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We consider a scenario in which leaders are required to recruit teams of followers. Each leader cannot recruit all followers, but interaction is constrained according to a bipartite network. The objective for each leader is to reach a state…

Multiagent Systems · Computer Science 2012-12-11 Lorenzo Coviello , Massimo Franceschetti

Crowdsourcing systems, in which numerous tasks are electronically distributed to numerous "information piece-workers", have emerged as an effective paradigm for human-powered solving of large scale problems in domains such as image…

Machine Learning · Computer Science 2013-03-27 David R. Karger , Sewoong Oh , Devavrat Shah

The purpose of this article is to introduce a new analytical framework dedicated to measuring performance of recommender systems. The standard approach is to assess the quality of a system by means of accuracy related statistics. However,…

Artificial Intelligence · Computer Science 2010-10-29 Szymon Chojnacki , Mieczysław Kłopotek

We develop Random Batch Methods for interacting particle systems with large number of particles. These methods use small but random batches for particle interactions, thus the computational cost is reduced from $O(N^2)$ per time step to…

Numerical Analysis · Mathematics 2019-09-25 Shi Jin , Lei Li , Jian-Guo Liu

A team consisting of an unknown number of mobile agents, starting from different nodes of an unknown network, possibly at different times, have to meet at the same node. Agents are anonymous (identical), execute the same deterministic…

Data Structures and Algorithms · Computer Science 2016-03-15 Yoann Dieudonné , Andrzej Pelc

In this work we are concerned with the design of efficient mechanisms while eliciting limited information from the agents. First, we study the performance of sampling approximations in facility location games. Our key result is to show that…

Computer Science and Game Theory · Computer Science 2022-08-26 Ioannis Anagnostides , Dimitris Fotakis , Panagiotis Patsilinakos

A {\em leader election} algorithm is an elimination process that divides recursively into tow subgroups an initial group of n items, eliminates one subgroup and continues the procedure until a subgroup is of size 1. In this paper the biased…

Data Structures and Algorithms · Computer Science 2007-05-23 Hanene Mohamed

A major technique in learning-augmented online algorithms is combining multiple algorithms or predictors. Since the performance of each predictor may vary over time, it is desirable to use not the single best predictor as a benchmark, but…

Machine Learning · Computer Science 2023-12-19 Antonios Antoniadis , Christian Coester , Marek Eliáš , Adam Polak , Bertrand Simon

We prove a few new lower bounds on the randomized competitive ratio for the $k$-server problem and other related problems, resolving some long-standing conjectures. In particular, for metrical task systems (MTS) we asympotically settle the…

Data Structures and Algorithms · Computer Science 2023-07-07 Sébastien Bubeck , Christian Coester , Yuval Rabani

We give three new algorithms for efficient in-place estimation, without using ancilla qubits, of average fidelity of a quantum logic gate acting on a d-dimensional system using much fewer random bits than what was known so far. Previous…

Quantum Physics · Physics 2019-01-23 Aditya Nema , Pranab Sen

Team assembly is a problem that demands trade-offs between multiple fairness criteria and computational optimization. We focus on four criteria: (i) fair distribution of workloads within the team, (ii) fair distribution of skills and…

Databases · Computer Science 2023-06-27 Rodrigo Borges , Otto Sahlgrens , Sami Koivunen , Kostas Stefanidis , Thomas Olsson , Arto Laitinen

We consider the problem of fairly allocating a sequence of indivisible items that arrive online in an arbitrary order to a group of n agents with additive normalized valuation functions. We consider both the allocation of goods and chores…

Computer Science and Game Theory · Computer Science 2023-04-27 Shengwei Zhou , Rufan Bai , Xiaowei Wu

In decentralized systems, it is often necessary to select an 'active' subset of participants from the total participant pool, with the goal of satisfying computational limitations or optimizing resource efficiency. This selection can…

Multiagent Systems · Computer Science 2024-11-13 J. M. Diederik Kruijssen , Renata Valieva , Kenneth Peluso , Nicholas Emmons , Steven N. Longmore

This paper concerns designing distributed algorithms that are singularly optimal, i.e., algorithms that are simultaneously time and message optimal, for the fundamental leader election problem in networks. Our main result is a randomized…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-18 Shay Kutten , William K. Moses , Gopal Pandurangan , David Peleg

We consider distributed iterative algorithms for the averaging problem over time-varying topologies. Our focus is on the convergence time of such algorithms when complete (unquantized) information is available, and on the degradation of…

Optimization and Control · Mathematics 2009-01-14 Angelia Nedić , Alex Olshevsky , Asuman Ozdaglar , John Tsitsiklis

Impartial selection has recently received much attention within the multi-agent systems community. The task is, given a directed graph representing nominations to the members of a community by other members, to select the member with the…

Computer Science and Game Theory · Computer Science 2022-05-25 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

We study the problem of fair online resource allocation via non-monetary mechanisms, where multiple agents repeatedly share a resource without monetary transfers. Previous work has shown that every agent can guarantee $1/2$ of their ideal…

Computer Science and Game Theory · Computer Science 2025-05-27 David X. Lin , Daniel Hall , Giannis Fikioris , Siddhartha Banerjee , Éva Tardos

Motivated by settings such as medical treatments or aircraft maintenance, we consider a scheduling problem with jobs that consist of two operations, a test and a processing part. The time required to execute the test is known in advance…

Data Structures and Algorithms · Computer Science 2024-06-25 Konstantinos Dogeas , Thomas Erlebach , Ya-Chun Liang

In the online matching on the line problem, the task is to match a set of requests $R$ online to a given set of servers $S$. The distance metric between any two points in $R\,\cup\, S$ is a line metric and the objective for the online…

Data Structures and Algorithms · Computer Science 2017-12-20 Antonios Antoniadis , Carsten Fischer , Andreas Tönnis

When networked systems of autonomous agents carry out complex tasks, the control and coordination sought after generally depend on a few fundamental control primitives. Chief among these primitives is consensus, where agents are to converge…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-10-13 Bernadette Charron-Bost , Patrick Lambein-Monette