Related papers: Den-SOFT: Dense Space-Oriented Light Field DataseT…
Instance detection (InsDet) is a long-lasting problem in robotics and computer vision, aiming to detect object instances (predefined by some visual examples) in a cluttered scene. Despite its practical significance, its advancement is…
In low-light environments, conventional cameras often struggle to capture clear multi-view images of objects due to dynamic range limitations and motion blur caused by long exposure. Event cameras, with their high-dynamic range and…
Joint camera pose and dense geometry estimation from a set of images or a monocular video remains a challenging problem due to its computational complexity and inherent visual ambiguities. Most dense incremental reconstruction systems…
Datasets have gained an enormous amount of popularity in the computer vision community, from training and evaluation of Deep Learning-based methods to benchmarking Simultaneous Localization and Mapping (SLAM). Without a doubt, synthetic…
Generalizable neural surface reconstruction has become a compelling technique to reconstruct from few images without per-scene optimization, where dense 3D feature volume has proven effective as a global representation of scenes. However,…
We introduce a new light-field dataset of materials, and take advantage of the recent success of deep learning to perform material recognition on the 4D light-field. Our dataset contains 12 material categories, each with 100 images taken…
Image view synthesis has seen great success in reconstructing photorealistic visuals, thanks to deep learning and various novel representations. The next key step in immersive virtual experiences is view synthesis of dynamic scenes.…
We present a portable multiscopic camera system with a dedicated model for novel view and time synthesis in dynamic scenes. Our goal is to render high-quality images for a dynamic scene from any viewpoint at any time using our portable…
The research community has increasing interest in autonomous driving research, despite the resource intensity of obtaining representative real world data. Existing self-driving datasets are limited in the scale and variation of the…
Modern 3D computer vision leverages learning to boost geometric reasoning, mapping image data to classical structures such as cost volumes or epipolar constraints to improve matching. These architectures are specialized according to the…
This paper proposes a novel framework for large-scale scene reconstruction based on 3D Gaussian splatting (3DGS) and aims to address the scalability and accuracy challenges faced by existing methods. For tackling the scalability issue, we…
Real-time dense scene reconstruction during unstable camera motions is crucial for robotics, yet current RGB-D SLAM systems fail when cameras experience large viewpoint changes, fast motions, or sudden shaking. Classical optimization-based…
Three-dimensional imaging plays an important role in imaging applications where it is necessary to record depth. The number of applications that use depth imaging is increasing rapidly, and examples include self-driving autonomous vehicles…
Obtaining high-quality 3D reconstructions of room-scale scenes is of paramount importance for upcoming applications in AR or VR. These range from mixed reality applications for teleconferencing, virtual measuring, virtual room planing, to…
A densely-sampled light field (LF) is highly desirable in various applications, such as 3-D reconstruction, post-capture refocusing and virtual reality. However, it is costly to acquire such data. Although many computational methods have…
We propose a computational imaging method for time-efficient light-field acquisition that combines a coded aperture with an event-based camera. Different from the conventional coded-aperture imaging method, our method applies a sequence of…
Scene reconstruction has emerged as a central challenge in computer vision, with approaches such as Neural Radiance Fields (NeRF) and Gaussian Splatting achieving remarkable progress. While Gaussian Splatting demonstrates strong performance…
In recent years, there have been significant advancements in 3D reconstruction and dense RGB-D SLAM systems. One notable development is the application of Neural Radiance Fields (NeRF) in these systems, which utilizes implicit neural…
Incrementally recovering 3D dense structures from monocular videos is of paramount importance since it enables various robotics and AR applications. Feature volumes have recently been shown to enable efficient and accurate incremental dense…
We introduce a novel large-scale scene reconstruction benchmark using the newly developed 3D representation approach, Gaussian Splatting, on our expansive U-Scene dataset. U-Scene encompasses over one and a half square kilometres, featuring…