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Multi-view 3D reconstruction methods remain highly sensitive to photometric inconsistencies arising from camera optical characteristics and variations in image signal processing (ISP). Existing mitigation strategies such as per-frame latent…
Reducing the triangle count in complex 3D models is a basic geometry preprocessing step in graphics pipelines such as efficient rendering and interactive editing. However, most existing mesh simplification methods exhibit a few issues.…
Decompilation converts machine code into human-readable form, enabling analysis and debugging without source code. However, fidelity issues often degrade the readability and semantic accuracy of decompiled output. Existing methods, such as…
Nyquist ghost artifacts in EPI are originated from phase mismatch between the even and odd echoes. However, conventional correction methods using reference scans often produce erroneous results especially in high-field MRI due to the…
In the presence of occlusions and measurement noise, geometrically accurate scene reconstructions -- which fit the sensor data -- can still be physically incorrect. For instance, when estimating the poses and shapes of objects in the scene…
PURPOSE: To correct line-to-line delays and phase errors in echo-planar imaging (EPI). THEORY AND METHODS: EPI- trajectory auto-corrected image reconstruction (EPI-TrACR) is an iterative maximum-likelihood technique that exploits data…
Pose Guided Human Image Synthesis (PGHIS) is a challenging task of transforming a human image from the reference pose to a target pose while preserving its style. Most existing methods encode the texture of the whole reference human image…
Recently, 3D Gaussian Splatting (3D-GS) has achieved significant success in real-time, high-quality 3D scene rendering. However, it faces several challenges, including Gaussian redundancy, limited ability to capture view-dependent effects,…
Real-time remote sensing applications like search and rescue missions, military target detection, environmental monitoring, hazard prevention and other time-critical applications require onboard real time processing capabilities or…
Purpose: We propose and evaluate a new structured low-rank method for EPI ghost correction called Robust Autocalibrated LORAKS (RAC-LORAKS). The method can be used to suppress EPI ghosts arising from the differences between different…
Inspired by the success of reinforcement learning (RL) in refining large language models (LLMs), we propose AR-GRPO, an approach to integrate online RL training into autoregressive (AR) image generation models. We adapt the Group Relative…
We present a method that accelerates reconstruction of 3D scenes and objects, aiming to enable instant reconstruction on edge devices such as mobile phones and AR/VR headsets. While recent works have accelerated scene reconstruction…
In cognitive neuroscience research, Representational Dissimilarity Matrices (RDMs) are often incomplete because pairwise similarity judgments cannot always be exhaustively collected as the number of pairs rapidly increases with the number…
3D Gaussian Splatting (3DGS) has recently emerged as a promising approach in novel view synthesis, combining photorealistic rendering with real-time efficiency. However, its success heavily relies on dense camera coverage; under sparse-view…
Reversible Data Hiding (RDH) is a practical and efficient technique for information encryption. Among its methods, the Pixel-Value Ordering (PVO) algorithm and its variants primarily modify prediction errors to embed information. However,…
Image reconstruction by Algebraic Methods (AM) outperforms the transform methods in situations where the data collection procedure is constrained by time, space, and radiation dose. AM algorithms can also be applied for the cases where…
Dithering is a technique that can improve human perception of low-resolution data by reducing quantization artifacts. In this work we formalize and analytically justify two metrics for quantization artifact prominence, using them to design…
Biological data like electroencephalography (EEG) are typically contaminated by unwanted signals, called artifacts. Therefore, many applications dealing with biological data with low signal-to-noise ratio require robust artifact correction.…
Reconstructing deformable tissues from endoscopic videos is essential in many downstream surgical applications. However, existing methods suffer from slow rendering speed, greatly limiting their practical use. In this paper, we introduce…
Recent advances in novel view synthesis have enabled real-time rendering speeds with high reconstruction accuracy. 3D Gaussian Splatting (3D-GS), a foundational point-based parametric 3D scene representation, models scenes as large sets of…