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Capturing and reconstructing high-speed dynamic 3D scenes has numerous applications in computer graphics, vision, and interdisciplinary fields such as robotics, aerodynamics, and evolutionary biology. However, achieving this using a single…

Computer Vision and Pattern Recognition · Computer Science 2025-02-10 Zihao Zou , Ziyuan Qu , Xi Peng , Vivek Boominathan , Adithya Pediredla , Praneeth Chakravarthula

3D Gaussian Splatting (3DGS) has emerged as a prominent technique with the potential to become a mainstream method for 3D representations. It can effectively transform multi-view images into explicit 3D Gaussian through efficient training,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Yanqi Bao , Tianyu Ding , Jing Huo , Yaoli Liu , Yuxin Li , Wenbin Li , Yang Gao , Jiebo Luo

Recent advancements in 3D Gaussian Splatting have significantly improved the efficiency and quality of dense semantic SLAM. However, previous methods are generally constrained by limited-category pre-trained classifiers and implicit…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Dianyi Yang , Yu Gao , Xihan Wang , Yufeng Yue , Yi Yang , Mengyin Fu

Recent advancements in high-fidelity dynamic scene reconstruction have leveraged dynamic 3D Gaussians and 4D Gaussian Splatting for realistic scene representation. However, to make these methods viable for real-time applications such as…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Saqib Javed , Ahmad Jarrar Khan , Corentin Dumery , Chen Zhao , Mathieu Salzmann

3D Gaussian Splatting (3DGS) is a leading 3D scene reconstruction method, obtaining high-quality reconstruction with real-time rendering runtime performance. The main idea behind 3DGS is to represent the scene as a collection of 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Rajaei Khatib , Raja Giryes

3D Gaussian Splatting (3DGS) has emerged as a leading approach for high-quality novel view synthesis, with numerous variants extending its applicability to a broad spectrum of 3D and 4D scene reconstruction tasks. Despite its success, the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Yiming Wang , Shaofei Wang , Marko Mihajlovic , Siyu Tang

In this paper, we introduce \textbf{GS-SLAM} that first utilizes 3D Gaussian representation in the Simultaneous Localization and Mapping (SLAM) system. It facilitates a better balance between efficiency and accuracy. Compared to recent SLAM…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Chi Yan , Delin Qu , Dan Xu , Bin Zhao , Zhigang Wang , Dong Wang , Xuelong Li

3D Gaussian Splatting (3DGS) has emerged as a powerful and efficient 3D representation for novel view synthesis. This paper extends 3DGS capabilities to inpainting, where masked objects in a scene are replaced with new contents that blend…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Mingxuan Cui , Qing Guo , Yuyi Wang , Hongkai Yu , Di Lin , Qin Zou , Ming-Ming Cheng , Xi Li

We present a multispectral extension to 3D Gaussian Splatting (3DGS) for wavelength-aware view synthesis. Each Gaussian is augmented with spectral radiance, represented via per-band spherical harmonics, and optimized under a dual-loss…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Iris Zheng , Guojun Tang , Alexander Doronin , Paul Teal , Fang-Lue Zhang

Transparent object manipulation remains a significant challenge in robotics due to the difficulty of acquiring accurate and dense depth measurements. Conventional depth sensors often fail with transparent objects, resulting in incomplete or…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Jeongyun Kim , Jeongho Noh , Dong-Guw Lee , Ayoung Kim

3D Gaussian Splatting is renowned for its high-fidelity reconstructions and real-time novel view synthesis, yet its lack of semantic understanding limits object-level perception. In this work, we propose ObjectGS, an object-aware framework…

Graphics · Computer Science 2025-07-22 Ruijie Zhu , Mulin Yu , Linning Xu , Lihan Jiang , Yixuan Li , Tianzhu Zhang , Jiangmiao Pang , Bo Dai

3D Gaussian splatting (3DGS) offers the capability to achieve real-time high quality 3D scene rendering. However, 3DGS assumes that the scene is in a clear medium environment and struggles to generate satisfactory representations in…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Haoran Wang , Nantheera Anantrasirichai , Fan Zhang , David Bull

Accurate 3D reconstruction of dynamic surgical scenes from endoscopic video is essential for robotic-assisted surgery. While recent 3D Gaussian Splatting methods have shown promise in achieving high-quality reconstructions with fast…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Jialei Chen , Xin Zhang , Mobarakol Islam , Francisco Vasconcelos , Danail Stoyanov , Daniel S. Elson , Baoru Huang

Articulated object manipulation remains a critical challenge in robotics due to the complex kinematic constraints and the limited physical reasoning of existing methods. In this work, we introduce ArtGS, a novel framework that extends 3D…

Robotics · Computer Science 2025-07-04 Qiaojun Yu , Xibin Yuan , Yu jiang , Junting Chen , Dongzhe Zheng , Ce Hao , Yang You , Yixing Chen , Yao Mu , Liu Liu , Cewu Lu

3D Gaussian Splatting has shown remarkable capabilities in novel view rendering tasks and exhibits significant potential for multi-view optimization.However, the original 3D Gaussian Splatting lacks color representation for inputs in…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Haoran Wang , Jingwei Huang , Lu Yang , Tianchen Deng , Gaojing Zhang , Mingrui Li

Reconstructing a 3D scene from images is challenging due to the different ways light interacts with surfaces depending on the viewer's position and the surface's material. In classical computer graphics, materials can be classified as…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Mateusz Nowak , Wojciech Jarosz , Peter Chin

Reconstructing static 3D scene from monocular video with dynamic objects is important for numerous applications such as virtual reality and autonomous driving. Current approaches typically rely on background for static scene reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Yedong Shen , Shiqi Zhang , Sha Zhang , Yifan Duan , Xinran Zhang , Wenhao Yu , Lu Zhang , Jiajun Deng , Yanyong Zhang

3D Gaussian Splatting (3DGS) has shown remarkable success in synthesizing novel views given multiple views of a static scene. Yet, 3DGS faces challenges when applied to dynamic scenes because 3D Gaussian parameters need to be updated per…

Graphics · Computer Science 2024-07-08 Kai Katsumata , Duc Minh Vo , Hideki Nakayama

Most 3D Gaussian Splatting (3D-GS) based methods for urban scenes initialize 3D Gaussians directly with 3D LiDAR points, which not only underutilizes LiDAR data capabilities but also overlooks the potential advantages of fusing LiDAR with…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Cheng Zhao , Su Sun , Ruoyu Wang , Yuliang Guo , Jun-Jun Wan , Zhou Huang , Xinyu Huang , Yingjie Victor Chen , Liu Ren

3D Gaussian Splatting SLAM has emerged as a widely used technique for high-fidelity mapping in spatial intelligence. However, existing methods often rely on a single representation scheme, which limits their performance in large-scale…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Wenkai Zhu , Xu Li , Qimin Xu , Benwu Wang , Kun Wei , Yiming Peng , Zihang Wang