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Related papers: Robust Shape Fitting for 3D Scene Abstraction

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3D object recognition has seen significant advances in recent years, showing impressive performance on real-world 3D scan benchmarks, but lacking in object part reasoning, which is fundamental to higher-level scene understanding such as…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Alexey Bokhovkin , Angela Dai

Humans perceive the 3D world as a set of distinct objects that are characterized by various low-level (geometry, reflectance) and high-level (connectivity, adjacency, symmetry) properties. Recent methods based on convolutional neural…

Computer Vision and Pattern Recognition · Computer Science 2020-04-03 Despoina Paschalidou , Luc van Gool , Andreas Geiger

We present a scheme for fast environment light estimation from the RGBD appearance of individual objects and their local image areas. Conventional inverse rendering is too computationally demanding for real-time applications, and the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-07 Xin Wei , Guojun Chen , Yue Dong , Stephen Lin , Xin Tong

While deep neural networks have led to human-level performance on computer vision tasks, they have yet to demonstrate similar gains for holistic scene understanding. In particular, 3D context has been shown to be an extremely important cue…

Computer Vision and Pattern Recognition · Computer Science 2017-08-17 Yinda Zhang , Mingru Bai , Pushmeet Kohli , Shahram Izadi , Jianxiong Xiao

Tracking non-rigidly deforming scenes using range sensors has numerous applications including computer vision, AR/VR, and robotics. However, due to occlusions and physical limitations of range sensors, existing methods only handle the…

Computer Vision and Pattern Recognition · Computer Science 2021-05-06 Yang Li , Hikari Takehara , Takafumi Taketomi , Bo Zheng , Matthias Nießner

While most current RGB-D-based category-level object pose estimation methods achieve strong performance, they face significant challenges in scenes lacking depth information. In this paper, we propose a novel category-level object pose…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Sheng Yu , Di-Hua Zhai , Yuanqing Xia

The advancements in neural rendering have increased the need for techniques that enable intuitive editing of 3D objects represented as neural implicit surfaces. This paper introduces a novel neural algorithm for parameterizing neural…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Baixin Xu , Jiangbei Hu , Fei Hou , Kwan-Yee Lin , Wayne Wu , Chen Qian , Ying He

Circular targets are widely used in LiDAR-camera extrinsic calibration due to their geometric consistency and ease of detection. However, achieving accurate 3D-2D circular center correspondence remains challenging. Existing methods often…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Jiajun Jiang , Xiao Hu , Wancheng Liu , Wei Jiang

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

Object 6D pose estimation is an important research topic in the field of computer vision due to its wide application requirements and the challenges brought by complexity and changes in the real-world. We think fully exploring the…

Computer Vision and Pattern Recognition · Computer Science 2020-12-23 Weitong Hua , Jiaxin Guo , Yue Wang , Rong Xiong

Physically based rendering of complex scenes can be prohibitively costly with a potentially unbounded and uneven distribution of complexity across the rendered image. The goal of an ideal level of detail (LoD) method is to make rendering…

Graphics · Computer Science 2022-11-14 Steve Bako , Pradeep Sen , Anton Kaplanyan

Recent advances in radiance field reconstruction, such as 3D Gaussian Splatting (3DGS), have achieved high-quality novel view synthesis and fast rendering by representing scenes with compositions of Gaussian primitives. However, 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Jan Held , Renaud Vandeghen , Abdullah Hamdi , Adrien Deliege , Anthony Cioppa , Silvio Giancola , Andrea Vedaldi , Bernard Ghanem , Marc Van Droogenbroeck

Semantic segmentation of raw 3D point clouds is an essential component in 3D scene analysis, but it poses several challenges, primarily due to the non-Euclidean nature of 3D point clouds. Although, several deep learning based approaches…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Saqib Ali Khan , Yilei Shi , Muhammad Shahzad , Xiao Xiang Zhu

Dynamic 3D scene representation and novel view synthesis are crucial for enabling immersive experiences required by AR/VR and metaverse applications. It is a challenging task due to the complexity of unconstrained real-world scenes and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Zeyu Yang , Zijie Pan , Xiatian Zhu , Li Zhang , Jianfeng Feng , Yu-Gang Jiang , Philip H. S. Torr

We present Blocks2World, a novel method for 3D scene rendering and editing that leverages a two-step process: convex decomposition of images and conditioned synthesis. Our technique begins by extracting 3D parallelepipeds from various…

Computer Vision and Pattern Recognition · Computer Science 2023-07-14 Vaibhav Vavilala , Seemandhar Jain , Rahul Vasanth , Anand Bhattad , David Forsyth

One major goal of vision is to infer physical models of objects, surfaces, and their layout from sensors. In this paper, we aim to interpret indoor scenes from one RGBD image. Our representation encodes the layout of walls, which must…

Computer Vision and Pattern Recognition · Computer Science 2017-08-21 Ruiqi Guo , Chuhang Zou , Derek Hoiem

Recent advances in 3D human shape reconstruction from single images have shown impressive results, leveraging on deep networks that model the so-called implicit function to learn the occupancy status of arbitrarily dense 3D points in space.…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Nicolas Ugrinovic , Albert Pumarola , Alberto Sanfeliu , Francesc Moreno-Noguer

Fitting geometric primitives to 3D point cloud data bridges a gap between low-level digitized 3D data and high-level structural information on the underlying 3D shapes. As such, it enables many downstream applications in 3D data processing.…

Computer Vision and Pattern Recognition · Computer Science 2020-01-29 Lingxiao Li , Minhyuk Sung , Anastasia Dubrovina , Li Yi , Leonidas Guibas

This paper tackles the problem of data abstraction in the context of 3D point sets. Our method classifies points into different geometric primitives, such as planes and cones, leading to a compact representation of the data. Being based on…

Computer Vision and Pattern Recognition · Computer Science 2021-03-19 Christiane Sommer , Yumin Sun , Erik Bylow , Daniel Cremers

In this paper, we focus on the two tasks of 3D shape abstraction and semantic analysis. This is in contrast to current methods, which focus solely on either 3D shape abstraction or semantic analysis. In addition, previous methods have had…

Computer Vision and Pattern Recognition · Computer Science 2022-01-14 Haiyue Fang , Xiaogang Wang , Zheyuan Cai , Yahao Shi , Xun Sun , Shilin Wu , Bin Zhou
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