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Serious games are simulation software designed to assist people in learning the practical concepts of various application fields such as Health, wellness, Education and Culture. People improve their individual knowledge, skills and attitude…

Human-Computer Interaction · Computer Science 2023-06-07 Shuja Ud Din , Muhammad Zeeshan Baig , Muhammad Khateeb Khan

We study adaptive learning in a typical p-player game. The payoffs of the games are randomly generated and then held fixed. The strategies of the players evolve through time as the players learn. The trajectories in the strategy space…

Economics · Quantitative Finance 2018-04-09 James B. T. Sanders , J. Doyne Farmer , Tobias Galla

This study delves into the key issues of representation and accessibility in game development. Despite their societal significance, video games face ongoing criticism for lacking diversity in both the workforce and content, excluding…

Human-Computer Interaction · Computer Science 2024-07-09 Nooshin Darvishinia , Todd Goodson

Evolutionary game theory combines game theory and dynamical systems and is customarily adopted to describe evolutionary dynamics in multi-agent systems. In particular, it has been proven to be a successful tool to describe multi-agent…

Computer Science and Game Theory · Computer Science 2013-04-05 Nicola Gatti , Fabio Panozzo , Marcello Restelli

This is a work in progress. The aim is to propose a plausible mechanism for the short term dynamics of the oil market based on the interaction of economic agents. This is a theoretical research which by no means aim at describing all the…

The objective of ontologies is to increase the compression of a given domain by eliminating interpretation problems. Among kinds of ontologies are linguistics ontologies which are ontologies used to simplify the interface between domain…

Computers and Society · Computer Science 2019-09-19 Diana Medina , Grissa Maturana , Fernán Villa , Carlos Mario Zapata

We explore recently introduced definition modeling technique that provided the tool for evaluation of different distributed vector representations of words through modeling dictionary definitions of words. In this work, we study the problem…

Computation and Language · Computer Science 2018-06-27 Artyom Gadetsky , Ilya Yakubovskiy , Dmitry Vetrov

Several recent works in online optimization and game dynamics have established strong negative complexity results including the formal emergence of instability and chaos even in small such settings, e.g., $2\times 2$ games. These results…

Optimization and Control · Mathematics 2021-09-13 Georgios Piliouras , Xiao Wang

The conventional economic approaches explore very little about the dynamics of the economic systems. Since such systems consist of a large number of agents interacting nonlinearly they exhibit the properties of a complex system. Therefore…

General Physics · Physics 2012-04-01 B. G. Sharma , Sadhana Agrawal , Malti Sharma , D. P. Bisen , Ravi Sharma

The search for universal laws that help establish a relationship between dynamics and computation is driven by recent expansionist initiatives in biologically inspired computing. A general setting to understand both such dynamics and…

Machine Learning · Computer Science 2020-09-17 G Manjunath

In the literature of game theory, the information sets of extensive form games have different interpretations, which may lead to confusions and paradoxical cases. We argue that the problem lies in the mix-up of two interpretations of the…

Artificial Intelligence · Computer Science 2015-12-08 Kai Li , Yanjing Wang

This article presents an overview of computability logic -- the game-semantically constructed logic of interactive computational tasks and resources. There is only one non-overview, technical section in it, devoted to a proof of the…

Logic in Computer Science · Computer Science 2011-04-15 Giorgi Japaridze

Automatically generating novel and interesting games is a complex task. Challenges include representing game rules in a computationally workable form, searching through the large space of potential games under most such representations, and…

Artificial Intelligence · Computer Science 2024-12-04 Graham Todd , Alexander Padula , Matthew Stephenson , Éric Piette , Dennis J. N. J. Soemers , Julian Togelius

In the last years, several variants of transformers have emerged. In this paper, we compare different transformer-based models for solving the reverse dictionary task and explore their use in the context of a serious game called The…

Computation and Language · Computer Science 2024-03-28 Julien Guité-Vinet , Alexandre Blondin Massé , Fatiha Sadat

Game logic is a dynamic modal logic which models strategic two person games; it contains propositional dynamic logic (PDL) as a fragment. We propose an interpretation of game logic based on stochastic effectivity functions. A definition of…

Logic in Computer Science · Computer Science 2014-04-01 Ernst-Erich Doberkat

Understanding human behaviour in decision problems and strategic interactions has wide-ranging applications in economics, psychology, and artificial intelligence. Game theory offers a robust foundation for this understanding, based on the…

Computer Science and Game Theory · Computer Science 2024-07-16 Valerio Capraro , Roberto Di Paolo , Matjaz Perc , Veronica Pizziol

Text-based games simulate worlds and interact with players using natural language. Recent work has used them as a testbed for autonomous language-understanding agents, with the motivation being that understanding the meanings of words or…

Computation and Language · Computer Science 2021-05-03 Shunyu Yao , Karthik Narasimhan , Matthew Hausknecht

This paper introduces the application of game theory to understand noisy real-time signalling and the resulting behavioural dynamics in microscopic populations such as bacteria and other cells. It presents a bridge between the fields of…

Cell Behavior · Quantitative Biology 2019-02-06 Adam Noel , Yuting Fang , Nan Yang , Dimitrios Makrakis , Andrew W. Eckford

Game development has become an extremely competitive multi-billion-dollar industry. Many games fail even after years of development efforts because of game-breaking bugs that disrupt the game-play and ruin the player experience. The goal of…

Software Engineering · Computer Science 2023-11-29 Nigar Azhar Butt , Salman Sherin , Muhammad Uzair Khan , Atif Aftab Jilani , Muhammad Zohaib Iqbal

We propose a new General Game Playing (GGP) system called Regular Games (RG). The main goal of RG is to be both computationally efficient and convenient for game design. The system consists of several languages. The core component is a…

Artificial Intelligence · Computer Science 2025-11-14 Radosław Miernik , Marek Szykuła , Jakub Kowalski , Jakub Cieśluk , Łukasz Galas , Wojciech Pawlik
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