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The rapid growth of 3D Gaussian Splatting (3DGS) has revolutionized neural rendering, enabling real-time production of high-quality renderings. However, the previous 3DGS-based methods have limitations in urban scenes due to reliance on…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Zhuopeng Li , Yilin Zhang , Chenming Wu , Jianke Zhu , Liangjun Zhang

Image representation is a fundamental task in computer vision. Recently, Gaussian Splatting has emerged as an efficient representation framework, and its extension to 2D image representation enables lightweight, yet expressive modeling of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Masaya Takabe , Hiroshi Watanabe , Sujun Hong , Tomohiro Ikai , Zheming Fan , Ryo Ishimoto , Kakeru Sugimoto , Ruri Imichi

This paper tackles the intricate challenge of object removal to update the radiance field using the 3D Gaussian Splatting. The main challenges of this task lie in the preservation of geometric consistency and the maintenance of texture…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Yuxin Wang , Qianyi Wu , Guofeng Zhang , Dan Xu

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis. However, existing methods struggle to adaptively optimize the distribution of Gaussian primitives based on scene characteristics, making it…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Hongbi Zhou , Zhangkai Ni

Recent advances in novel view synthesis have enabled real-time rendering speeds with high reconstruction accuracy. 3D Gaussian Splatting (3D-GS), a foundational point-based parametric 3D scene representation, models scenes as large sets of…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Alex Hanson , Allen Tu , Vasu Singla , Mayuka Jayawardhana , Matthias Zwicker , Tom Goldstein

Embodied intelligence requires precise reconstruction and rendering to simulate large-scale real-world data. Although 3D Gaussian Splatting (3DGS) has recently demonstrated high-quality results with real-time performance, it still faces…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Haodong Xiang , Xinghui Li , Kai Cheng , Xiansong Lai , Wanting Zhang , Zhichao Liao , Long Zeng , Xueping Liu

We introduce GeoGS3D, a novel two-stage framework for reconstructing detailed 3D objects from single-view images. Inspired by the success of pre-trained 2D diffusion models, our method incorporates an orthogonal plane decomposition…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Qijun Feng , Zhen Xing , Zuxuan Wu , Yu-Gang Jiang

Over the past year, 3D Gaussian Splatting (3DGS) has received significant attention for its ability to represent 3D scenes in a perceptually accurate manner. However, it can require a substantial amount of storage since each splat's…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Brent Zoomers , Maarten Wijnants , Ivan Molenaers , Joni Vanherck , Jeroen Put , Lode Jorissen , Nick Michiels

Neural implicit representations, including Neural Distance Fields and Neural Radiance Fields, have demonstrated significant capabilities for reconstructing surfaces with complicated geometry and topology, and generating novel views of a…

Graphics · Computer Science 2024-02-08 Lin Gao , Jie Yang , Bo-Tao Zhang , Jia-Mu Sun , Yu-Jie Yuan , Hongbo Fu , Yu-Kun Lai

Differentiable 3D Gaussian splatting has emerged as an efficient and flexible rendering technique for representing complex scenes from a collection of 2D views and enabling high-quality real-time novel-view synthesis. However, its reliance…

Graphics · Computer Science 2025-01-16 Meenakshi Krishnan , Liam Fowl , Ramani Duraiswami

The recent advancements in 3D Gaussian Splatting (3DGS) have demonstrated remarkable potential in novel view synthesis tasks. The divide-and-conquer paradigm has enabled large-scale scene reconstruction, but significant challenges remain in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Yongchang Wu , Zipeng Qi , Zhenwei Shi , Zhengxia Zou

Existing neural implicit surface reconstruction methods have achieved impressive performance in multi-view 3D reconstruction by leveraging explicit geometry priors such as depth maps or point clouds as regularization. However, the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Hanlin Chen , Chen Li , Yunsong Wang , Gim Hee Lee

Neural rendering techniques have made substantial progress in generating photo-realistic 3D scenes. The latest 3D Gaussian Splatting technique has achieved high quality novel view synthesis as well as fast rendering speed. However, 3D…

Graphics · Computer Science 2025-05-09 Xinran Yang , Donghao Ji , Yuanqi Li , Jie Guo , Yanwen Guo , Junyuan Xie

Following the advent of NeRFs, 3D Gaussian Splatting (3D-GS) has paved the way to real-time neural rendering overcoming the computational burden of volumetric methods. Following the pioneering work of 3D-GS, several methods have attempted…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Evangelos Ververas , Rolandos Alexandros Potamias , Jifei Song , Jiankang Deng , Stefanos Zafeiriou

Previous surface reconstruction methods either suffer from low geometric accuracy or lengthy training times when dealing with real-world complex dynamic scenes involving multi-person activities, and human-object interactions. To tackle the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Shuo Wang , Binbin Huang , Ruoyu Wang , Shenghua Gao

High-quality novel view synthesis for large-scale scenes presents a challenging dilemma in 3D computer vision. Existing methods typically partition large scenes into multiple regions, reconstruct a 3D representation using Gaussian splatting…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Xiaohan Zhang , Sitong Wang , Yushen Yan , Yi Yang , Mingda Xu , Qi Liu

Recent advances in Gaussian Splatting have enabled fast, high-fidelity 3D scene generation, yet these methods remain purely visual and lack an understanding of how shapes behave in the physical world. We introduce Physics-Guided 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Zachary Lee , Maxwell Jacobson , Yexiang Xue

In this paper, we propose a 3D geometry-aware deformable Gaussian Splatting method for dynamic view synthesis. Existing neural radiance fields (NeRF) based solutions learn the deformation in an implicit manner, which cannot incorporate 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Zhicheng Lu , Xiang Guo , Le Hui , Tianrui Chen , Min Yang , Xiao Tang , Feng Zhu , Yuchao Dai

Abstract representations of 3D scenes play a crucial role in computer vision, enabling a wide range of applications such as mapping, localization, surface reconstruction, and even advanced tasks like SLAM and rendering. Among these…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Chenggang Yang , Yuang Shi

Gaussian Splatting (GS) has proven to be highly effective in novel view synthesis, achieving high-quality and real-time rendering. However, its potential for reconstructing detailed 3D shapes has not been fully explored. Existing methods…

Graphics · Computer Science 2024-06-25 Baowen Zhang , Chuan Fang , Rakesh Shrestha , Yixun Liang , Xiaoxiao Long , Ping Tan