grasping shows significant advance recently. But these approaches usually require much training data. To increase the efficiency of grasping data collection, this paper presents a novel grasp training system…

Robotics · Computer Science 2019-02-26 Junhao Cai , Hui Cheng , Zhanpeng Zhang , Jingcheng Su

The performance of supervised deep learning algorithms depends significantly on the scale, quality and diversity of the data used for their training. Collecting and manually annotating large amount of data can be both time-consuming and…

Computer Vision and Pattern Recognition · Computer Science 2021-07-02 C. Symeonidis , P. Nousi , P. Tosidis , K. Tsampazis , N. Passalis , A. Tefas , N. Nikolaidis

This paper proposes 12 multi-object grasps (MOGs) types from a human and robot grasping data set. The grasp types are then analyzed and organized into a MOG taxonomy. This paper first presents three MOG data collection setups: a human…

Robotics · Computer Science 2022-05-31 Yu Sun , Eliza Amatova , Tianze Chen

Grasping with anthropomorphic robotic hands involves much more hand-object interactions compared to parallel-jaw grippers. Modeling hand-object interactions is essential to the study of multi-finger hand dextrous manipulation. This work…

Robotics · Computer Science 2022-11-22 Wei Wei , Daheng Li , Peng Wang , Yiming Li , Wanyi Li , Yongkang Luo , Jun Zhong

Grasping for novel objects is important for robot manipulation in unstructured environments. Most of current works require a grasp sampling process to obtain grasp candidates, combined with local feature extractor using deep learning. This…

Robotics · Computer Science 2020-03-24 Peiyuan Ni , Wenguang Zhang , Xiaoxiao Zhu , Qixin Cao

This paper presents an AI system applied to location and robotic grasping. Experimental setup is based on a parameter study to train a deep-learning network based on Mask-RCNN to perform waste location in indoor and outdoor environment,…

Robotics · Computer Science 2021-05-17 Victor De Gea , Santiago T. Puente , Pablo Gil

Synthesizing a densely sampled light field from a single image is highly beneficial for many applications. The conventional method reconstructs a depth map and relies on physical-based rendering and a secondary network to improve the…

Computer Vision and Pattern Recognition · Computer Science 2019-04-01 Andre Ivan , Williem , In Kyu Park

The task of generating natural images from 3D scenes has been a long standing goal in computer graphics. On the other hand, recent developments in deep neural networks allow for trainable models that can produce natural-looking images with…

Computer Vision and Pattern Recognition · Computer Science 2018-12-04 Hassan Abu Alhaija , Siva Karthik Mustikovela , Andreas Geiger , Carsten Rother

Multi-embodiment grasping focuses on developing approaches that exhibit generalist behavior across diverse gripper designs. Existing methods often learn the kinematic structure of the robot implicitly and face challenges due to the…

Robotics · Computer Science 2026-04-17 Roman Freiberg , Alexander Qualmann , Ngo Anh Vien , Gerhard Neumann

Estimating human pose, shape, and motion from images and videos are fundamental challenges with many applications. Recent advances in 2D human pose estimation use large amounts of manually-labeled training data for learning convolutional…

Computer Vision and Pattern Recognition · Computer Science 2018-01-22 Gül Varol , Javier Romero , Xavier Martin , Naureen Mahmood , Michael J. Black , Ivan Laptev , Cordelia Schmid